So does Switch, I preordered a 9.90 protective sleeve for it, and I will bring it with me in my bag just fine.iPads easily slip into a protective sleeve.
So does Switch, I preordered a 9.90 protective sleeve for it, and I will bring it with me in my bag just fine.iPads easily slip into a protective sleeve.
Words words words.
I've seen these developer scrawls from the Super Nintendo all the way down to Wii U. They often don't result in ever seeing an actual game for the platform. I'll wait until I see a game to back up the bluster.
If only there was some sort of way to take those analog sticks off so the Switch would fit in a sleeve...
This is how HD rumble works:
https://www.youtube.com/watch?v=1_6rMa9_UvQ
I'm pretty sure even simple textures can be inputted with relative ease, like bubbles.
Demonstration begins around 2 minutes in.
No the Wii U wont be able to simulate bubbles. Idk if yall got a iphone 7? But it has some kind of HD Rumble in it.
For instance when you drag the taskbar window thingy down from the top and let it hit the bottom of the phone screen it feel like something hit the bottom of the screen like a window being dragged down
If only there was some sort of way to take those analog sticks off so the Switch would fit in a sleeve...
HD Rumble has worked really well as a buzzword because people can immediately understand what it means even though they haven't used it hands-on yet.
I'm a nobody. Just a consumer. You remember consumers, right? We're the ones that decided the Wii U was an overpriced, underpowered, gimmick-laden waste of money, which led to its failure. There was no end to the developers praising the Wii U before it released. They scattered pretty quickly once the nobody consumers spoke. I look at the price of the Switch, but especially at the idiotic price of peripherals and I balk. And if someone like me who is spends a lot on games and game hardware is balking at the price, imagine what the average consumer is going to do, especially in the face of far more powerful consoles that are cheaper and have actual third party support.
Wii U did that too, and then it died. I'm not seeing yet why this is going to be different. At least not until they make the portable part of the equation actually portable.
Basic control input is not a gimmick. That said, there's nothing wrong with a gimmick as long as the focus is the game. All too often it's been gimmick first, game 2nd.
Too many of those comments sound like that. "I want players to feel something soft". Yeah, that sounds like a fun game.
I love how HD rumble is considered a gimmick, but HD graphics and VR are not when all serve exactly the same purpose: To increase the immersion by bringing a more indepth and realistic sensory stimulation. Does a game being at 720p or even SD rather than 1080p really change how the gameplay works or add anything besides immersion? Of course not. And yet the same people calling HD rumble a gimmick are the people who obsess over power and graphics and resolution. VR is similar (Though some technologies commonly associated with VR such as head tracking are different, though even those technically don't require the use of a VR display, and could probably be done just as well using other display methods, albiet with more difficulty or more setup required)
VR isn't considered a gimmick?
Checkmate atheists
- Suda 51 made NMH 1 & 2 for the Wii
- Ryota Aomi is already bringing a game to the Switch
- Mizuki Hosoyamada's Puyo games have appeared on various Nintendo system and Puyopuyo Tetris is coming to Switch
- Katsuhiro Harada gave us Pokken and Namco has helped Nintendo a lot with various games
- Kenichiro Takaki came up with Senran Kagura because of the 3DS' 3D screen
- Ryozo Tsujimoto responsible for Monster Hunter. One doesn't really need to say much more about that.
an enigmaWho is Yoko Taro.
Laptops are clamshells like a DS/3DS. Perfect for portability. iPads easily slip into a protective sleeve. The analog sticks are the biggest reason I'd be hesitant to slip my Switch into a bag. There's definitely going to be a more portable version in the future.
I think GAF draws comparisons to PS4 and Xbox One even though the hardware is very different. Switch may be a home console but the form factor is a tablet and in that regard there are few, if any, tablets that match it in value. Throw in the joy-cons and dock and I think it's a pretty affordable product for what it is.Funny to see how different the dev response is to the Switch price compared to GAF and the media. Devs all seem to think it's a bargain because of the system's tech.
