foolishoptimist
Member
When you say "specs wise" are you solly focusing on the reselution? Because last I looked the DK2 didn't have a refresh rate 120 MHz or an oled with rgb sub pixels..
But I do agree with you on the price point
Yes. Obviously, Sony have gone for a high end 1080P screen, but as Sony manufactures their own screens, I don't expect the per-unit cost difference to be significant. Assuming they're making them in high enough volumes.
I could be completely wrong though...
The DK2 was using off the shelf components, it's got a Galaxy Note 3 screen inside of a fairly rudimentary shell. All of the consumer headsets will have custom components, and a great deal more R&D into their overall design and comfort than a devkit.
There would have been a profit margin on those screens though. And how many units were they manufacturing/assembling? Smaller the production run, the more each unit costs.
No one is going to price their launch VR headset with the aim of recouping R&D from the hardware.