Drizzlehell
Banned
I guess this will be an entirely subjective thing because it may depend on several factors. Most important of which are: do you ever get tired of games like that, and which one was your first?
The former is simple enough - you'll either like walking simulators or you don't care about them. But the latter is a bit more interesting because if you like those kinds of horror games, then chances are that you'll have the freshest experience with the first one that you've ever played, and then get progressively more bored or annoyed with how most of them are basically the same game that relies on the same tired cliches and jump scares. It's a simple and effective formula, but I feel like it does get old pretty fast.
My first P.T. clones were Layers of Fear and Visage. I loved Layers of Fear and it's still one of my all-time favourite horror games thanks to the unique aesthetic that wasn't just another suburban house, plus the branching paths added to the replayability, and it had an intriguing storyline. Visage was also pretty cool, as it's probably the closest that you can get to a fully realised P.T. game, and it's absolutely nerve-wracking at times. It does a great job at building tension and not showing you too much, only letting your imagination do most of the work.
But after I played those two, I was kinda done. I look at all those other games such as Madison, Home Sweet Home, The Beast Inside, and so on, and all I see is endless trash. Same kind of visuals, similar jump scares and generic ghosts and ghouls that you have to hide or run away from. Nothing original about any of those games whatsoever. I had some hope for The Mortuary Assistant because the premise sounded pretty unique for this type of game, but it turned out to be extremely repetitive and tedious. All of its horror heavily relies on jump scares and silly monster faces peeking from around corners every 5 seconds. It gets old very fast and it's also annoying as fuck.
Again, though, I assume that my experience with those types of games will be wildly different from others', and maybe some of you liked the games that I hated, and hated the ones that I loved.
The former is simple enough - you'll either like walking simulators or you don't care about them. But the latter is a bit more interesting because if you like those kinds of horror games, then chances are that you'll have the freshest experience with the first one that you've ever played, and then get progressively more bored or annoyed with how most of them are basically the same game that relies on the same tired cliches and jump scares. It's a simple and effective formula, but I feel like it does get old pretty fast.
My first P.T. clones were Layers of Fear and Visage. I loved Layers of Fear and it's still one of my all-time favourite horror games thanks to the unique aesthetic that wasn't just another suburban house, plus the branching paths added to the replayability, and it had an intriguing storyline. Visage was also pretty cool, as it's probably the closest that you can get to a fully realised P.T. game, and it's absolutely nerve-wracking at times. It does a great job at building tension and not showing you too much, only letting your imagination do most of the work.
But after I played those two, I was kinda done. I look at all those other games such as Madison, Home Sweet Home, The Beast Inside, and so on, and all I see is endless trash. Same kind of visuals, similar jump scares and generic ghosts and ghouls that you have to hide or run away from. Nothing original about any of those games whatsoever. I had some hope for The Mortuary Assistant because the premise sounded pretty unique for this type of game, but it turned out to be extremely repetitive and tedious. All of its horror heavily relies on jump scares and silly monster faces peeking from around corners every 5 seconds. It gets old very fast and it's also annoying as fuck.
Again, though, I assume that my experience with those types of games will be wildly different from others', and maybe some of you liked the games that I hated, and hated the ones that I loved.