My thoughts exactly.
Sean Murray and Todd Howard should have sex together.
Just a thought.
He's a dev who's excited about his creation. I'm sure the devs at Sony Santa Monica and Insomniac are just as excited about their new projects and would love to shout out at the world about how it's so amazing, but the difference is that they just are under an air tight contract to be radio silent.I mean ok. Wtf are we supposed to think of something like that? Least they are ambitious and think they are innovating but when it reassess who knows if that is actually true or not.
Murray confirmed that he is currently working on both No Man's Sky and the new game – but Hello Games isn't discussing specifics about the new project right now.
"I mean, look, we have learned our lesson. We don't want to start talking about anything too early", explains Murray, referencing No Man's Sky's extremely open (and occasionally controversial) pre-release. "The only reason we talked at all about it was because we released our most recent game, Last Campfire, which was the first thing to come out since No Man's Sky. It's done by a separate team that we supported within the studio. But when we talk to press about it, a lot of them came at it from the angle of, 'Oh, well you did Joe Danger before. You've done No Man's Sky, and I guess you're doing Joe Danger-size games again.' [...] We didn't want people to have that impression, because it's not exactly true."
Best post in the thread up to this point. Some people are so risk averse it's crazy.I hate when people say shit like this. Then I see that it’s No Man’s Sky people.
I mean ok. Wtf are we supposed to think of something like that? Least they are ambitious and think they are innovating but when it reassess who knows if that is actually true or not.
I like the risk. And ambition. I just like results.Best post in the thread up to this point. Some people are so risk averse it's crazy.
Again, that's exactly what they're about to do. This is literally the only info we're getting for a long while.I like the Nintendo approach. Silent and show and tell later.
Sigh, yeah my thought exacly, he’s going all in on hype yet again.I can't believe he's making the same mistake again.
No chance you don't make money. Imagine if no man's sky didn't have the hype to start with. Rip all those preorders and media attention. That's money. If the game just comes out and is bad then rip all that money, even a bad games gets some money from hype.Sigh, yeah my thought exacly, he’s going all in on hype yet again.
How about just working on it, say nothing, then release a launch trailer once it’s ready and go ”Available today.”. Can devs in general please start doing that?
My thoughts exactly.
This guys is Peter Molyneux Part Deux.
Oh yeah, how are players burnt with NMS… look for you want to buy a game from a team that delivered a good game at launch and then kept supporting it with tons of improvements and new features as well as graphical updates, multiplayer modes, new systems support, VR, etc…?If the Battlefield series is anything to go by, fans are willing to be burned again and again despite forewarning themselves. Hello Games, do it, and don't be apologetic for it! As the great George W Bush said:
"fool me once, shame on — shame on you. Fool me — you can't get fooled again."
Oh yeah, how are players burnt with NMS… look for you want to buy a game from a team that delivered a good game at launch and then kept supporting it with tons of improvements and new features as well as graphical updates, multiplayer modes, new systems support, VR, etc…?
… people with NMS / Hello Games…
There is no winning with some people. Super small team, betting their house literally to finish the game and flooding wrecking their offices and tons of shit going wrong, delivers a good 1.0 and then tirelessly releases massive updates month after month (not from day 500 from release) for years for free and adds support for more and more platforms and they still get crap and doom and gloom…Fuck me, he just said his next game is ambitious and he gets 2 pages of doom and gloom.
Okay wait til you can preorder then. I don’t see anything positive for anyone coming from hyping somethin that is years away that you can’t show, all it does is letting expectations go haywire and then it’s the same thing again with disappointed fans who let their fantasies evolve into something that was never going to happen anyway.No chance you don't make money. Imagine if no man's sky didn't have the hype to start with. Rip all those preorders and media attention. That's money. If the game just comes out and is bad then rip all that money, even a bad games gets some money from hype.
The closest you have to your approach is indie early access games
the only lesson he learned is that he can overpromise, release a faulty gamer and just fix it later, and people will be ok with it.Seán Murray seems like his overpromised before but has since learned his lesson. Hello Games deserves another shot for the great work on updates redeeming the initial flawed product. Now if it were Peter Molyneux I wouldn't trust him even if his tongue was notarised.
I'd give him a second chance. If the same thing happens again, I'll wait on reviews and future patches before buying a future product. He could easily have taken the money and ran. The team stayed and included alot more than what was initially promised in NMS. Making one mistake isn't a track recordlooks like he hasn't lost his taste for extremely exaggerated depictions of reality.
the only lesson he learned is that he can overpromise, release a faulty gamer and just fix it later, and people will be ok with it.
if he never planned to release a game ever again, he could have run.I'd give him a second chance. If the same thing happens again, I'll wait on reviews and future patches before buying a future product. He could easily have taken the money and ran. The team stayed and included alot more than what was initially promised in NMS. Making one mistake isn't a track record
well, he HAS screwed you over, hasn't he?There is no winning with some people. Super small team, betting their house literally to finish the game and flooding wrecking their offices and tons of shit going wrong, delivers a good 1.0 and then tirelessly releases massive updates month after month (not from day 500 from release) for years for free and adds support for more and more platforms and they still get crap and doom and gloom…
Again…
I guess we sometimes deserve the EA / Ubisoft of the world screwing us over…
he learned that he can release an unfinished product on lies, fix it later, and be the hero of the story.Peter Molyneux secretly died and possessed this man's body.
Has he learned nothing from overhyping No Man's Sky?
So many posters here don't actually readFuck me, he just said his next game is ambitious and he gets 2 pages of doom and gloom.