Valve is, for all the jokes about Valve Time, actually very efficient. After F-STOP was canned in favour of a chronological Portal sequel with Chell and, uh, portals, the Portal 2 as we know it was content complete in just two years, and the team size maxed out at around 80 people.
Worse of all is that Valve Time applies almost always. Although I'm not sure if they have applied with recent TF2 and Dota 2 updates.
HL3 will be released after Rapture
Valve is, for all the jokes about Valve Time, actually very efficient. After F-STOP was canned in favour of a chronological Portal sequel with Chell and, uh, portals, the Portal 2 as we know it was content complete in just two years (December 2008 -> December 2010), and the team size maxed out at around 80 people.
Oh, sure. I didn't mean to suggest that efficiency makes up for the delays that creative changes necessitate. Valve is very good at working towards a common goal -- it's having one in sight that won't significantly change that's the issue.
Portal 2 was created by an 80 man development team? This really blew my mind, that game has fantastic production values and lots of content. Wow.
Anyway, didn't a recent leak show that 35 or so people are working on HL3; or am I remembering that wrong?
Portal 2 was created by an 80 man development team? This really blew my mind, that game has fantastic production values and lots of content. Wow.
Anyway, didn't a recent leak show that 35 or so people are working on HL3; or am I remembering that wrong?
Its like Avatar where Gabe will wait a decade+ for the tech to catch up to Valve's vision.
Lol.Never heard of him. Is he the VA for Gordon Freeman?
He's the VA for the sniper in TF2 and a bunch of smaller parts in some other Valve games. His wife is the voice of GladOS and some other smaller parts in some Valve games.Never heard of him. Is he the VA for Gordon Freeman?
lolol why is there a picture of Kim-Jong on there.A man can dream...
Valve makes millions of dollars on micro transactions now. They tried to make a single player story driven game(Portal 2) work with micro transactions and it didn't make them anything close to what DOta 2 and TF2 have. Why would they be remotely interested in a single player, story driven game like Half Life 3?
"Sorry I gave the impression I know what's going on"
The voice actor who claimed that Half-Life 3 was no longer in development now claims he "misspoke" about the project.
John Patrick Lowrie, who voiced Odessa Cubbage in Half-Life 2 and is married to GlaDOS voice actress Ellen McLain, recently claimed that "as far as I know they are not developing HL3 now for several reasons".
It was suggested that Valve has suspended work on its follow-up to Half-Life 2: Episode 2 due to a technical hurdle it has yet to overcome in the field of motion capture.
Lowrie has since removed the comment on his personal blog, replacing it with an explanation on why he has reneged on his previous claim.
"My comments just seemed to cause a whole bunch of confusion and when I tried to minimize the confusion I misspoke and caused a whole bunch more confusion," he said.
The voice actor suggested he is not an authority on the subject.
"The most important thing to know about voice actors is that we're the last to know anything. We don't find out about a project until we get hired to do voices for it.
"What I was trying to say before (and failed) is that whatever Gabe Newell has to say about a project is the best info you're going to get. He owns the company and knows what's going on.
"Sorry that I gave the impression that I know what's going on. I really wasn't trying to and I really don't know."
Valve has not answered requests for comment sent by CVG.
The lack of concrete information regarding Half-Life 3 has led to ongoing rumour, speculation and misinformation. In July, a games blog claimed it had discovered the Half-Life 3 release date, though a spokesperson for Valve described the article as "bogus".
I wonder if "Ricochet 2" was actually Left 4 Dead 3.
He 'misspoke' when he specifically said he had a conversation with one of Valve's employees who told him mocap tech is one of the reasons?
Gabe had a word with him.
So you're saying there's a chance?
Maybe Valve are sick of these corridor cinematic qte pos that pass as good games these days.
Once the industry is cured of this affliction they will make us the game we deserve, not the game we want.