cornonthecrobb
Banned
yea they're up for preorder at the minute on amazonWonder if this game is going to get one of those hardcover strategy guides. Every other Zelda game has had one, so I hope this tradition continues.
yea they're up for preorder at the minute on amazonWonder if this game is going to get one of those hardcover strategy guides. Every other Zelda game has had one, so I hope this tradition continues.
Here's what I did. Got to the camp after exploring awhile.Got to the camp, met Purah
Watched a recap of all the events that I've experienced 30 minutes ago, as if the game was calling me a retard.
Then she told me to meet the captain near Hyrule castle.
Went there, on foot ('cause I dont have horses this early in the game). Took quite a while.
"The captain is at the first gate", said a soldier. Ok. Walked some more.
"The captain is still not here. He is there, at the gate". 'k, walked some more. Sprinting for 2 seconds before my stamina drains out over and over again is fun.
"The captain is at the top of the tower".
... Ok, let me climb it.
"Hey, I'm the cap- wait, did you see Zelda? She was there just now. Go back to Purah"
Fuck this game, honestly.
Who thinks that mission design like this is good?
I think it's encouraging you to get bored and head off in a random direction. It's bad on purpose.Got to the camp, met Purah
Watched a recap of all the events that I've experienced 30 minutes ago, as if the game was calling me a retard.
Then she told me to meet the captain near Hyrule castle.
Went there, on foot ('cause I dont have horses this early in the game). Took quite a while.
"The captain is at the first gate", said a soldier. Ok. Walked some more.
"The captain is still not here. He is there, at the gate". 'k, walked some more. Sprinting for 2 seconds before my stamina drains out over and over again is fun.
"The captain is at the top of the tower".
... Ok, let me climb it.
"Hey, I'm the cap- wait, did you see Zelda? She was there just now. Go back to Purah"
Fuck this game, honestly.
Who thinks that mission design like this is good?
Who thinks that mission design like this is good?
Here's what I did. Got to the camp after exploring awhile.
Purah told me to go to the castle.
Ended up exploring various local areas, finding the location of different treasures, exploring death mountain, exploring the castle perimeter and secret caves.
Came across the guy I was supposed to meet. He told me to go back to the lookout area.
I continued exploring Hyrule castle. Found new armor. Found a secret exit. Followed that back to lookout tower, came across side quests that made me use my head.
Got back and unlocked the first tower.
I agree the quest design sucks as you say if you go from marker to marker (Got nothing on Xenoblade though), but I think the best way to play these games is similar to Elden Ring and exploring on your own and creating your own random experiences along the way.
I think it's encouraging you to get bored and head off in a random direction. It's bad on purpose.
I was joking slightly. It would have been nice if they at least TRIED to write an engaging story this time around, but it's a Zelda game so apparently that's not allowed. There's only so much you can do when your main hero isn't allowed to talk under pain of death.I've finished Elden Ring, Witcher 3 (3 times), Skyrim ...
They give you the option to explore while giving you worthwhile main quests. If you want to focus on the main quest in TW3 or Skyrim, you'll feel engaged. They dont need to make the main quest shit so you feel bored and go do sidequests.
How about making sidequests fun so you feel compelled to do them? Crazy idea
And most importantly: all of them (even freaking Elden Ring, a Miyazaki game) gave you a mount that you could call at any time because exploring with a 2 seconds stamina bar wouldnt be fun.
TotK made me go to a tower only to see a 5 seconds cutscene (I shit you not, 5 seconds) of Zelda appearing on the distance, becoming a beam of light and flying away. Then told me to go back all the way on foot with an ashmatic Link.
I dont care for the story as much as I care for respecting my time with basic stuff.I was joking slightly. It would have been nice if they at least TRIED to write an engaging story this time around, but it's a Zelda game so apparently that's not allowed. There's only so much you can do when your main hero isn't allowed to talk under pain of death.
