What platform? I take it the lock was on the cutscene on level 12?
It was on Level 8, I was interacting with the goal where Doodle is supposed to put the relics onto the posts but he didn't move. He just flew in place for eternity so I had to close the game since you can't pause during those moments. I'm on PS4.
I'm getting slowly better but the game is still pretty rage inducing the vast majority of the time. I seriously think it's harder than Dark Souls.
Has it happened just the once?
Once the controls click you're able to do pretty much anything with ease you're given quite a lot of leeway when it comes to falling off stuff, as long as you're coiled around a pole a tiny bit you'll be perfectly safe.
Some pole layouts can be used a regular steps or bridges with no need to coil around them to climb up or get across.
I've found some tricky climbs can be skipped entirely but just climbing up the scenery and jumping across, this is a bit of a cheat though really.
I tend to have the ZR held down most of the time and use the grip as a sort of braking system if a coil is going too wide. On really tricky bits I'll tap ZR to go a bit slower.
Finding a decent camera angle before climbing helps a lot too, I like to climb with the camera side on rather than behind me.
Most annoying part of the game is getting stuck in the scenery and being forced to restart.
Awesome news. And thank you for a great game! Never thought I would enjoy a snake platfomerHey guys,
My name's Brad and I'm a design lead on Snake Pass here at Sumo.
I thought I'd out myself to pass on some good news; I can confirm that we're working on getting Time Trials patched in to the Switch version of the game. I can't tell you exactly when this is going to happen, it's not quite as simple as flicking a switch, there is some work on our end involved on getting this up and running. As soon as I have more news I'll be sure to pass it on.
Really happy to see so many people enjoying the game!
Thanks for the update. Btw I love your game and Switch's version. Hope it will sell goodHey guys,
My name's Brad and I'm a design lead on Snake Pass here at Sumo.
I thought I'd out myself to pass on some good news; I can confirm that we're working on getting Time Trials patched in to the Switch version of the game. I can't tell you exactly when this is going to happen, it's not quite as simple as flicking a switch, there is some work on our end involved on getting this up and running. As soon as I have more news I'll be sure to pass it on.
Really happy to see so many people enjoying the game!
Thanks for the update! That's the confirmation I was waiting for regarding platform choice. Switch it is!Hey guys,
My name's Brad and I'm a design lead on Snake Pass here at Sumo.
I thought I'd out myself to pass on some good news; I can confirm that we're working on getting Time Trials patched in to the Switch version of the game. I can't tell you exactly when this is going to happen, it's not quite as simple as flicking a switch, there is some work on our end involved on getting this up and running. As soon as I have more news I'll be sure to pass it on.
Really happy to see so many people enjoying the game!
Welcome and thanks for a great game! It's superb.Hey guys,
My name's Brad and I'm a design lead on Snake Pass here at Sumo.
I thought I'd out myself to pass on some good news; I can confirm that we're working on getting Time Trials patched in to the Switch version of the game. I can't tell you exactly when this is going to happen, it's not quite as simple as flicking a switch, there is some work on our end involved on getting this up and running. As soon as I have more news I'll be sure to pass it on.
Really happy to see so many people enjoying the game!
Hey guys,
My name's Brad and I'm a design lead on Snake Pass here at Sumo.
I thought I'd out myself to pass on some good news; I can confirm that we're working on getting Time Trials patched in to the Switch version of the game. I can't tell you exactly when this is going to happen, it's not quite as simple as flicking a switch, there is some work on our end involved on getting this up and running. As soon as I have more news I'll be sure to pass it on.
Really happy to see so many people enjoying the game!
Hey guys,
My name's Brad and I'm a design lead on Snake Pass here at Sumo.
I thought I'd out myself to pass on some good news; I can confirm that we're working on getting Time Trials patched in to the Switch version of the game. I can't tell you exactly when this is going to happen, it's not quite as simple as flicking a switch, there is some work on our end involved on getting this up and running. As soon as I have more news I'll be sure to pass it on.
