Or, Slitherin' House
Man, I am so pleased with this game... when I first heard about it I was quite eager and then I saw the control scheme and thought to myself, "I am really never going to get the hang of that." I watched the "how to play" video at the time but knew I wasn't going to be playing it very soon so expected there to be a significant learning curve and figured I'd give it a go when it went on sale. Sure enough it was on sale a few weeks back and when we wrapped up our latest progress towards 100%'ing Spot Goes to Hollywood (GOAT isometric platformer), we decided to get it a shot.
It was a rough go at the beginning, I can say. The regular controls have a steep learning curve to them. I tried to remember what I'd seen in the video and in GAF posts by wonderful people like Wozman23 and Neiteio, and to pay close attention to the game's very reasonable tutorial level, but I really struggled to wrap my head around the controls of wrapping the snake around a post.
After a few levels, something clicked and now I absolutely love the game. I think going for each collectible in every level before going on to the next level made the learning curve more difficult but also much much more doable in the long run. The collectibles are also some of the greatest fun to be had in the 7 or so levels we've played so far. I feel like I got more proficient at vertical poles then horizontal poles. I figure it will depend person to person on how their mind carries out spatial reasoning or something. I still have some trouble with movement at times but I really feel like I'm getting there and with its beautifully unique control scheme I feel like I'm learning a new skill or new way to use my brain or something, it's difficult to put into words.
On the whole, I'm finding the game to be a relaxing almost zen-like experience. The level design is genius and diverse and it has a great feel of a modern collectathon to it.
The music is amazing, too, and I never get sick of it even playing a course for an hour. Also the game itself is lovely on the Switch docked, and the characters are adorable and excellently designed.
Man, I am so pleased with this game... when I first heard about it I was quite eager and then I saw the control scheme and thought to myself, "I am really never going to get the hang of that." I watched the "how to play" video at the time but knew I wasn't going to be playing it very soon so expected there to be a significant learning curve and figured I'd give it a go when it went on sale. Sure enough it was on sale a few weeks back and when we wrapped up our latest progress towards 100%'ing Spot Goes to Hollywood (GOAT isometric platformer), we decided to get it a shot.
It was a rough go at the beginning, I can say. The regular controls have a steep learning curve to them. I tried to remember what I'd seen in the video and in GAF posts by wonderful people like Wozman23 and Neiteio, and to pay close attention to the game's very reasonable tutorial level, but I really struggled to wrap my head around the controls of wrapping the snake around a post.
After a few levels, something clicked and now I absolutely love the game. I think going for each collectible in every level before going on to the next level made the learning curve more difficult but also much much more doable in the long run. The collectibles are also some of the greatest fun to be had in the 7 or so levels we've played so far. I feel like I got more proficient at vertical poles then horizontal poles. I figure it will depend person to person on how their mind carries out spatial reasoning or something. I still have some trouble with movement at times but I really feel like I'm getting there and with its beautifully unique control scheme I feel like I'm learning a new skill or new way to use my brain or something, it's difficult to put into words.
On the whole, I'm finding the game to be a relaxing almost zen-like experience. The level design is genius and diverse and it has a great feel of a modern collectathon to it.
The music is amazing, too, and I never get sick of it even playing a course for an hour. Also the game itself is lovely on the Switch docked, and the characters are adorable and excellently designed.