Yep.The kind of people to hate on this because of pixels and frames are the kind of people that pirate games. This is a dirty thread.
Since I shared some negative impressions here and also mentioned Elden Ring on my post:Yep.
And nothing screams ‘Zelda is overrated’ more than taking the effort to pirate it on the PC or break the street launch date.
Oh man, this game is so shit! That’s why I’ve gone out of my way to get it early and now I’m going to tell you all why it sucks! Did I mention I like Souls games?!?
Genuinely wasn’t aimed at you; apologies if it came across that way. I was just reading the ERA thread and there’s lots more of that stuff there.Since I shared some negative impressions here and also mentioned Elden Ring on my post:
I love the franchise btw, but hated BotW. Took the huge (sarcasm) effort to get TotK to see if they corrected many of the things that I've disliked in BotW.
Then proceeded to write impressions on a gaming forum because maybe other people that experienced the same with BotW would like to know if they would like TotK
I wasn't even overly negative or anything, imo. All the new powers are cool, for example, especially Fuse.
But some of the game design choices are seriously flawed. And yeah, if it gets 92+MC (we all know it will), I'll think it will be overrated.
BTW, I dont love Souls games or anything. Finished Bloodborne and beat Elden Ring.
I just compared it to ER because even ER being a FROM game, a Miyazaki game, they at least gave you Torren because they knew how freaking boring it would be to explore on foot most of the time
Nah, it's Zelda: Nut's & Bolts.Genuinely wasn’t aimed at you; apologies if it came across that way. I was just reading the ERA thread and there’s lots more of that stuff there.
I’m just bemused at those complaining it’s BoTW 1.5. Every single AAA sequel is exactly that, especially if it’s following up the most critically lauded game of all time.
It’s Zelda Minecraft.
I dont know any sequel that uses the exact same map of the previous game.Genuinely wasn’t aimed at you; apologies if it came across that way. I was just reading the ERA thread and there’s lots more of that stuff there.
I’m just bemused at those complaining it’s BoTW 1.5. Every single AAA sequel is exactly that, especially if it’s following up the most critically lauded game of all time.
It’s Zelda Minecraft.
No problemGenuinely wasn’t aimed at you; apologies if it came across that way. I was just reading the ERA thread and there’s lots more of that stuff there.
I’m just bemused at those complaining it’s BoTW 1.5. Every single AAA sequel is exactly that, especially if it’s following up the most critically lauded game of all time.
It’s Zelda Minecraft.
I haven't played it of course ,but im pretty sure there will be plenty of new things as well, using the 'same' map means there will be familiar locations,characters and reused assets,but its not necessarily a lazy sequel were they paste a new story on the exact same shit.im sure Tears of the Kingdom will stand out compared to Breath of the WildI dont know any sequel that uses the exact same map of the previous game.
That's the most flaccid flamebait I ever saw, so lazy. Do better.opened the game, played for 5 minutes, and will sell it to a friend
performance is shit, looks all washed out, and its the same map ?? yawn im out
The kind of people to hate on this because of pixels and frames are the kind of people that pirate games. This is a dirty thread.
How much of the game have you played?Since I shared some negative impressions here and also mentioned Elden Ring on my post:
I love the franchise btw, but hated BotW. Took the huge (sarcasm) effort to get TotK to see if they corrected many of the things that I've disliked in BotW.
Then proceeded to write impressions on a gaming forum because maybe other people that experienced the same with BotW would like to know if they would like TotK
I wasn't even overly negative or anything, imo. All the new powers are cool, for example, especially Fuse.
But some of the game design choices are seriously flawed. And yeah, if it gets 92+MC (we all know it will), I'll think it will be overrated.
BTW, I dont love Souls games or anything. Finished Bloodborne and beat Elden Ring.