Really happy to see so many people enjoying the game!
Hey guys,
My name's Brad and I'm a design lead on Snake Pass here at Sumo.
I thought I'd out myself to pass on some good news; I can confirm that we're working on getting Time Trials patched in to the Switch version of the game. I can't tell you exactly when this is going to happen, it's not quite as simple as flicking a switch, there is some work on our end involved on getting this up and running. As soon as I have more news I'll be sure to pass it on.
Really happy to see so many people enjoying the game!
Holy smokes, I just saw this!!Hey guys,
My name's Brad and I'm a design lead on Snake Pass here at Sumo.
I thought I'd out myself to pass on some good news; I can confirm that we're working on getting Time Trials patched in to the Switch version of the game. I can't tell you exactly when this is going to happen, it's not quite as simple as flicking a switch, there is some work on our end involved on getting this up and running. As soon as I have more news I'll be sure to pass it on.
Really happy to see so many people enjoying the game!
Exactly the same happened to me.Downloaded it and really hated the controls. But decided to stick with it for an hour and...
they finally clicked. Having a ton of fun with the challenge. Just had to get that groove.
I think I would prefer tank controls for the head. Am I alone in this?
I think I would prefer tank controls for the head. Am I alone in this?
For the don't touch water: There's always a path around the edges. Sometimes you have to wiggle up walls. Make sure you have Doodle hold your tail. It's also sometimes helpful to try to 'fly' over obstacles like the slides or narrow water sections. Most of my failures were a result of my tail dipping in, or at that point at the end where you go across the three pieces of bamboo that you extend across the water. I found success in wrapping around them, over and under. Also, make sure when grabbing a gem that your entire body is wound up tight so that your tail won't fall in when Doodle lets go to grab the gem.
For the don't touch the floor, I'm not sure what 'the floor' exactly is. I believe it is just the main surface in the large area. I slithered up the first ladder then 'leapt' around to the left pillar to work my way all the way up top. It's a stretch, but I assume you can't touch the ground there. From there I 'jumped' down to the wall along the edge to make my way toward the green key. At one of its high spots near the gem, I transitioned to the bamboo. Once again, make sure Doodle's got your tail and wind up tight. Then I transitioned to the raised part of the ground, got as close to the bamboo by the yellow gem, on some rocks, and worked my way across to the gem. It took many times, and even the last time, I thought part of me had hit the ground on more than one occasion.
Once the controls click you're able to do pretty much anything with ease you're given quite a lot of leeway when it comes to falling off stuff, as long as you're coiled around a pole a tiny bit you'll be perfectly safe.
Some pole layouts can be used a regular steps or bridges with no need to coil around them to climb up or get across.
I've found some tricky climbs can be skipped entirely but just climbing up the scenery and jumping across, this is a bit of a cheat though really.
Yeah this is kind of the funny thing about getting the controls to click, I find my playstyle can get pretty sloppy compared to when i started because its easy now to exploit them. When Im rushing through a level to complete it with no deaths theres a lot of successful but sloppy maneuvers like in the first gifYeah, it's amazing what the game lets you get away with. It's really easy to get "out of bounds" (it's not really glitchy or anything, but you are going off the planned path and can go behind the scenery).
Hey guys,
My name's Brad and I'm a design lead on Snake Pass here at Sumo.
I thought I'd out myself to pass on some good news; I can confirm that we're working on getting Time Trials patched in to the Switch version of the game. I can't tell you exactly when this is going to happen, it's not quite as simple as flicking a switch, there is some work on our end involved on getting this up and running. As soon as I have more news I'll be sure to pass it on.
Really happy to see so many people enjoying the game!
Hey guys,
My name's Brad and I'm a design lead on Snake Pass here at Sumo.
