Patriot Infinity
Banned
What has this threat turned into...?
I can't really stop people from speculating about the theatrical stuff, but let's at least try to keep the thread from being about Xbox One versus other platform console wars, slagging reddit (real talk: There's huge user overlap between reddit and GAF, there are lots of excellent sub-reddits and I read several of reddit's gaming-related reddits myself, and most reddit mods strike me as pretty fair individuals. Especially mods of larger reddits, who are generally chosen because they're good and level-headed posters.), or getting into other totally unrelated stuff posting by a blogger who posted about this subject. If you think someone is posting nonsense, well, the best response is to not give it oxygen, right?
So, basically:
- Thread is about L4D3 image
- Obviously people are going to discuss the drama around the imgur metadata stuff and we can't stop that.
- Since the user who was accused has posted himself in this thread I'm not going to remove subsequent posts mentioning the name (just as we don't prohibit users from sharing their own personal information), but again in general we really discourage the kind of linking of personal information, accusing people of being things, etc.
- Try not to make it a general place to slag off every place that's not NeoGAF.
Most definitely will be fixing the Art pipeline workflow. Compared to UDK/CryEngine or any other modern engine, it's embarrassing. Writing manual qc files you have to manually drag onto a batch file to compile a model is not something you should be doing in 2014.
It will likely use a similar Content browser like Unreal judging by the slides, where you can properly organize and filter assets & reimport them with a right click if the FBX has been modified. I'd be surprised if they still keep the vmt/vtf texture file system. it's all archaic to be honest.
Valve have progressively been moving into more heavily modeled environments with each new game. I'm sure they will keep the legacy brush editing tools they have (it really is the easiest to pick up). But they are bound to be mostly a model based engine like Unreal. This would require new streaming tech, since BSP visibility is mostly controlled by the designer in Hammer with areaportals and vis brushes. Streaming requires more precise and dynamic PVS system to cull meshes out of the players viewpoint whilst streaming in new stuff. So yeah, hopefully we'll get a load-free game!
A feature I'd personally love would be simultaneous real-time map editing. Currently you can break down maps into sub-maps called instances, meaning multiple people could work on portions of a map and update to a server without overwriting progress (pretty standard). Having asynchronous editing would be a dream, seeing people in the same 3D space building the world with you.
Also model instancing. Where you take one unique instance of a mesh & duplicate it as many times as you like without affecting the data or memory footprint, since it uses the original's. Pretty sure that's a DX10(?)/11 feature.
Model scaling. How in the hell has Source never supported this? bahhhhh.
Deferred Rendering. Probably a given since DOTA 2 has moved onto that. They will probably have some Global Illumination solution implemented to make up for the lack of baked lightmaps & radiosity/light-bouncing. Would be amazing if it was realtime GI, but no idea, to be honest.
Every feature DX11 allows. Volumetric lighting/shadowing, particle lighting/shadowing, real-time reflections, maybe Physically Based material system? Deferred and PBL go hand in hand. Along with DX11, it is highly likely to be supporting OpenGL 100% since that's been Valve's push with the Steam Machines/OS.
Editor UI to be customizable, window tabs & docking elements how you please. The 3D viewport will probably display lighting/effects in realtime, or at least, an approximation of what it will look like. (Curse you lighting preview!). Please be Ctrl+G to play.
Mostly likely has upgraded physics/destruction? Maybe on the scale that cinematic physics achieved, but dynamic (since those are actually animated simulations exported from a 3D program).
God I dunno haha, so many things in the engine I'd love and Valve have ignored in the past. I just hope they don't break the toolset as frequently as they did with Source & screwed over lots of mod teams.
All I'm sure of is some sort of backwards compatibility with Source to allow content migration to Source 2, much like they did with GoldSrc to Source.
ugh, totally missed THN's post
From what I read about Steam Dev Days, it seems Valve fully went with OGL with Source 2. No DX. If true, what's your take on that? What would it mean? I don't know what features DX and OGL share.
What the heck happened in here?
Can't this just be about LEFT 4 DEAD!?
I never heard about Misterxmedia , but i stopped by to read their stuff.
Do they have some points about the Xbox Power ?
