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New Alienation Details: Upgrade and Loot Systems Revealed

Loudninja

Member
New trailer
https://www.youtube.com/watch?v=JZgeCbSr3gg

Hi there, Tommaso from Housemarque speaking. It’s about time we shed some light on a few aspects of Alienation that have been shrouded in mystery up to now. Today’s the day we take a look at what we call Alienation’s metagame!
Two things that set our latest effort apart from the previous games we made are the loot system and the way weapons work. For those of you familiar with Dead Nation, this is quite a departure. In our zombie shooter, players could buy and upgrade a specific set of weapons between stages. In Alienation, weapons and loot are either found in boxes or dropped by enemies after they’ve been killed.This means that when you proceed with missions, you’ll have the chance to obtain rarer weapons or upgrade your weapons’ stats to match your playstyle.

I’ll give you some numbers (we all like numbers, right?): The game features four different types of Alien Cores, each upgradable up to five times and activating a different effect when set in one of the weapon slots. For example, Red Cores augment damage, while Yellow Cores modify the clip size of the weapon. Carefully planning where to put the Cores you collect during missions is a vital part of progressing in Alienation, as specific combinations can even add additional bonuses.
On top of that, loot includes metals of different rarities from “Stock” to “Legendary.” Collecting these metals allow you to “reroll” some stats of the weapon you use them on, improving your chances for the next shooting session.

Last but not least, some weapons enjoy special perks, activated when Cores are mounted in a specific pattern. For example, these perks can add the chance of a lightning chain between enemies when bullets hit them and certain conditions are met.
http://blog.us.playstation.com/2016/04/13/new-alienation-details-upgrade-and-loot-systems-revealed/

Meet Alienation’s three unique character classes
Bio-Specialist:

Every game this brutal needs at least one class that heals other players: that’s the Bio-Specialist. That said, she’s also very competent at creating areas of damage using a poisonous trail, or take control of powerful nanomachines to swarm enemies and chip away their HPs.

Tank:

The Tank is all about protection and splash damage: if you’re under heavy fire you want one next to you sharing his shield, or if you’re overrun by too many enemies he can blow everything away and give you room to maneuver. Plus, he’s the only character able to command a devastating death ray piercing everything in a straight line!

Saboteur:

If you like swift characters you’re gonna love the Saboteur. He becomes invisible, and uses his plasma sword to clear the area in front of him with ease. When some help is needed, he can also call in deadly airstrikes to open paths through a sea of Xenos.
https://blog.eu.playstation.com/201...id=720266031030120449&adbpl=tw&adbpr=36969785
 

Brazil

Living in the shadow of Amaz
This game will be good.

I spent probably around an hour last PSX just hanging around its booth and playing different matches. One of the best games on the show floor.

PS.: I hate Dead Nation.
 
This game will be good.

I spent probably around an hour last PSX just hanging around its booth and playing different matches. One of the best games on the show floor.

PS.: I hate Dead Nation.

did you learn anything about the invasion aspect?

ala dark souls/bloodborne?
 

Jito

Banned
Waiting on the local co-op reveal, pretty big oversight seeing as it was the best way to play Deadnation.
 

GeoramA

Member
Looking good and it looks like there a lot of depth in this. Always surprised at how meaty Housemarque games end up being.
 
Looking good and it looks like there a lot of depth in this. Always surprised at how meaty Housemarque games end up being.

They've updated the shit out of Resogun in significant ways. I still play it to this day - it's one of the best games in the PS4 library in my opinion. Excited for this one, I hope it's great!
 
D

Deleted member 471617

Unconfirmed Member
Quick question -

Is the game co-op/multiplayer only or can I play solo? Housemarque is an excellent developer. I enjoyed Dead Nation and loved Outland so definitely interested in Alienation.
 

JP

Member
I've said it before and it probably won't be the last time I say it, Housemarque really need to be signed up for a new Wipeout on the PS4.
 

Decado

Member
This game will be good.

I spent probably around an hour last PSX just hanging around its booth and playing different matches. One of the best games on the show floor.

PS.: I hate Dead Nation.
That isn't that reasuring. I love DN. One of my all time favourite co-op games. A little concerned that AN Will be all spray and pray. The Methodical, almost tactical approach of DN really elevated it.
 

5taquitos

Member
I've said it before and it probably won't be the last time I say it, Housemarque really need to be signed up for a new Wipeout on the PS4.
How do you figure? They've never made a racing game, and this game isn't even 60 FPS (which is totally fine for this game, but not for Wipeout).

There are other devs with much better pedigrees imo
 

Shin-chan

Member
This game looks incredible. I can't wait for it to come out ... and then we can get some news on the title they announced last year (I forget the name, but people are speculating Mega Man style).
 

Shin-Ra

Junior Member
I didn't like how sluggish regular non-boosting movement felt in Dead Nation so hopefully the Saboteur feels nice and swift.
 
This game will be good.

I spent probably around an hour last PSX just hanging around its booth and playing different matches. One of the best games on the show floor.

PS.: I hate Dead Nation.
Thanks. I hated Dead Nation too and wanted to be hyped for Alienation, but feared for the worse. Cheers
 

Shin-Ra

Junior Member
Theres brief glimpses at how the game's structured in the video's menu footage.

BATTLES > BATTLES / UNX ASSIGNMENTS
AN1.jpg
AN2.jpg

SELECT MISSION (with overhead map and starting point)

UPGRADES > STATUS (class stats and unlocks, looks like there's six environments including Alaska)

UPGRADES > GEAR (no look at 'equipment' yet but weapon stats, upgrade trees and significant differences between common and rare rocket launcher pickups)

AND BLOOD!

AlienationBlood.gif
 

Snaggle

Banned
YASS loot! The only thing Dead Nation was missing was a bit of variety in collectables/loot, the rest of it was perfect. This is going to be awesome!

Funny cuz I could never get my mates to play Dead Nation for more than half an hour or so and I wound up finishing it solo. Game was solid all the way and I was surprised how much effort they actually put into the campaign/story.
 

Shin-Ra

Junior Member
There's too many unique particle effects to GIF everything but these stood out most.

AlienationChopper.gif


AlienationSwarm.gif


The swaying trees caught my eye here

AlienationTreesway.gif


Airstrike

Airstrike.gif


AlienationFling.gif


Alien teleportation path

AlienationTeleport.gif


Bursting magma balls

AlienationMagmaBurst.gif


FLAME THROWER

AlienationFlamethrower.gif
 
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