Have VR- the MS thing which was so damned cheap it could not be turned down. aiting for a better GPU to give it a real go- but inside out tracking is the *bomb*- never thought I'd live to see the day when the algorthms would give that sweet sweet sub-pixel stability using this method.
But look at the OP and *weep*. On the PC, VR is a total *mess*. A million solutions at a million prices, all pulling in different directions. How the eff are devs supposed to even *think* about making money from such a *broken* platform.
Steam support of VR is boss- without it VR on the PC would be dead in all commercial sense. And the other platforms, my MS one included, really have to be used via steam.
The other biggie is what I alluded to- PC power for driving VR. You can use essentially any GPU that games great at 1080, but you shouldn't. For the framerate and ability to *over-sample* (essential in the race to any good image quality in the future) 1080TI performance is *base* level, and that only for gen 1 VR resolutions.
Sony is going to *slaughter* all other VR solutions- make PC VR look to be the *bad* joke it really is. AMD and Sony are partnered to do VR right. PS5 with the power to finally render *good* ambitious VR games. An amazing headset. A massive market for VR devs. And every VR gamer knowing "it just works".
Meanwhile, everytime Windows updates, it treats my VR headset differently. With each update I fear I'm going to have to spend hours getting it to work again. The headset has the tiniest sweet-spot imaginable, and terrible optics, yet it was the best of gen1 MS MR (as I said, I knew all this going in and only bought cos it was a literal *steal*- and am happy to this day at the price).
To the chumps spending thousands on Windows VR solutions, who are *not* devs I say "WTF man?". I get the enthusiasm, the wishful thinking- the desire to be that kid in Spielberg's rotten movie. But the PS5 VR will just make all the current PC solutions look both silly and hopeless.
If you've got thousands burning a hole in your pocket, yet that money still has meaning, honestly I'd try really hard to be patient, wait for PS5 + VR to launch, and buy that and subscibe to their VR software.
On the PC I'd advise only buying VR at a bargain basement price - around 150 dollars say- and trying to go inside out so you have roomscale with none of the cost nor inconvenience (albeit with some compromises).