Their theorys are so god damn good ( irony).
For me it looks like they are just Fanboys you are hitting on Sony ?
Right :
- Everything
Wrong :
- thfuck is wron with yu
I wouldn't say everything was right.
He posted in the thread about the youtube shenanigans about advertising materials being vetted by legal, which is not entirely accurate.
why?
How ironic. The people cboat was providing insider information to are the ones screwing him over in the end.
This sucks...
Source 2 looks great though. Can't wait!
I never heard about Misterxmedia , but i stopped by to read their stuff.
Do they have some points about the Xbox Power ?
Their theorys are so god damn good ( irony).
For me it looks like they are just Fanboys you are hitting on Sony ?
These days they're pretty comparable, especially if you're using extensions to fix some of the issues with OpenGL, but notably OpenGL has the advantage of not needing newer versions of Windows to use your whole hardware feature set.
What the heck happened in here?
Can't this just be about LEFT 4 DEAD!?
He said that contracts are vetted by legal, which is entirely accurate. Don't move the goalposts.I wouldn't say everything was right.
He posted in the thread about the youtube shenanigans about advertising materials being vetted by legal, which is not entirely accurate.
There's not a lot of truth on that site. (original phrasing redacted following stumpakow's post about not slagging off other sites)
He said that contracts are vetted by legal, which is entirely accurate. Don't move the goalposts.
i'm sorry, but who is cboat?
holy SHIT the the fact that people are buying into this lunatic's insanity is a little bit depressing. It reads like a 3rd graders conspiracy theory of "Sony did 9/11."
dGPU add-on in late 2014 confirmed!
There CANNOT be people that believe this. Maybe before launch because nothing was concrete but now...
i'm sorry, but who is cboat?
Only bish and edward snowden know the answer to that.
It's quite entertaining seeing MisterX and /v/ getting excited that they've exposed and defeated CBOAT.
It's quite entertaining seeing MisterX and /v/ getting excited that they've exposed and defeated CBOAT.
It's quite entertaining seeing MisterX and /v/ getting excited thinking that they've exposed and defeated CBOAT.
Majority bollocks but the information about what has gone on in this thread seems to highlight issues with this thread, removal of posts, updating of year old posts etc
Editing of posts fine but blanket deleting comes across as protecting the inner circle
Majority bollocks but the information about what has gone on in this thread seems to highlight issues with this thread, removal of posts, updating of year old posts etc
Editing of posts fine but blanket deleting comes across as protecting the inner circle
Supposedly these are the new characters for L4D3 according to CBOAT.
Working in the industry tells me otherwise. The only time legal gets involved with an advertising campaign is if a contest is involved with legal conditions over prizing. Otherwise Media agencies and their partner Creative Agencies have a lot of autonomy over the campaign and processes.
That theory on MisterX's blog is fucking insane. So now GAF isn't Sony controlled, it's being controlled by Valve, who for some reason hate the Xbone? Dude must be mentally ill to be able to spew such shit.
He IS mentally ill and I'm not saying that to be derogative, I'm using it to be accurate. I think it's about time HE was caught out because I go there for a laugh and I'm very good at picking up patterns in text. HIS inside source expresses himself EXACTLY the same as MisterX and makes EXACTLY the same grammatical errors. He basically has a conversation with himself and all the fools over there can't see it.
He regularly has lists up naming people on Gaf that have been wrongly banned for just being Xbox fans. One such list featured MY name. He has a campaign going on at the moment encouraging his followers to go out into other forums and mess things up for Sony fans. You can find the actual message in picture form if you go to his site and scroll down.
:lol1. That means that CBOAT (one of 3 main Microsoft haters on internet that sets the tone for all others MS haters) is neogaf.com moderatorXXX.
Because he is fucking insane. Have you actually read anything on his blog? You probably shouldn't to avoid brain damage.
He put me on that list too. I had been banned for thread whining like a week before I was listed on a stupid post of his, but I enjoyed seeing my name on the list. It made me feel famous. I would just continue to either laugh at or ignore his posts, though. It seems like he is getting to you and that's obviously what he wants.
i'm sorry, but who is cboat?
I am CBOAT.