Me? Where did you read comments of mine about Forbidden West graphics?
I just posted the contrast between a very know type of poster, which you might not be familiar with, and a not emotionally invested one like
BadBurger
.. by the way you post, little doubts are left about which category you personally belong to.
I don't. Even if, exiting from the tech behind it, i don't think it would be laughing matter anyway, unlike your claim of cloud rendering being low res.
The prominent water rendering is very striking in appearance and probably overall the most impressive i've seen in a game, distand LOD same, which you define as being "nonexistent" immediately exposing you as someone who not only never played the game, but also never bothered to watch the DF analysis which dedicated a whole segment to the accuracy and dedication that was put into distant rendering. Same goes for vegetation density and complexity and interaction with.. and the kind of attention to detail and care that went into every character model or fauna, for that matter..
But still, i don't. This is still cross-gen game at its core, and i certainly agree about lighting being more impressive from an artistic point of view and in need of RT in interiors.
When it comes to me, from "an objective POV", as you say, the best looking "game" ever is very obviously The Matrix Awakens.