dragonbane
Member
Yeah, probably. They are definetly working on two projects simultaneously.QD has a 2nd team?
Yeah, probably. They are definetly working on two projects simultaneously.QD has a 2nd team?
If square enix continues to bomb I could see Sony buying them. Im not sure how much it would cost though.
Doesn't Sony own a decent portion of it already? Like 20 percent or something?
If square enix continues to bomb I could see Sony buying them. Im not sure how much it would cost though.
Doesn't Sony own a decent portion of it already? Like 20 percent or something?
Teams that have not made a game in a while
- Superbot
As for Team Ico, they are Sony's vanity studio. The games themselves are not profitable (I think), but they receive tons of critical acclaim, even outside the world of gaming.
I thought that Evolution Studios and Sony Liverpool (ex Psygnosys) had merged toghter, and then Liverpool closed its door soon after the Vita release. So, didn't Sony close Evolution Studios too?
I really don't understand where Sony's going with their decisions. Yoshida seems like one of the few Sony execs that actually has a clue but there doesn't really seem to be any sort of vision or forethought behind SCEEWWs moves. I mean, why the fuck did Modnation even exist, when they had LBP? Why were United Front and Sony San Diego developing those games (plus LBP Karting) when Sony OWNED 3 specialist racing studios at the time (4 if we include BigBig)? Why the fuck wasn't there a Vita version of LBP Karting? And while I'm at it, seeing as it takes a million years for Polyphony to do anything, why not farm out GT Vita to one of those racing studios? Just seems like they could be doing so much more.
Alot of Sony's devs hav been posting want ads for next-gen developers so I would suppose they are ramping that up. Or maybe Vita lol?
Yup. I think PSABR did well enough. I also think Sony is going to bundle it like crazy later on in 2013. I like when Sony does that. Yeah and eidos is what I think the major barrier would be(The games they make seem to do really well). But Sony just spent a billion on cameras and a billion on some shitty music company earlier this year. I'm sure they could acquire square if they wanted to. Let's see if they will have another flop equivalent to ff14(lightning returns could be it). If they do and if Sony is doing decently I think they might look that way.While Square Enix does continue to pump out one disappointment after another I doubt they can be bought that easily considerung how well Dragon Quest and their IPs from Eidos perform.
Wasn't there a rumor a few weeks ago that Superbot is working on a sequel to PSABR? Found it.
Why? They need to at least sign a exclusive contract with them or something. They need more Japanese games. Maybe they should just buy the people working on soul sacrifice. And maybe buy Atlus while they are at it.I don't think SCE would be allowed to buy Square Enix anyways.
Yoshida says a lot of things but honestly nothing ever changes. Just look at Sony's marketing.
They're a prestige studio, in a similar vein to Warner Bros. bankrolling Kubrick.
And in terms of what they are trying to do with AI it is easily one of the more ambitious games attempted this gen.
Yup. I think PSABR did well enough. I also think Sony is going to bundle it like crazy later on in 2013. I like when Sony does that. Yeah and eidos is what I think the major barrier would be(The games they make seem to do really well). But Sony just spent a billion on cameras and a billion on some shitty music company earlier this year. I'm sure they could acquire square if they wanted to. Let's see if they will have another flop equivalent to ff14(lightning returns could be it). If they do and if Sony is doing decently I think they might look that way.
Why? They need to at least sign a exclusive contract with them or something. They need more Japanese games. Maybe they should just buy the people working on soul sacrifice. And maybe buy Atlus while they are at it.
Why? They need to at least sign a exclusive contract with them or something. They need more Japanese games. Maybe they should just buy the people working on soul sacrifice. And maybe buy Atlus while they are at it.
That's the problem isn't it? Game Arts is owned by Gungho, alongside another studio I felt Sony could've bought, Acquire. MarvelousAQL has too many side businesses for Sony to want to buy them. I doubt Sony wants Index Holdings. SCE just doesn't seem like investing in Japan at all. Clap Hanz has only developed SCE published games for the past 15 years and they're not a part of SCE. Media.Vision made one of Sony's largest RPG franchises in Wild ARMs and now they're making iOS games for Square Enix.
If square enix continues to bomb I could see Sony buying them. Im not sure how much it would cost though.
Doesn't Sony own a decent portion of it already? Like 20 percent or something?
While Square Enix does continue to pump out one disappointment after another I doubt they can be bought that easily considerung how well Dragon Quest and their IPs from Eidos perform.
I don't even know what they're doing with AI as I don't know any more about the game than I did 4 years ago. I seriously doubt it's more impressive than what Last of Us seems to be doing, and even if it's the same ND was able to do it in ~3 years. Not 7.
What's that got to do with anything? Marketing is decided and done by the publishing arms of Sony (SCEJ, SCEA and SCEE), so he doesn't really have much influence over them.
I thought that Evolution Studios and Sony Liverpool (ex Psygnosys) had merged toghter, and then Liverpool closed its door soon after the Vita release. So, didn't Sony close Evolution Studios too?
