New trailer
https://www.youtube.com/watch?v=JZgeCbSr3gg
Meet Alienation’s three unique character classes
https://www.youtube.com/watch?v=JZgeCbSr3gg
Hi there, Tommaso from Housemarque speaking. It’s about time we shed some light on a few aspects of Alienation that have been shrouded in mystery up to now. Today’s the day we take a look at what we call Alienation’s metagame!
Two things that set our latest effort apart from the previous games we made are the loot system and the way weapons work. For those of you familiar with Dead Nation, this is quite a departure. In our zombie shooter, players could buy and upgrade a specific set of weapons between stages. In Alienation, weapons and loot are either found in boxes or dropped by enemies after they’ve been killed.This means that when you proceed with missions, you’ll have the chance to obtain rarer weapons or upgrade your weapons’ stats to match your playstyle.
I’ll give you some numbers (we all like numbers, right?): The game features four different types of Alien Cores, each upgradable up to five times and activating a different effect when set in one of the weapon slots. For example, Red Cores augment damage, while Yellow Cores modify the clip size of the weapon. Carefully planning where to put the Cores you collect during missions is a vital part of progressing in Alienation, as specific combinations can even add additional bonuses.
On top of that, loot includes metals of different rarities from “Stock” to “Legendary.” Collecting these metals allow you to “reroll” some stats of the weapon you use them on, improving your chances for the next shooting session.
http://blog.us.playstation.com/2016/04/13/new-alienation-details-upgrade-and-loot-systems-revealed/Last but not least, some weapons enjoy special perks, activated when Cores are mounted in a specific pattern. For example, these perks can add the chance of a lightning chain between enemies when bullets hit them and certain conditions are met.
Meet Alienation’s three unique character classes
https://blog.eu.playstation.com/201...id=720266031030120449&adbpl=tw&adbpr=36969785Bio-Specialist:
Every game this brutal needs at least one class that heals other players: that’s the Bio-Specialist. That said, she’s also very competent at creating areas of damage using a poisonous trail, or take control of powerful nanomachines to swarm enemies and chip away their HPs.
Tank:
The Tank is all about protection and splash damage: if you’re under heavy fire you want one next to you sharing his shield, or if you’re overrun by too many enemies he can blow everything away and give you room to maneuver. Plus, he’s the only character able to command a devastating death ray piercing everything in a straight line!
Saboteur:
If you like swift characters you’re gonna love the Saboteur. He becomes invisible, and uses his plasma sword to clear the area in front of him with ease. When some help is needed, he can also call in deadly airstrikes to open paths through a sea of Xenos.