HD Remix was released for $15 back in 2008. Why the hell is this being priced at $40?
Greed.
As a 15 bucks downloadable title this thing would have been alright.
HD Remix was released for $15 back in 2008. Why the hell is this being priced at $40?
I find it so strange this is such a barebones port of SF2 when somehow the 3DS was able to run SF4 and yet that isn't on Switch?
I feel like USF4 on Switch would be a better offering than SF5 on PS4. It's so frustrating.
Value is a very important thing.
Mission Accomplished for Capcom.
They now have their big-name flop so they can then use it as an excuse to stop supporting the Switch.
Kind of like when reviewers don't hold indie games to the same standards as a AAA release. Value can go both ways.Also very subjective.
Mission Accomplished for Capcom.
They now have their big-name flop so they can then use it as an excuse to stop supporting the Switch.
Nintendo is having an event at Momocon on Friday, where they're bringing a bunch of games for people to try out, including this and Arms. It's amusing that their notes for the event specifically call out USF2, as if that's the game that's going to be the major draw at a place that's already holding god knows how many fighting game tournaments.
Arms is definitely a different story, as I expect that will be packed for the entire time that they're doing the event.
At least, not in North America (DC "for Matching Service" version comes to mind). And the SF Collection versions (on Saturn in particular) at least attempted to be faithful to the arcade version.I foresee ST players trying it, finding out Violent Ken has a game breaking mechanic, and then abandoning it afterwards. The fact that there has been zero communication about changes from ST into this game is baffling. They (Capcom) know that ST has the most diehard fanbase of any of their fighters, but has never let them have a straight port.
Anyone expecting anything different? Heck an alpha trilogy port would have been better. Bad capcom, bad capcom!
Yeah, not going to support this. Low effort cash in.
At least, not in North America (DC "for Matching Service" version comes to mind). And the SF Collection versions (on Saturn in particular) at least attempted to be faithful to the arcade version.
Just like reviews.Also very subjective.
It's not a completely barebones port. While I'm an Alpha guy or a hyper fighting edition guy, if you like Super Turbo, it's not a bad package. You not only get the HD remix, you get the original version of super turbo, too.
You need to stop saying this. This game is not Super Turbo and is obviously lacking features from Super Turbo.
Why is that perplexing? It got different updates, and fixed some of the problems HD Remix had. It's not a port of HD Remix, but a new update. All the reviews are pretty happy with the gameplay.The worst thing here is that it's not even got the updates that HD Remix had..... So perplexing.
What?It's not a completely barebones port. While I'm an Alpha guy or a hyper fighting edition guy, if you like Super Turbo, it's not a bad package. You not only get the HD remix, you get the original version of super turbo, too.
I am curious as to the gameplay changes. I wish they came out notes or something. If they took away stored ochio.....
Jwong confirmed that stored moves are gone. Not just Ochio, but supers as well.
can you alter the game speed then?
However, it would be dismissive to just say that Capcom released a lazy port. The package is feature rich and definitely worth more than a typical direct port for 15-20 bucks.
You need to stop saying this. This game is not Super Turbo and is obviously lacking features from Super Turbo.
Note that Justin Wong's comments were from trying an early version of the game back in January. The game has had changes since then, such as the game speed, so his comments aren't necessarily how the game ended up. It didn't go gold until April 5.Jwong confirmed that stored moves are gone. Not just Ochio, but supers as well.
Reading through the bodies of the articles, I think some of these reviews are being charitable, final number-wise.
I hear Capcom are projecting 8 million sales for this one.
Mission Accomplished for Capcom.
They now have their big-name flop so they can then use it as an excuse to stop supporting the Switch.
Attack of the Fanboy
50
An overpriced package that offers little new content, Ultra Street Fighter II: The Final Challengers isn't a marvelous return for this venerable series. Being mobile is great, and the game looks good, but everything else about this release is skippable for all but the most die hard SF fans.