Yup. I think PSABR did well enough. I also think Sony is going to bundle it like crazy later on in 2013. I like when Sony does that. Yeah and eidos is what I think the major barrier would be(The games they make seem to do really well). But Sony just spent a billion on cameras and a billion on some shitty music company earlier this year. I'm sure they could acquire square if they wanted to. Let's see if they will have another flop equivalent to ff14(lightning returns could be it). If they do and if Sony is doing decently I think they might look that way.
The only reason Lightning Returns exists is because it's a cheap project to make. It could bomb and Square Enix will cite it in a quarterly report as a sales under performer and things will go on their marry way.
I don't think SCE would be allowed to buy Square Enix anyways.
How viable is it for Sony to try and open some studios in Japan? Or they could just simply hire more people and create more teams within Sony Japan.
I mean, why the fuck did Modnation even exist, when they had LBP? Why were United Front and Sony San Diego developing those games (plus LBP Karting) when Sony OWNED 3 specialist racing studios at the time (4 if we include BigBig)? Why the fuck wasn't there a Vita version of LBP Karting?
Last of Us' team is at least twice the size of Team Ico, so directly comparing their output within a time frame isn't exactly fair. And that's not even taking into account all the other advantages ND have (an established engine and animation system, their own mocap studio, etc.).
Plus, they're different kinds of games. Last of Us will be heavily scripted, Last Guardian probably won't be. AI is a hell of a lot easier to pull off in the former than the latter.
Eidos (who are PC centric) would stop it on it's own. None of those devs will want to be tied down to a single console. They'd just leave
I can't see Nintendo allowing Sony to own a controlling stake in Square Enix. Final Fantasy AND Dragon Quest? Nuh-uh. That's before even factoring in the Eidos side of the company.
Atlus is too meh to buy. SCE could buy Falcom, they produce exclusive content for their platforms unlike SE and Atlus. They're also small, and well loved by their fanbase. Problem is, I doubt Falcom is interested in becoming an SCE studio, lol.
I would like to see Sony acquire Mistwalker.With the right support from SCEJ they could become Sony's Monolith Soft.
All Sony studios are helping Team Ico to finish The Last Guardian
Acquiring Mistwalker does nothing for Sony except having a man who's publicly announced his displeasure for your hardware on your pay roll.
The only games Mistwalker actually developed themselves rather than just planned have been the iOS games no one cares for.
mistwalker would be an awful choice. a studio that makes average games on platforms like 360, ds, wii and ios? bad move.
What has Sony actually been confirmed to be making for the Vita?
There has to be something, its their own machine for God's sake.
Yeah probably should have worded that better. It's obviously not his responsibility, I just remember him stating on some podcast how they were looking to improve the way they market games, looking at 2012 it didn't happen.
Is this confirmed?
We seem to know a lot about a game that has basically been vaporware for 3 years now.
What has Sony actually been confirmed to be making for the Vita?
There has to be something, its their own machine for God's sake.
How do the Last Guardian guys still have jobs? Or has the game never getting finished been mostly Sony's fault?
What has Sony actually been confirmed to be making for the Vita?
There has to be something, its their own machine for God's sake.
Internal announced:
Killzone Mercenary
Tearaway
MLB: The Show 13
External announced:
Soul Sacrifice
Sly Cooper: Thieves in Time
Over My Dead Body 2
Ratchet & Clank: Full Frontal Assault
There are additional unannounced projects obviously.
Most of "Mistwalker's" games were actually developed by someone else:
The Last Story - MarvelousAQL
Lost Odyssey - Feelplus
Blue Dragon - Artoon
The only games they have full credit for are the iOS games. They're like Comcept. They come up with an idea, and get someone else to make it.
Sony will be partnering with Disney to bring famous brands to Wonderbook in the future.
I know they're not technically a Sony dev, but I need a PS4 full Ratchet game from Insomniac.
I'd say the chances a pretty good. (I hope!)
I know Bend is no Naughty Dog, but I would love them to continue the Uncharted IP on Vita. I think they can take it to the next level like Uncharted 1 was to 2. Get rid if gimmicks, add more locales, more set pieces and most importantly multiplayer.
Actually, I kind of suspect there will be a new Ratchet developed by High Impact Games. In PlayStation All-Stars they were the ones thanked for co-operating with Superbot despite the fact that the Ratchet games they made came out years ago.
Actually, I kind of suspect there will be a new Ratchet developed by High Impact Games. In PlayStation All-Stars they were the ones thanked for co-operating with Superbot despite the fact that the Ratchet games they made came out years ago.
There is actually a member here on gaf (can't remember his name) who used to work at Bigbig Studios before it closed down, and he claimed that Team Ico has luxuries comparative to the Mario and Zelda teams at Nintendo.
Yoshida must have family and friends working there, if this Olympic team was European it would have been closed down years ago.
I don't see Evolution making a Project Gotham knockoff - nobody wants that sort of shit. It'll be an open world racer done right.
Yoshida must have family and friends working there, if this Olympic team was European it would have been closed down years ago.
I don't see Evolution making a Project Gotham knockoff - nobody wants that sort of shit. It'll be an open world racer done right.
Yeah, probably. They are definetly working on two projects simultaneously.