Would you consider Braid an indie game, published by Microsoft? Or Hotline Miami, published by Devolver?Still isn't an "indie" game. Smaller scope? Sure.
What exactly is an independent developer? Is Fuse an indie game too, since Insomniac Games is independent and it's also an EA partners game?
That's a good analogy. Hadn't thought of that beforeLike how it works in movies, Fox & Sony themselves distribute independent movies.
Journey is called indie despite its publisher being a big corporation, and is frequently cited as a game that put indies on the map, these days indie games are games developed by independent developers, not necessarily self-published.
Like how it works in movies, Fox & Sony themselves distribute independent movies.
Journey is called indie despite its publisher being a big corporation, and is frequently cited as a game that put indies on the map, these days indie games are games developed by independent developers, not necessarily self-published.
Like how it works in movies, Fox & Sony themselves distribute independent movies.
But even that is shaky logic, because Sunset Overdrive is technically an indie game then.
No, it shows you why the content of the review is more important than a number. You read the critique because something that might be a negative to the reviewer just might be your cup of tea.This thread shows me why it's good not to care about reviews... Because I'd be confused!
I like that this is not your typical platformer. Some of the puzzles with the yarn look interesting. The movement doesn't look that great but this is a beautiful game. It looks like a playable Toy Story.
Probably used more frequently than you think!Crazy to see that Sony's rarely used PhyreEngine is actually pretty solid for multiplatform development
Probably used more frequently than you think!
I personally think it's a solid set of scores, but, these days it seems that if a game doesn't do solid 8's across the board it's not worth considering, at least until a sale or what not.
I don't think like that, other people do.Fucking glad I don't think like you otherwise I would have missed out on a shitload of great games.
Physics remind me of LBP.
Physics remind me of LBP. Dunno what to think of the game. Looks really beautiful though.
I don't think like that, other people do.
Any word on how long it is?
Trying to decide between PS4 and PC. I hate Origin but I keep seeing people mention the PS4 version not running great.
Are they?, runs fine on the XBO, can't understand why the PS4 would run worse?
As for the length, the levels are taking me about an hour a piece, so I think, for me, it will be upwards of 10 hours.
May have to look into this then. But it's EA
May have to look into this then. But it's EA
You know what this game needs, a demo.
It seems like a personal taste game.
Feel like I need to try before I buy.
A videogame called Unravel will be released tomorrow. It may be a good game, and it is certainly a good-looking one, with a soft focus and hazy depth of field; tree leaves rustle convincingly and thick snowflakes pile up as the camera pans ever right-ward. It appears to make use of this tactile world for a series of physics-based puzzles, like moving rocks to get up on ledges and creating makeshift vines with which to soar across little ponds. These may be very clever puzzles, building toward a resolution that is very satisfying, but I will never know, because I will never play Unravel, and that is because its protagonist, a little red yarn-man named Yarny, can go fuck himself.
I’m fine with cuteness—I am a cat person.
Fan art, of which there is a lot, frequently paints Mario and Yarny together, but this makes no sense. Imagine these two sharing a world: Mario would set that motherfucker on fire and keep on running. Mario has shit to do. Yarny just wants you to cry. Fuck Yarny.
So Killscreen decided to put up this bizarre anti-review
So Killscreen decided to put up this bizarre anti-review
Thats all i need to hear. Not buying it.Ouch... that's unfortunate.