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Banned
HD remake of the first game when?
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HD remake of the first game when?
Ok here's the screenshot excerpt I tweeted on what Take-Two said to my direct Red Dead sequel question: https://twitter.com/firstadopter/status/710851688953942016
'Fallout 4's obviously not coming out this year otherwise we'd know about it already.'This seems reasonable. It's obviously not coming out this year otherwise we'd know about it already
Ok here's the screenshot excerpt I tweeted on what Take-Two said to my direct Red Dead sequel question: https://twitter.com/firstadopter/status/710851688953942016
I'm surprised Red Dead Revolver even sold 5 million. I remember when it launched on PS2, nobody seemed to care about it. It was just "that decent western game Rockstar picked up from Capcom", it had no hype.Ok here's the screenshot excerpt I tweeted on what Take-Two said to my direct Red Dead sequel question: https://twitter.com/firstadopter/status/710851688953942016
So, nothing.
Because it's a miracle it even works on consoles, it was slapped together and rushed around until things just made sense, unlike other Rockstar titles from that generation it uses a subset build of the engine, to clear it up, here's how RAGE is broken is broken down...
RAGE ERB1
- Rockstar Presents Table Tennis
RAGE ERB2
- Grand Theft Auto IV
- Midnight Club LA
- Grand Theft Auto: Episodes from Liberty City
RAGE ERB3
- Max Payne 3
- Grand Theft Auto V/Online
RAGE is developed by Rockstar San Diego, the studio that handles the Midnight Club and Red Dead series, for Red Dead Redemption though it uses neither ERB2 or ERB3, it's like a highly customised split off version of ERB2 mixed with some RB3 features (think of it like a 2.5), The code for that was a complete mess and changes were made daily without being documented during development, and as such no PC version of the code was ever made as they strictly focused on getting the Xbox 360 (which was the main focus of RAGE during ERB1 and ERB2) and PlayStation 3 version of the game stable.
After Red Dead Redemption, Rockstar used the year in which L.A.Noire was being pushed (which doesn't use RAGE) to heavily rework RAGE for a new build which took advantage of both PC and PlayStation 3 features, as well as pushing the Xbox 360 to it's limits, this resulted in ERB3 which debuted with Max Payne 3, which of course had a brilliant PC version compared to the previous PC release which at the time was Grand Theft Auto IV/Episodes from Liberty City.
The ONLY way Rockstar could do a remaster of Red Dead Redemption is if they took the game itself and transfered it over to ERB3 and THEN ported it to PC (which in turn would allow PS4 and XBO versions too), but to salvage that mess of a code and actually put that amount of work into it would cost a lot of man hours.
It's not because "they just hate PC gamers", etc, or anything silly like that, it really is because the game itself is a coded mess and it's a surprise it got stable on 360/PS3, if you look at the assets yourself you can even see things like audio and textures thrown in last minute not packed in the archives properly, etc, as an example of how things were being thrown around right up til gold with the game.
I've never placed any stock in the "RDR isn't on the PC because the PS360 codebases are a mess" rumour. It strikes me as a 2+2=5 thing, like "The PS2 Final Fantasy games aren't on non-PlayStation platforms because they were co-developed/published by Sony".
amazing stuff, I guess in the future though they may be able to have some sort of wrap-around emulator for the X360 version which would work on high end PCs PS5/XBnext? - have a better resolution and frame-rate? I'm still waiting on the XBO version to see if it'll offer any improvements would love to play again prior to RDR2
I've never placed any stock in the "RDR isn't on the PC because the PS360 codebases are a mess" rumour. It strikes me as a 2+2=5 thing, like "The PS2 Final Fantasy games aren't on non-PlayStation platforms because they were co-developed/published by Sony".
I'm surprised Red Dead Revolver even sold 5 million. I remember when it launched on PS2, nobody seemed to care about it. It was just "that decent western game Rockstar picked up from Capcom", it had no hype.
About time...
How did they go from releasing a game every year to taking 4 years to release something original for current gen
maybe undead nightmare counts? 5m sounds a lot.
But, um, it's the truth. Multiple individuals who have since cut ties with Rockstar have confirmed it. RDRedemption was made with a half-iterated engine that was terribly managed so that half of the spaghetti code wasn't even recorded - they wouldnt even know what to fix or where to start. It's the only game made with Rage 2.5 and would take hundreds of thousands of man-hours to even get working at a functional level.
Ask that dev what's going on with L.A. Noire 2.
'Fallout 4's obviously not coming out this year otherwise we'd know about it already.'
Do you have any links?
'Fallout 4's obviously not coming out this year otherwise we'd know about it already.'
But, um, it's the truth. Multiple individuals who have since cut ties with Rockstar have confirmed it. RDRedemption was made with a half-iterated engine that was terribly managed so that half of the spaghetti code wasn't even recorded - they wouldnt even know what to fix or where to start. It's the only game made with Rage 2.5 and would take hundreds of thousands of man-hours to even get working at a functional level.
My dream is that Rockstar harkens back to some of the original's batshit insanity for the next installment. And I've yet to play another game where aiming a gun felt so right. That games was really standout in some ways.He's talking about the 6th gen game Red Dead Revolver.