bender
What time is it?
Ubisoft erasing games from their past and cancelling games from their future. Hopefully those two trends meet in the middle.
NiceX/Titter
It also failed at creativity, originality, or just in general giving players a good timeLegion's commercial failure
Ubi, you can pick only one out of "fairly original" and "battle royale", those two dont intersectincluding a "fairly original" battle royale project.
Honestly a shame, imo. There isn't anything wrong with the Watch_dogs concept per se, but Ubisoft handled it poorly. It could've been a great sci-fi thriller done right and the original game had some glimmer of that.
I remember playing and finishing WD1, was really fun. I still remember a mission with you sneaking through some ghetto high-rise building. Also had a lot of fun watching multiplayer games (same way I got hooked on AC MP around AC: Revelations).WD1 was shen the series peaked. The later were more and more emo-cringe-bullshit thing I don't want to take part in. I played Legion for an hour just to sightsee and that was it
Reminds me of the time Guillemot brought the corpse of Far Cry to the pet sematary, buried it and 3 days later Far Cry New dawn came back at the house smelling like soil"sometimes dead is better."
They completely lost where they wanted to go after the original game. While I think 2 is mechanically better than 1, the tone and story are far worse. I liked stalking the seedy underbelly of Chicago as a no-nonsense veteran much better than strolling the bright and sunny beaches of Northern California as a millennial.
The themes they tried to tackle were way too complicated and high-minded for the amateur writers of Ubisoft and the execution of the stories for both games fell flat. With Legion, they gave up and attempted some half-assed GAAS shit and failed.
Good riddance.
They strayed further and further from it's original inception. Which still holds a lot of merit in some of it's more unique ideas..
Let it lay. By the 3rd entry, it had nothing to offer.
That being said, there's a great mod for WD1 that essentially makes the game what it should have been from the beginning and would have been a great foundation to grow from:
2 was really improved but I couldn't stand how they decided that maxing out certain skills required you go on collectathons across the map and I stopped right there.Each one felt like they improved in one area then digressed in another.