ichtyander
Member
Hi Everyone,
we also wrote a blog post about the new hand-drawn style, please check it out
http://www.monsterboy.com/blog
The process is already going for a while and we have different people working on the animation and coloring while others keep improving the rest. Development staff is 15 people now as we really want to finish this game someday
With the new changes we're going to reach a proper character consistency starting with artwork, ingame sprites and cutscenes. At the same time each transformation gets a new level of depth by the use of unique animation and proportion which feels just great. Feedback on the new style is mostly amazing so far - just wait until you see the rest. Please look forward to it ^_^ cheers!
It sounds like you guys might be using an interesting mix of traditional animation enhanced by some more modern 2D graphics manipulation techniques, very much looking forward to seeing how it all looks like in motion.
I was generally fine with the old style, but I must admit that the new style feels closer to traditional animation, and also more vibrant and well defined than it perhaps was before. All of these new wonderfully crafted and gorgeously hand-animated games are certainly setting a high standard for such projects, and I feel like your new style is more in tune with that trend, which is a good thing IMO. Wish you all the best of luck!