The game's busy, colorful arenasnow eight of them, up from the original game's four arenasmake sure to include consistent, starkly colored content right on the combat horizon, which Nidhogg 2's bubbly characters pop off thanks to their high-contrast designs and bold outlines. This is only further emphasized when environmental lighting effects explode on your fighters' edges, whether thanks to bursts of crepuscular rays from behind or direct illumination from torches, neon lights, and other bright level elements.
The game's art design is so much easier to visually appreciate in motion, as a result, with your eyes glued to the combat while taking in the intricate sprite art all around. Every level is packed with foreground and background detail, but this is done tastefully: minor animations keep the scenes feeling lively yet not distracting. (It's been a while, for example, since I've appreciated tiny animated squirrels in a game's nooks and crannies the way I've liked Nidhogg 2's little critters.)