I was a big fan of Infamous and especially Infamous 2. I just got a PS4 so of course I had to get Second Son and play it asap. Finished in about 2 days with 100%.
Positives:
- beautiful, obviously.
- great voice acting
- DOPE music, wow.
- awesome powers, especially traversal.
- just really fun to run around.
Cons:
- what happened to the major enemy variety? There's almost none here which was different from the previous two games. Bosses were rather meh too, although the first one was pretty cool in environment.
- I liked liberating the city, but none of the side quests were that fun.
- way too short. Maybe I'm wrong but Infamous 2 felt longer and more developed.
- karmic stuff was really toned down, felt like they kept it around only because it's expected. Evil Delsin also just looks like he has a bad case of the sniffles and lack of sleep/dark eye makeup.
Spoiler stuff:
- Seriously, where the heck did Delsin and Reggie stay/sleep while in Seattle?
- How the hell did Fetch and Eugene survive the part where Reggie dies? That whole part felt rushed, you use your attack, see the news showing the island collapse, and suddenly you wake up with Delsin on the street. Okay?
- haven't done Hero run but Evil Delsin ending with blowing up the tribe was evulz AF
- the events of Infamous 1/2 felt very inconsequential, especially 2's ending.
I definitely enjoyed the game, it's nice that they had a budget this time but it felt like they blew it all on visuals and neglected the points that were improved in 2. Plus I liberated the city as soon as I could, so by the time I got video there was nothing to do but use it story wise. Concrete was thus useless, although I get it that it was just something for the final boss and not very developed. Still I would definitely like a sequel but I hope they revamp the side quest and make it as expansive as 2 at least.
Positives:
- beautiful, obviously.
- great voice acting
- DOPE music, wow.
- awesome powers, especially traversal.
- just really fun to run around.
Cons:
- what happened to the major enemy variety? There's almost none here which was different from the previous two games. Bosses were rather meh too, although the first one was pretty cool in environment.
- I liked liberating the city, but none of the side quests were that fun.
- way too short. Maybe I'm wrong but Infamous 2 felt longer and more developed.
- karmic stuff was really toned down, felt like they kept it around only because it's expected. Evil Delsin also just looks like he has a bad case of the sniffles and lack of sleep/dark eye makeup.
Spoiler stuff:
- Seriously, where the heck did Delsin and Reggie stay/sleep while in Seattle?
- How the hell did Fetch and Eugene survive the part where Reggie dies? That whole part felt rushed, you use your attack, see the news showing the island collapse, and suddenly you wake up with Delsin on the street. Okay?
- haven't done Hero run but Evil Delsin ending with blowing up the tribe was evulz AF
- the events of Infamous 1/2 felt very inconsequential, especially 2's ending.
I definitely enjoyed the game, it's nice that they had a budget this time but it felt like they blew it all on visuals and neglected the points that were improved in 2. Plus I liberated the city as soon as I could, so by the time I got video there was nothing to do but use it story wise. Concrete was thus useless, although I get it that it was just something for the final boss and not very developed. Still I would definitely like a sequel but I hope they revamp the side quest and make it as expansive as 2 at least.