For a long, long time, while he was at Konami, Hideo Kojima was working almost exclusively on
Metal Gear Solid, and he made no secret of the fact that he wanted to move away from the property and try new things. Now, as an independent developer, he and his team at Kojima Productions have the freedom to do just that, and as was evidenced by
Death Stranding, they’re not exactly averse to taking risks.
But is there a chance that at some point in the future, Kojima decides to work on a big pre-established IP once again? Could Kojima Productions end up developing an instalment in a known, existing franchise at some point in the future?
That is something that Kojima seems averse to. Speaking in a recent interview with
IGN, when talking about the projects that the studio currently has in the works, he explained that his approach with all current and future projects is “to leave behind good work” rather than chasing financial growth- which, according to Kojima, means working exclusively on the studio’s own original properties rather than working on something that’s been licensed out.
“Kojima Production isn’t publicly traded, so I don’t have some goal of steadily growing the company,” he said. “I just want to leave behind good work, and that’s the stance I’m taking while making games, while also considering making other kinds of visual projects. We’re going to maintain