I thought I'd out myself to pass on some good news; I can confirm that we're working on getting Time Trials patched in to the Switch version of the game. I can't tell you exactly when this is going to happen, it's not quite as simple as flicking a switch, there is some work on our end involved on getting this up and running. As soon as I have more news I'll be sure to pass it on.
Really happy to see so many people enjoying the game!
Prior to the patch that fixed the rumble, this game broke my mate's right joy-con vibration. I guess it burned the motor out or something, but it's been damaged and doesn't rumble like the left side now.
I know he has the Nintendo warranty, but a few of us have suggested he should contact Sumo Digital as well. Their game has damaged one of their customer's hardware. I know they can't personally repair it - that's for Nintendo to sort out - but we feel like this is something that shouldn't have passed through testing, and the result is now a damaged joy-con.
Just makes me wonder if other customers' joy-con have been damaged prior to the patch too.
Great to hear!
Good work on the patch too by the way. The HD rumble seems much improved, and the game, at least to me, looks less blurry than it did before.
That's correct, there is no HD rumble implemented in the game.Pretty sure it's not HD rumble and honestly the rumble doesn't seem that much different than before the patch.
As far as PS4 users I may be, but I think some Steam users may have beat me on a few achievements.
Hey guys,
My name's Brad and I'm a design lead on Snake Pass here at Sumo.
I thought I'd out myself to pass on some good news; I can confirm that we're working on getting Time Trials patched in to the Switch version of the game. I can't tell you exactly when this is going to happen, it's not quite as simple as flicking a switch, there is some work on our end involved on getting this up and running. As soon as I have more news I'll be sure to pass it on.
Really happy to see so many people enjoying the game!
Had this very minor bug. Quite creepy with those sounds.
https://www.youtube.com/watch?v=DYMS-Cw137I
Had to restart the game to stop it.
Any tips for the not touching the water trophy? I swear i did it but i guess his tail musta dipped in or something. (i was super pissed lol)
Also, the idols? what are they? those stone things? i noticed some levels have 2.. do i need to touch them all?
Are time trials required for plat?
Pretty sure it's not HD rumble and honestly the rumble doesn't seem that much different than before the patch.
Pretty torn on what console to get this on right now lol...I have a PC, PS4 Pro and a Switch. All have their benefits with the PC and Pro being pretty similar. The draw to the Switch is portable mode...and honestly just having more awesome games on my Switch.
Camera and controls
There are no good alternative control options for players looking to customise the experience. I modified the controls using the PS4s accessibility features
I'm curious as to how to do this. I bought both PS4 and switch versions and find it super annoying they have different controls between them (seemingly for no reason). For instance on switch lift head is "A" which would be the "O" on Ps4 but for some reason lift head is "X". Makes it so I can't play both at the same time. Would love it if I could change them to match.
I'm curious as to how to do this. I bought both PS4 and switch versions and find it super annoying they have different controls between them (seemingly for no reason). For instance on switch lift head is "A" which would be the "O" on Ps4 but for some reason lift head is "X". Makes it so I can't play both at the same time. Would love it if I could change them to match.
Pretty torn on what console to get this on right now lol...I have a PC, PS4 Pro and a Switch. All have their benefits with the PC and Pro being pretty similar. The draw to the Switch is portable mode...and honestly just having more awesome games on my Switch.
Welcome and thanks for a great game! It's superb.
Can you confirm the changes in the first patch?
Will there be changes to add more refined HD rumble in Switch (right now it feels like standard rumble) and address camera issues on all platforms?
It would also be great if checkpoints also reached the game. Twice now I've lost almost complete long levels due to my wife quitting my game so she could play on her profile.
Finally, would it be possible to position the orbs and coins on the status screen relative to their distance between start and end? Makes it easier to find those that are missing.
It's the lighting and shadows. You can see the difference between the two.Has anyone noticed visual upgrades on Switch after a patch? I saw this video but am having a hard time telling the difference since the videos are out of sync and my screen for viewing this isn't the best.