remember_spinal
Banned
The reality is they are gonna spend a bunch of time R&D’ing this to death to find out no one cares about ps3
It's only on PS3 and Bethesda was never able to fix it
Skyrim did okay for me on PS3, except for one overworld cell that would freeze the game if I tried to enter it.Remember Skyrim? Probably one of the worst disasters I've ever experienced. Only on PS3.
Then there really is nothing that can be done to to play these older games.
If people are able to run pirated versions then Sony just has to patch the security loopholes with updates and maintain the features correctly. we are living in a time where you have to be online to download updates for a game and be connected online for most of the stuff. this isn't like the PS3-360 era.
Realistically, I feel homebrew is a solution for proper backwards compatibility.
Why would Sony not allow proper backwards compatibility?it would be a miracle if Sony officially allowed proper backwards compat support but we can't expect a miracle of that sort.
Skyrim did okay for me on PS3, except for one overworld cell that would freeze the game if I tried to enter it.
that's why I said they should pay the open source guys to make itThe main reason for Open Source is, that Sony would not have to buy anything and could "just use it".
Anyway, the PS3 Emulator is under GPL2, which means Sony would have to publish the source code for anything they add to it, which might not what they want to do. So maybe Sony prefers to either throw out some millions or do their own emulator themself.
Well, he says its because its not used much.But he said it himself, it is "much requested", so I don't see why it is not done by now
One reason could be that it would be ps5 only feature.I see no reason why Sony should not allow it once it is ready for PS3. If that day will ever come...
Quality banter. FC Bantelona type quality by Jeffrey
Ken was a genius, and Cell was brilliant. Ps3’s hardware fauts can be chalked up to bad business.The more I think about, PS3 is the worst console Sony has put out. It's just crappy hardware all around, with few developers capable of harnessing its full potential. Crazy Ken fucked up big time with PS3.
This. So Sony has three options here:Here’s the thing. The PS Now server hardware uses actual PS3 Cell hardware. IBM no longer produces those chips. Eventually that server hardware will fail and need to be replaced. Sony will have to figure out an emulator solution if they want to continue to charge people to play PS3 games.
I agree that they were/are the best. But for the others, I'm more of glass half full type of guy. Its bit like Beatles records (to me anyway). There's no crappy one, but some are better than others.PS2 is a crappy console too. The only good consoles Sony has put out is the original PSX and PS5.
The reality is they are gonna spend a bunch of time R&D’ing this to death to find out no one cares about ps3
The past has shown: if people use this feature and know that an OS upgrade would kill this feature, they just won't upgrade. That's how the world works and that's the reality Sony has to live with.
Yes, but one only very few people would use. As you wrote, most people will upgrade the OS to stay up2date.
Why would Sony not allow proper backwards compatibility?
They now do it for PS1/PS2/PS4/PSP with the new PS+, but I guess it will also play at least the games purchased digitally. I see no reason why Sony should not allow it once it is ready for PS3. If that day will ever come...
PS2 emulation on PS4 was designed by a former PCSX2 Team member, Jake "Air" Stine, so I can see they hiring again Nekotekina or kd-11.
They are using their PSNow backend powered by actual PS3 HW based blades, at some point they have to have good enough PC HW based emulators else they need to keep manufacturing PS3’s which is a bit of a waste.Then why not just hold off on PS3 if they're really that serious about getting the emulation to work right? Maybe it's possible, but I just think Sony is waiting for people to get used to streaming it so they have to put in the money and work.
Yes, the PS2 upsampling on PS4 is pretty. Improvements like that is not something you usually see on official emulation (DS VC on Wii U had 2X upscaling option iirc).Saw https://www.neogaf.com/threads/ps2-...pcsx2-new-gui-incoming.1627284/post-265333592 thanks for the research.
The person(people) I am most
Interested in would be the ones that did emulation and upsampling of the GS, it was a a smart decision to apply minimal jitter and run the same GS pipeline multiple times and merge the results into a higher resolution image maintaining great compatibility. I wonder if on PS5 they could increase the amount of samples too.
The reality is they are gonna spend a bunch of time R&D’ing this to death to find out no one cares about ps3
It's entirely possible if they had the proper source material. What they managed to accomplish on their own without any sort of documentation is already incredible. Imagine what Sony themselves could do.Fake news, according to an Insomniac and Sony ICE PS3 engine programmer and a coder of the best PS3 emulator for PC it's impossible to properly emulate PS3 on PS5 at full speed, at least for some games that took full advantage of its hardware.
The remaining important games not playable locally on PS4 could get remasters, remakes or ported collections for PS4 & PS5 as many other ones did.
