Ditto. How did Star Citizen get that shit load of money and how can Yu replicate that?
He can't replicate it. Star Citizen was a special case, uniquely suited to crowdfunding. A few points:
Space sims used to be big money. Easily one of the most popular genres around. GAF isn't big on old PC games but it's worth knowing that Wing Commander 4 was released about 19 years ago with a budget of $10M. That was ridiculous for the time. Space sims sold well and those fans are still around.
While I love Shenmue, its legacy lives on in all sorts of other games. QTEs, meandering open world design with a focus on atmosphere, etc. Space sims, on the other hand, were entirely dead for a decade before Star Citizen appeared. And what an appearance! Shenmue's campaign would be doing even better if they launched with a video like this:
http://youtu.be/RlIWJlz6-Eg
Star Citizen's funding model lends itself well to multiple add-on purchases. Selling individual ships to an older, underserved fanbase with a lot of disposable income was a great move. There's no way they'd be anywhere near $85M without a money sink like that. Collect em all! I can't think of a way for Shenmue to do something similar.