"Almost all the worlds will be new" is bigger news to me. So tired of Olympus, Agrabah, and Wonderland.
Having a release date doesn't mean anything if Nomura targets 2017. Still, will be crazy if 2016.
WHERE DAT DREAM DROP DISTANCE CONSOLE PORT, SQUARE? You can't drop the bombshells that occured in DDD and just throw it out there in KH3.
they probably have one in mind but don't want to say it just in case problems come up.
...do you tag every post with you name?
December 2016 seems possible. PLEASE BE TRUE!Wonder if it was actually teased in the E3 trailer like gamexplain said.
https://www.youtube.com/watch?v=AiH4qyZ8Bg0
You're off your rocker if you think we get VIIr before 2018.KH3 - October 2016
FFXV - March 2017
FFVIIr - October 2017
2017 is the 20th anniversary, make it the year of FF.
2022 is 25, we'll get FFXVI and FFXIIr.
I'm curious: why do you tag every post with your name?
You're off your rocker if you think we get VIIr before 2018.
"Almost all the worlds will be new" is bigger news to me. So tired of Olympus, Agrabah, and Wonderland.
KH3 - October 2016
FFXV - March 2017
FFVIIr - October 2017
2017 is the 20th anniversary, make it the year of FF.
2022 is 25, we'll get FFXVI and FFXIIr.
have they even started development on FF7?
Also, 2017 is the 30th anniversary of FF, not 20th.
Wonder if it was actually teased in the E3 trailer like gamexplain said.
https://www.youtube.com/watch?v=AiH4qyZ8Bg0
I would laugh so hard if this comes out before FFXV. It just means Nomura isn't really slow. He can get things done when he's got a team behind him.
20th anniversary of FFVII.
If it releases before XV that would be insane.
So....that Winter 2016 release date behind-closed-doors video seems...
Internet Legit at least.
Obligatory GAF > Internet > GAF
Dat unreal engine 4?
Based UE4.
Hope FF7 remake will use it as well.
Or KH3 is a very short gameIf it releases before XV that would be insane.
This confirms that UE4 gets shit done.
.Dat unreal engine 4?
Thats what I was thinking. Will UE4 save JRPGs?
Relase before XV.
I'm calling it.