Agreed. And thats why in my post i listed virtually all of these things they should and HAVE been getting criticized for. But graphics and gunplay arent one of them.
Agreed again. This is why I am so harsh on Spiderman which has worse character models, lighting, level of detail and overall fidelity than Horizon Forbidden West and even TLOU2 in some aspect. Simply inexcusable. Good to see I will have you by my side the next time I criticize Spiderman 2 for its visuals. Im counting on you.
Is this from the XSS or XSX versions? Doesnt look like the graphics im seeing.
Punished Miku
you are playing on xbox right? does the game really look this bad?
These are all my screenshots from the PC version:
Yes, it's inconsistent like all open world games including the best looking game out right now called HFW. But this:
Come on dude, how do you see those gifs above and in my post on the first page and complain about the asset quality, shadows, and textures? Shit is top notch.
XSX version is missing shadows in some areas in New Atlantis. Its a bug probably because DF found that they were set to high which is what i have them set at.
Dude ive been playing the game for the last two weeks. almost 30 hours in. Combat is not dated. I dont know wtf these dudes are smoking. the guns are fun to shoot. Combat could use more biotic abilities a la mass effect, but you are not going to convince me that combat is not fun because I am literally playing it and having fun. And as someone with over 2000 hours in destiny, 400 hours in battlefield 1, over a 1000 hours in various cod games, hundreds more in MAG, SOCOM, Resistance, and Killzone. I think i know a thing or two about good FPS combat.
First of all, Starfield has better physics overall than RDR2. This should not even be a discussion. What you are seeing here are falling ANIMATIONS. the game uses ragdoll physics just like all rockstar games dating back to 2008. Starfield devs shouldve probably added some better falling animations, but to use this one aspect to judge the game's physics is retarded.
Whats next? should i shit on RDR2 because it doesnt let you pull every pickable object in a room with your gravity powers? Or because it doesnt have object persistence? Its one of the many disingenuous comparisons floating around for starfield. I can promise you horizon, spiderman, gow ragnorak, and 99% of other games that dont use ragdoll physics will fail the same test if you put it up against RDR2's falling ANIMATIONS.
What's funny about that video is that Starfield's strengths come acrosss immediately due to the stunning Realtime GI producing way better lighting than THE BEST LOOKING game of last gen. RDR2 has better draw distance and rock quality, but Starfield had that as early as E3 2023 before it downgraded even for PC. I blame Phil spencer but there is no doubt that Starfield is literally a generation ahead in terms of lighting from the very video created to mock it. Ironic.
Want to criticize Starfield for its downgrade to outdoor geometry and draw distance? Im game. I HATE it. But lets try and give the game its due. especially when its doing so many great things.