The thing that makes smash a top brawlerWhy are people gushing over a cheap plagiarised knock-off, is the industry really that creatively bankrupt
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The thing that makes smash a top brawlerWhy are people gushing over a cheap plagiarised knock-off, is the industry really that creatively bankrupt
I don't see WB putting that much money/effort into this game....especially considering that it's F2PThe thing that makes smash a top brawleris the iconic characters, stages, and music. WB actually has the same thing if not more than Nintendo does. They just have to keep interest going in a ftp game.
Why are people gushing over a cheap plagiarised knock-off, is the industry really that creatively bankrupt
What makes this plagiarised? Or are you just spitting words you don't understand.
Plus, the smash community always likes to distance themselves from everyone else from FGC. There is some strange elitist behavior from them that I generally don't get from other fighting games.Yes they will
why do you think players of other fighting games dismiss smash? it's the only community in the FGC like that lol
I mean, it checks all the boxes for a successful brawler and does many core things better than Smash does:
Solid gameplay
Popular characters and IP’s
Good netcode
On almost every major platform
Extremely low input delay on all platforms
Crossplay
Free to play
Developer interacting with the community on social media
No surprise it's successful so far.
How Is it cheap, plagarized, or a knock off? Every genre takes its roots from one game, were seeing the creation of a new one with platform fightersWhy are people gushing over a cheap plagiarised knock-off, is the industry really that creatively bankrupt
It's plagiarised because the core of the product has been blatantly stolen from another.
Because Warner Brothers is a public company, we likely won't find out until Q4 when they release their Q3 earnings report, although 10 million players is pretty impressive . I was just pointing out they've done many things right and are off to a very good start for a game in early access/open beta.It’s only a success if it makes money. What are projections like for that?
the industry is absolutely creatively bankrupt (every industry is), but i can't believe THIS is the example you use to make that claim lmao. unbelievable.Why are people gushing over a cheap plagiarised knock-off, is the industry really that creatively bankrupt
I'll give the benefit of the doubt media is very creative in their heads, but what they churn out has to follow the money. Which is copying what is successful, trending, or mtx heavy.the industry is absolutely creatively bankrupt (every industry is), but i can't believe THIS is the example you use to make that claim lmao. unbelievable.
yeah but creatively exciting/interesting games used to not be obscure. that's the point.I'll give the benefit of the doubt media is very creative in their heads, but what they churn out has to follow the money. Which is copying what is successful, trending, or mtx heavy.
99% of movies have a nice happy ending (well maybe not horror movies where the villain comes back in the last 5 seconds), but you get the idea. Everyone knows the good guys will beaten down, but miraculously come back with a last minute final fight kill to save the day.
I'm sure writers have ideas like having the evil doers steamroll the good guys in a script that shocks viewers, but hardly any execs will green light it.
The best way to find obscure contet is low key indie games where money isnt the most important and it's not expected to sell 10M games or $100M worth of movies to cover a giant budget.
For example, a game like Factorio would never be made by any big publisher or 200 man dev team where there's a marketing team itching with a $40M advertising budget.
The thing that makes smash a top brawleris the iconic characters, stages, and music. WB actually has the same thing if not more than Nintendo does. They just have to keep interest going in a ftp game.
How Is it cheap, plagarized, or a knock off? Every genre takes its roots from one game, were seeing the creation of a new one with platform fighters
By your dumb logic every fighting game that came after street fighter 2 is a "cheap plagiarized knock off"
People like you who dismiss everything as a ripoff boil my blood.
Every fighting game is a plagiarized knock-off of Street Fighter.
Every FPS is a plagiarized knock-off of Wolfenstein 3D.
Every RPG is a plagiarized knock-off of Ultima.
the industry is absolutely creatively bankrupt (every industry is), but i can't believe THIS is the example you use to make that claim lmao. unbelievable.
Solid gameplay. Battle Pass is relatively cheap (it's less than $5). Actual production value with many of the original voice actors, unlike the Nickelodeon one which had none. Cross-play. Easy to jump into. I actually like the controls in this better than Smash because I don't have to press back twice to turn around. And you can change movement to the D-pad, which is nice.I was just thinking about this.
Like why is this game so well received but Brawlhalla basically bombed? (I haven't played either of them)
Is it just because of the license?
1. there are COUNTLESS fighting games which lift the semi circle for projectile thing so by your logic that is plagarismd-pad semi-circle for fireball, etc., or directly lift the characters that would certainly be plagiarism.
which is why multiversus puts more of an emphasis on 2v2 play while smash does not. Multiversus also hasAll games should have a defining qualities that at least strive toward uniqueness, and there are plenty of fighting games that are unique without lowering themselves to plagiarism.
It's hard to obtain copyright / patents on gameplay mechanics, and even harder to litigate. Not sure game companies these days even bother, though I could be wrong. In the 90s Sega, Nintendo and Sony were big on patenting gameplay mechanics. I seem to remember Sega for a while attempting to block other companies from using a particular type of in-game camera system, but I think eventually this pettiness fell away. Nintendo were supporting patents on the Mario 64 style camera for a while too.And by the way, if this is truly plagarism don't you think nintendo would sue?
Yes. The industry is full of shit for brains devs that went to university to learn code / design but came out brainwashed and unable to freely think for themselves. That is the position the industry is in.Why are people gushing over a cheap plagiarised knock-off, is the industry really that creatively bankrupt