Dabookerman
Member
Mine is on it's way! Should be delivered to work soon. Shame I have to stay at work.
@Lach
We might be the very first in Switzerland to get a DK2
Damn it, I forgot about that...I can't go to the post office on Wednesday & Thursday because I work early in the morning. I planned to go on Friday to get the packageYep! Let's hope that it will be delivered before our extended national holiday weekend.....
Yep! Let's hope that it will be delivered before our extended national holiday weekend.....
Is that you in the avatar?
Looks like Kamui Kobayashi!
Palmer Luckey says he'll explain shortly.
That line is from a pre-announcement hardware/software license that was only meant to be distributed to a few very close business partners. We accidentally copied it into the DK2 manual's terms and conditions in our rush to get the DK2 SDK and documentation out the door on time, woops! The line has been fixed, and we added a section to the Ownership paragraph to explicitly clarify the rights of developers
Uh, awful language in the DK2 manual:
Palmer Luckey says he'll explain shortly.
In reference to this thread: http://www.reddit.com/r/oculus/comments/2bnjad/noticed_this_from_the_license_agreement_in_the/[1]
That line is from a pre-announcement hardware/software license that was only meant to be distributed to a few very close business partners. We accidentally copied it into the DK2 manual's terms and conditions in our rush to get the DK2 SDK and documentation out the door on time, woops! The line has been fixed, and we added a section to the Ownership paragraph to explicitly clarify the rights of developers. We are putting up the corrected language right now, but I have copied the changes below:
USE OF THE PRODUCT; LICENSE; LIMITATIONS. You agree to use the headset for software development purposes only, and not for resale, for hire, or for other commercial purposes. Oculus grants you a non-exclusive, non-transferable, limited right and license to use the Firmware solely in accordance with these Terms and Conditions. All rights not specifically granted herein are reserved by Oculus and, as applicable, Oculus’ licensors. This license confers no title or ownership in the Firmware and should not be construed as a sale of any rights therein. You agree not to: (a) sell, rent, lease, sublicense, distribute or otherwise transfer the Firmware without the express prior written consent of Oculus; (b) reverse engineer, derive source code from, modify source code from, or decompile source code from the Product in whole or in part, or (c) make any commercial use of the Product without the prior written consent of Oculus. Oculus shall have no obligation to provide any updates or upgrades to the Firmware, but in the event that it does, such updates, upgrades and any documentation shall be deemed part of the Firmware, and shall be subject to these Terms and Conditions
OWNERSHIP. As between you and Oculus, Oculus shall own all right, title, and interest in and to the Firmware and any and all modifications or copies thereof or improvements thereto. You will have only the limited license to use the Firmware in accordance with these Terms & Conditions. As between you and Oculus, you shall own all right, title, and interest in any content that you create using the Product.
Sorry for causing a ruckus and taking a while to clarify, I wanted to make sure we fixed the problem before saying anything. Actions speak louder than words.
I'll join in as well.@Lach
We might be the very first in Switzerland to get a DK2
Order ID: HP-xxxxxxx
Date: Mar 19, 2014 11:18 AM PDT
StatusROCESSING:Your order has been checked out for shipping and will be shipped in the next batch. We'll send you a notification once it's shipped.
I like this a lot. The previous approach was cumbersome.We are also introducing the Oculus Display Driver for the Windows platform, which streamlines access to the Oculus Rift screen. This new feature allows direct rendering to the Rift itself instead of treating the headset as a regular monitor. This optional approach reduces latency and avoids the complications of Windows monitor settings. The driver also supports a new SDK feature: the Oculus Rift screen can be mirrored to a window on an external monitor.
Processing
Today is a g'day mate.
processing mail and iracing offer 5$ for 3 months what a timing :>
Link to the offer?
so, that creepy pasta from reddit is true then?Has this been posted?
only for comeback
Order time?
We're getting closer to my 3:52...
You're receiving this email because your Oculus Pre-order is about to ship, and we've charged the remaining balance to the credit card on file.
YESSSSSSSS!!!!!!!!
and NOOOOOOOOOOOOOOObecause I'm about to leave for a vacation rigth now ....
Germany 10:22 order time
YESSSSSSSS!!!!!!!!
and NOOOOOOOOOOOOOOObecause I'm about to leave for a vacation rigth now ....
Germany 10:22 order time
If you want, I could take good care of it while you're on vacation =)
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About that safety warning: will it pop up on every application like the Wii Remote warning back in the days lol?
Probably. It's part of the SDK. Of course a developer could easily disable it, but I don't think anyone wants to open themselves up to lawsuits.About that safety warning: will it pop up on every application like the Wii Remote warning back in the days lol?
It works !
...
And positional tracking works too !
Awesome, thank you!
Looks a lot better than I remember from DK1
Pixel boundaries are definitely noticeable, probably still too much for mass market. I find them acceptable, but then again I'm an early adopter.
Still a massive improvement from DK1, though. Looks good.Pixel boundaries are definitely noticeable, probably still too much for mass market. I find them acceptable, but then again I'm an early adopter.
got the mail, 09:25 am Netherlands
now to sell the DK1
also I hope it's going to work with my DP -> DVI cable into their DVI -> HDMI adapter ...