You're drawing a distinction where there is none. In fact VR also is a space that requires good haptics feedback. That is why there has been many research in that field, hence why both vive and Oculus touch both employ HD Haptics in the form of a Linear Resonant Actuator. I dont doubt that its same tech that is used in Joycon. Google Haptics VR and you will see a lot of technology being employed in order to get some kind of physical feedback in a virtual environment.I love how HD rumble is considered a gimmick, but HD graphics and VR are not when all serve exactly the same purpose: To increase the immersion by bringing a more indepth and realistic sensory stimulation. Does a game being at 720p or even SD rather than 1080p really change how the gameplay works or add anything besides immersion? Of course not. And yet the same people calling HD rumble a gimmick are the people who obsess over power and graphics and resolution. VR is similar (Though some technologies commonly associated with VR such as head tracking are different, though even those technically don't require the use of a VR display, and could probably be done just as well using other display methods, albiet with more difficulty or more setup required)
Considering that Switch library is fairly bare and Neptunia games aren't exactly power hungry it would be leaving money off the table for them not to at least port the latest games over.Iffy maybe making Neptunia games for Switch? Damn it. You win this round Nintendo.
The thing is cheap for the price of the parts, huh? That doesn't exempt it from being compared price-wise to other systems sadly.
HD Rumble really sounds like it could be great for Splatoon. The controller becoming "lighter" when you're running low on ink would be sweet.
maybe a certain 17th century mathematician is inside one of these contraptions 🤔
most likely not, but it's nice to dream
HD rumble sounds like a feature, not something that Nintendo is banking on selling millions of Switches.
Where did this line of thought even come from?
If HD Rumble was supposed to be as big a selling point to Nintendo as you all are implying, how come no commercials have even highlighted it yet?Wii was all in your face with motion controls. Note the difference
Basic control input is not a gimmick. That said, there's nothing wrong with a gimmick as long as the focus is the game. All too often it's been gimmick first, game 2nd.
Too many of those comments sound like that. "I want players to feel something soft". Yeah, that sounds like a fun game.
It makes the cries for 1, 2 Switch to be a pack-in really bizarre to me, since it's only a feature of the console and not software that embodies the hardware nor positions it to audiences and developers for what kind of software people can expect from the Switch, at all. In fact, the people that seem to be the most vocal about it being a pack-in are also the ones who are quick to lament the gimmick nature of the game and it seeming to point to Nintendo wanting to go in a casual direction with the console (which going by the rest of the announce games, it really isn't the case).
It's an interesting demonstration of the tech, it's probably overpriced for many people, and it's also not a game for everyone, but it's not the showcase of the hardware and it's messaging. Local multiplayer games that actually use the screen are a better showcase. A console game like Zelda on-the-go is a better showcase. 1, 2 Switch is a specific example of a type of game, a compelling example for a party game that relies on feel and motion sensing more than visuals and bringing the console with you wherever you go, but that is not what you are trying to sell this console on, to anyone one. It's AN experience, not THE experience.
HD Rumble might be a thing that can help sell people on the system, but Nintendo knows they have to sell it on the breadth of game experiences they are offering. They also have to maintain their marketing hook of the system which is TV mode/tabletop mode/portable mode -> multiplayer out of the box and on-the-go -> a variety of game experiences -> everything else. HD Rumble is supplemental just like motion controls, just like touch screen.
I'm confused. So why is HD rumble a gimmick, but not HD graphics? I mean in the derisive sense people are using it in now rather than the strictest dictionary sense. Unless you mean because HD graphics is the standard now, though I'd argue people weren't calling that a gimmick when the 360 and ps3 were coming out. If you want to be technical, why is HD rumble a gimmick, but nobody calls 4K resolution a gimmick around here?You're drawing a distinction where there is none. In fact VR also is a space that requires good haptics feedback. That is why there has been many research in that field, hence why both vive and Oculus touch both employ HD Haptics in the form of a Linear Resonant Actuator. I dont doubt that its same tech that is used in Joycon. Google Haptics VR and you will see a lot of technology being employed in order to get some kind of physical feedback in a virtual environment.
And HD graphics is not a gimmick. HD rumble is a gimmick. Search what a gimmick means.
Basic control input is not a gimmick. That said, there's nothing wrong with a gimmick as long as the focus is the game. All too often it's been gimmick first, game 2nd.
And HD graphics is not a gimmick. HD rumble is a gimmick. Search what a gimmick means.
Damn this thread got ugly 😨
That's not how Rumble technology, nor the laws of Physics, works.
Funny how people who actually know something about hardware(and the console itself) seem to agree think that the Switch is underpriced for all it's bringing to the table. GAF, on the other hand...well, will continue being GAF.
That's not how Rumble technology, nor the laws of Physics, works.
Very nice to hear!HD Rumble is actually, legitimately great. I fully expect all next gen controllers to implement it.
HD Rumble is actually, legitimately great. I fully expect all next gen controllers to implement it.
By some people sure. But I'm sure a lot of other people arguing against HD rumble would also argue VR as more than a gimmick