More_Badass
Member
Game's gotten a lot of positive impressions over the last year or so
$20 (Alpha/Beta)
http://overland-game.com/
First Access trailer | What is Overland | Tactics Overview
Overland is a new 3D survival tactics game from the creator of Canabalt. In Overland, players guide an evolving cast of survivors on a road trip through a ruined continent. To survive the trip, players scavenge for fuel, weapons, and other supplies to help them keep moving and protect themselves from the strange, sound-sensitive creatures roaming the remains of North America.
Every move counts in Overland. Should you save up fuel for that long detour up ahead? You can find solid upgrades there, but stockpiling gasoline is a risky maneuver. What do you do when there's only one seat left in the vehicle? Do you take a healthy passenger with no particularly useful profession? Or do you try to save the wounded specialist? Maybe there's a medkit at the next stop. Maybe there isn't.
I've had my eye on the game for a while, and jumped in the early access alpha. Some early impressions
Here are some previews from this year
http://www.polygon.com/2016/1/8/107...-post-apocalypse-from-the-creator-of-canabalt
http://www.pcgamer.com/overland-is-a-survival-game-thats-as-mean-as-it-is-beautiful/
$20 (Alpha/Beta)
http://overland-game.com/
First Access trailer | What is Overland | Tactics Overview
Overland is a new 3D survival tactics game from the creator of Canabalt. In Overland, players guide an evolving cast of survivors on a road trip through a ruined continent. To survive the trip, players scavenge for fuel, weapons, and other supplies to help them keep moving and protect themselves from the strange, sound-sensitive creatures roaming the remains of North America.
Every move counts in Overland. Should you save up fuel for that long detour up ahead? You can find solid upgrades there, but stockpiling gasoline is a risky maneuver. What do you do when there's only one seat left in the vehicle? Do you take a healthy passenger with no particularly useful profession? Or do you try to save the wounded specialist? Maybe there's a medkit at the next stop. Maybe there isn't.
I've had my eye on the game for a while, and jumped in the early access alpha. Some early impressions
It's a tactical roadtrip across a low-poly America ravaged by creatures. Limited seats, limited space, and limited fuel means every decision counts, harsh consequences means every action must be methodical, and you can befriend a dog as a companion.
Reminds me of Hoplite in a way, in that the encounters are more akin to very tight tactical puzzles than the more free-form combat/exploration of typical roguelikes. Everything you do must be economical. Survival means being fast, efficient, and knowing when you need to get your butt back to the car and get out of there.
For example, my first death. I had made it to the plains. Low on fuel, I opted to make a high risk stop. This map had a lot of prairie grass already burning, and some fast skittering enemies that can surround you easily. Staying in the car wasn't a good idea because we needed fuel and the car would only attract enemies towards it (thus inviting damage and probably blowing up the car.) So I made a decision to split up my duo, one to run for the fuel, the other to push dumpsters to make some barriers. But the fire was spreading, which also helped because that gave me a natural barrier between creatures if I was careful not to get trapped myself. Unfortunately, the person I was using to get fuel got trapped and had to make a bad move to avoid being burned, so she died and I had to make a choice with my remaining survivor: run for the fuel or go for another vehicle on the map which had more fuel but was back from the road. I used the current car to ram through a few enemies; the car took a hit which meant it would explode in the next turn, so I rushed out and let the explosion take out the creatures around that car. But before I was able to make it across the map to the other waiting car, I was surrounded and killed.
Here are some previews from this year
http://www.polygon.com/2016/1/8/107...-post-apocalypse-from-the-creator-of-canabalt
It's a board game-inspired, turn-based title where you control a ragtag group of survivors. You must cross the continent following a mysterious, society-collapsing event.
While traveling, you'll play through procedurally generated maps that allow you to fight strange monsters, meet new allies and scavenge for weapons and fuel. Think of it like 2012's excellent roguelike FTL, but if FTL were set on a post-apocalyptic earth rather than in space.
http://www.pcgamer.com/overland-is-a-survival-game-thats-as-mean-as-it-is-beautiful/
Here’s the most tragicomic thing that has happened to me since I started playing Overland. My crappy hatchback lies abandoned on a country road with a couple of gallons still in the tank. Its human inhabitants are dead, picked off by scuttling insectoid creatures. I’m able to keep playing because the dog I befriended on an earlier level is still alive. The dog can pick up gas cans with its mouth, but for obvious reasons isn’t able to fill up the car or drive it. It is however able to befriend another dog that’s wandering around, which gives me two dogs. I click my beautiful, bushy-tailed companions around the map for a couple of turns before they also succumb to whatever these monsters are. It’s tragic because, hey, who doesn’t like dogs? And it’s comic because this is how breathtakingly mean Overland is.