It's entirely possible if they had the proper source material. What they managed to accomplish on their own without any sort of documentation is already incredible. Imagine what Sony themselves could do.
PS3 SPUs have a sustained single core speed higher than the PS5 one. So can't emulate that, specially when some PS3 games had optimized code pumping all their SPUs at the same time and coordinated with each other. PS5 may have more speed, but not sustained.It's entirely possible if they had the proper source material. What they managed to accomplish on their own without any sort of documentation is already incredible. Imagine what Sony themselves could do.
The PS4 is an objectively great console.PS2 is a crappy console too. The only good consoles Sony has put out is the original PSX and PS5.
Not happening it would make the highest tier of their PS Plus subscription redundant cause right now PS3 games are locked to that tier
Have to agree, I prefer to play multiplatform PS2 games on either the Xbox or PC where available purely because the games look better and you don't have to fiddle with memory cards. I find a lot of PS2 games have poor quality textures.PS2 is a crappy console too. The only good consoles Sony has put out is the original PSX and PS5.
Because they are essentially taking the existing PSNow infrastructure and merging it with PS+ and taking advantage of their existing PS1 and PS2 emulators tech. The only new thing is PSP emulation (not sure when they started but it might be an offshoot of their PS2 emulator tech possibly).I see a lot of people choosing to believe this, but if this were true, why release without it, and why not mention it’s in devolpment in the original blogpost? They waited a long time to unveil spartucus?it seems weird if they had this in the back pocket they wouldn’t just wait until they figured out the ps3 emulator if they were “working on it” all ready. The major “bad press” the reveal got was because of the “streaming” aspect…why would they shoot themselves in the foot for no reason?
I still don't see native PS3 emulation it not worth it for Sony to spend millions on itSony PS3 emulator don’t means you play your PS3 games on your PS5, the emulator only would play PS+ downloaded games.
Their PS2 classics on PS4 was a PS2 emulator, the didnt release a system emulator to play your PS2 games, and they will not do for PS5, those emulators are tied to the service and maybe a probably digital release
Ken was a genius, and Cell was brilliant. Ps3’s hardware fauts can be chalked up to bad business.
Such as Nvidia misleading Sony into thinking their design was superior… and as most of us enthusiasts know, xbox 360’s gpu ran circles around the rsx in ps3.
The original design was to use a hyper evolved version of the kind of graphics processor ps2 used, by Toshiba. That console would have been incredibly powerful, but Sony’s developers complained of the difficulty and begged for a modern gpu.
Because they had to rush to find a gpu vendor after changing course, mistakes were made.
Had ps3 been equipped with a clone of 360’s gpu, it would have been great, and greater still if ps3 had 768mb of memory. That machine would make 360 look dated for sure.
Its not about running it. Is about running it at full speed, which given the PS3 architechture, is a bit of a challenge.Considering Sony have all the information on how to make a PS3, its source code and literally all the tech and software.
They made it on a console with 512MB ram, there’s much weaker PC’s that can run PS3 emulation.
I think it hard to believe they cant get it to run on PS5. Im not talking about playing your PS3 discs. Im talking about downloading PS3 games.
Yeah they have ported alot fo games, but alot hasnt. Killzone series, Infamous series, Motorcross series, MGS collection and MGS4, Folklore, Resistance Trilogy, Sly Racoon trilogy and loads of smaller games like Tokyo Jungle lol.
After the emulation is made, your telling me Sony can afford 2-5 people to support the emulator on PS5? Its not exactly something that requires MS money to run….
With the amount fo PS1/PS2 games that sold on PS3/Vita Im sure they can afford it. Both Virtual console and PS3’s classic store sold quite a bit of classics
I still don't see native PS3 emulation it not worth it for Sony to spend millions on it
After the emulation is made, your telling me Sony can afford 2-5 people to support the emulator on PS5? Its not exactly something that requires MS money to run….
Err, no. Just the legal team required to negotiate rights and clearances is a substantial outlay before anything gets done. Why do you think MS decided to stop expanding their line-up? You can't just emulate stuff if you're a real company without the consent of the original publisher/IP owner because you'd get sued into oblivion.
I'm guessing if it's truly in development, it'd still be unfinished and don't know the outcome yet. They don't want to create hype then disappointment if it doesn't work out. Then they'd really be shooting themselves in the foot. So it's always better to stay quiet.I see a lot of people choosing to believe this, but if this were true, why release without it, and why not mention it’s in devolpment in the original blogpost? They waited a long time to unveil spartucus?it seems weird if they had this in the back pocket they wouldn’t just wait until they figured out the ps3 emulator if they were “working on it” all ready. The major “bad press” the reveal got was because of the “streaming” aspect…why would they shoot themselves in the foot for no reason?