I just compared it to ER because even ER being a FROM game, a Miyazaki game, they at least gave you Torren because they knew how freaking boring it would be to explore on foot most of the time
Just like BotW, this game eases you into new abilities that make traversal faster and easier. Just like every Zelda game tbh, you don’t start off Ocarina with all the warp areas or horse initially, and that’s a good thing.I dont care for the story as much as I care for respecting my time with basic stuff.
I'm a huge fan of story driven games, but I've loved stuff with no story, even finished The Forest, a survival game with almost zero storyline, because the gameplay loop was fun enough.
Zelda games didnt suffer much with this on the past 'cause even tho they didnt have great stories, at least they were more focused.
I've tried loving BOTW and I'm trying even more to love TotK, but man, stuff like: why not giving you a mount like Elden Ring's Torrent at the start of the game??
Exploration is key, right? How fun is it to explore on foot with a small stamina bar?
This reads like you haven’t really pursued many side quests and are just complaining based on the early area. And the side quests seem to actually have big payoffs now.Why not making interesting sidequests instead of forcing players to do sidequests 'cause the main path sucks? And said sidequests are shrines or ... helping a dude raise a sign?
You can circle around the weapon breaking mechanic a bit with Fuse now, but its still not fun and a dumb way to make you experiment with other weapons that mostly play the same.
Fuse is smart, but why force the player to make a new weapon when it breaks? Make them all indestructible, and I'll make a new one when I see the need for it, or when I want to experiment with something new.
But watch this very flawed designed game get 92+ MC score, what the fuck do I know
Are horses still fucking useless in tiktok aswell?I've finished Elden Ring, Witcher 3 (3 times), Skyrim ...
They give you the option to explore while giving you worthwhile main quests. If you want to focus on the main quest in TW3 or Skyrim, you'll feel engaged. They dont need to make the main quest shit so you feel bored and go do sidequests.
How about making sidequests fun so you feel compelled to do them? Crazy idea
And most importantly: all of them (even freaking Elden Ring, a Miyazaki game) gave you a mount that you could call at any time because exploring with a 2 seconds stamina bar wouldnt be fun.
TotK made me go to a tower only to see a 5 seconds cutscene (I shit you not, 5 seconds) of Zelda appearing on the distance, becoming a beam of light and flying away. Then told me to go back all the way on foot with an ashmatic Link.
YakuzaI dont know any sequel that uses the exact same map of the previous game.
Most Yakuza games use the exact same map and it feels new and amazing every time.I dont know any sequel that uses the exact same map of the previous game.
Most Yakuza games use the exact same map and it feels new and amazing every time.
True, but its more of a background for the story in Yakuza than a playground.Yakuza
Played it for 3h and didnt find a horse (only doing the main quest).Are horses still fucking useless in tiktok aswell?
Ocarina didnt have a stamina meter, thoJust like BotW, this game eases you into new abilities that make traversal faster and easier. Just like every Zelda game tbh, you don’t start off Ocarina with all the warp areas or horse initially, and that’s a good thing.
This reads like you haven’t really pursued many side quests and are just complaining based on the early area. And the side quests seem to actually have big payoffs now.
Weapons are ammo. Use up the weak stuff in the rabble and save the big guns for bosses, expand your inventory, it never becomes a problem.
SundelionWhat do you need to put in the granny’s rice so she can get the fuck up and go to work? I tried adding a couple of those flowerd that help you regain energy lost when exploring the underground, but it only resulted in a regular dish.
this looks wrong and washed out ...Damn, they have reshade mods for the game already on PC. Saw this earlier on reddit:
Any idea on the review embargo?
The review embargo for Legend of Zelda Tears of the Kingdom lifts on Thursday, May 11, 2023, at 5am PST / 8am EDT / 1pm BST / 2pm CET / 9pm JST.
Intended to be Skyward Sword style? I like the slight pinkish tint. Usually these reshade mods crank up the contrast and leave it there.Damn, they have reshade mods for the game already on PC. Saw this earlier on reddit: