Yes, it supports up to 7.1 LPCM over HDMI
I actually haven't tried hooking it up to my switch box because it has auto-switching.. And due to the nature of Wii U, I don't want it to autoswitch! There are many times when I'll want to turn the Wii U on and use the gamepad screen but leave the TV image on another input.I can't get the Wii U to work with my HDMI switch box, though. Has anybody done this?
So I purchased a Marantz 1403 receiver.
Anyone else have a Marantz or this specific receiver?
Just wondering what you think of it and making sure I'm not glossing over anything I would need to properly play WiiU games with surround sound? Thanks!
You've got yourself a great receiver, you'll be fine on the surround front. But (the following are things I picked up on forums, haven't been able to test myself) notice that New Super Mario Bros. U (and possibly Nintendo Land) don't seem to support surround output at the moment, so don't expect to hear anything out of the back and center speakers in those games for the moment. The Wii U sound test also doesn't seem to output a chime through the center speakers, if you notice this it's most likely not your setup that is faulty
Does COD BOPS2 on WiiU have surround?
I tried some youtube video examples and I could hear sounds moving all around me, front and back, so I think my setup is ok.
But things sound the same in COD wether they are in front or behind me.
Besides there is no Dolby logo on the box?
I have a Marantz 6005 and it has been the best receiver I've owned to date. Very flexible, tons of power, and an excellent soundscape. Can't speak specifically about the 1403, of course, but judging from the specs it should be capable. It naturally features fewer inputs and less system power, but as long as your speakers are too demanding, it should sound great. The Audyssey features are also quite excellent.So I purchased a Marantz 1403 receiver.
Anyone else have a Marantz or this specific receiver?
Just wondering what you think of it and making sure I'm not glossing over anything I would need to properly play WiiU games with surround sound? Thanks!
I can't believe people actually going out and buying new amps just because Nintendo are too fucking stubborn to include an optical out.
Hell, I'm considering buying a new amp myself for this very reason, but damned if it doesn't piss me off.
Thanks for the advice! I actually did just that a few weeks ago and haven't had much success, but I think that was because of the subforum I used. Need to figure out where best to ask my questions; that place is overwhelming.But, If you don't jump into someone experienced you're not going to get much pro-help on gaf, I suggest you take it to the AVForums.com and make your own thread about it.
Glad to hear it. I've been considering them for ages, but got side-tracked auditioning some higher-end stuff. Not sure why, as that has led me down a path of indecision... I should probably just get these and call it a day, at least so I have something temporarily.I'm not even remotely knowledgeable about such things.
It ultimately came out to budget (I was already dropping over $300 on the new receiver) and good ol' internet reviews. You know, CNet, Amazon, Newegg, etc.
The consensus seemed to be that they were one of the best 5.1 sets you could get in its price-range.
This was the first time I honestly researched my own components, measured and ran my own speaker wire lengths, etc. It was a bit of a project, but I'm definitely happy with the results. Smokes my old, crappy Panasonic HTiB solution (which was my first SS system ever).
I did it and the only thing that prevents buyer's remorse is that it has significantly simplified my cable setup. Making a system that touts its 7.1 PCM output capabilities and requires most of your audience to get a new receiver but then not outputting your games' sound so that they at least take advantage of a subwoofer is practically criminal. What did they spend their sound budget on exactly? It certainly wasn't new music and sound effects.
Nintendo's handling of sound output is just boneheaded and amateur. Honestly, the entire user experience on the Wii U has been surprisingly rough. The hour and half to patch the thing out of the box and the half hour patches on Nintendo Land and NSMBU were all pretty terrible. I can't imagine all the wailing and gnashing of teeth when the 10-year-old kids get this thing for Christmas and can't play their games for 2 hours (in which time the Wii U game pad will die if they didn't have the forethought to hook it up to the charging cable).
Bro fist, VSX brother. They're sweet AVRs. A few niggles aside - not being able to rename inputs on my model is annoying - for the price, you get great sound, compatibility with everything I've thrown at it, and a bunch of nice feature
Thanks for the response SPE, but it seems you might have misunderstood a bit. From your answer it sounds like you've got a setup where you send video to the TV and audio to the AVR separately and then have the TV connected also to the AVR (using an Audio Return Channel?) which allows the AVR to sync it's processing.
For Wii U what I'd have to look at is having both video and audio through the same HDMI going to the AVR and then the AVR passing on the video to the TV. From what I was reading it seems that there isn't really a simple way to "pass-through" the video feed of HDMI, so the receiver actually has to do some processing (to separate that out?) and create a new HDMI stream that it passes on to the TV. Apparently for some receivers (I believe it was a Pioneer that was in my price range) that "passing-along" the video incurred a 50ms - 70ms overhead
So I thought you had missed out on the possible video lag introduced by the AVR. Sorry.There shouldn't really be any delay in a dedicated AVR processing the audio, but ...
My Wii U is link with my receiver : a LG TS913ES. The receiver is LPCM 5.1 compatible. In Zombi U I have 5.1 sound just fine, but if I press the home button and go somewhere or close and reopen the TV, the receiver fall back to PCM2/0.0. If I want it back to PCM3/2.1, I need to switch the receiver to my cable box input, find a show in DTS 5.1 then switch back to the WiiU input.
Also, if I put the receiver to Wii U, the start the WiiU then go in the game, I only have stereo sound (except if I do all those input switching). This is so weird.
In the sound menu, the test sound work, but not all the time, only if I switch the input. This is weird, why my surround system fall back to PCM2/0.0 when I close the TV. Crazy !
Someone got an idea ?
No DPLII at the very least? WTH nintendo
Would DPLII still work with backwards compatible Wii games?
I was under the impression that DPLII can still produce some surround even if the source was not programed/supported for it. I have no idea how much worse it is compared to a real PLII source.
To the OP or anyone, shouldn't I be able to WIIU>HDMI>TV>OPTICAL(2 channel)>PLII receiver
for at least some simulated surround?
I know the OP says otherwise. But Dolby says every 2 channel source benefits from PLII
sorry if this was already covered only skimmed the first page.
Any "virtual surround" that generates a multichannel signal from a pure stereo signal is completely worthless.
Dolby Pro Logic 2 is matrix encoding of surround data in stereo signals, it is "real" surround, but does have some problems with channel separation. The Wii U doesn't encode Pro Logic 2, but some Wii games do - you'll be able to take advantage of it there for everything else, you'll hear regular stereo.
thanks, yeah a knew most of that, except how poor the quality is of a non PLII encoded source was.
My wireless headset, will do PLII, and also has a bypass button that turns off all processing. I should be able to easily compare, to see how bad it actually is. Maybe it will at least be better than pure stereo?
regardless the sound quality should be better than just using earbuds out of the gamepad.
Some headphones do some additional positioning with surround sound enabled on stereo sources, you may like the effect. Just know that you're not getting anything other than a stereo signal, just positioned in "space" without a Pro Logic 2 encoded signal.
Virtual Surround like Dolby Headphone works very well with headphones, but you (obviously) need multichannel input (Dolby Digital 5.1 for most available systems - which isn't possible with the Wii U) to get a "real" surround experience.
(there are some AV receivers with suitable headphone ports, but those aren't capable of driving high-end high-impedance headphones for the most part)
Dolby Pro Logic IIx and Stereo Enhancer
The X41 transmitter incorporates the latest Dolby Pro Logic IIx decoding system for surround sound realism from Dolby Pro Logic II encoded audio. When used with stereo sources, the Dolby Pro Logic Decoder also enhances the sound by spreading the stereo signal to provide a “wider” effect. This results in a richer, fuller sound than normal stereo - almost as if it originates from outside of the headphones.
So I have a 7.1 surround sound system, and whenever I listen to 5.1 audio it comes out of the side speakers instead of the rear. Is there any way to fix this?
* For Wii Mode use, it does output through both in Wii mode though, so you can have HMDI video and analogue audio.
Pardon my ignorance, i have just skimmed through this thread, but some quick questions..
1)Given that my HTiB has only one HDMI output, there is no way that i am gonna get surround sound from it, right?
2)I bet that there is no magical solution for the sound delay regarding the Gamepad too, right?
My Samsung LED UE40B7000 is connected in Game Mode with my WiiU, but the sound delay is evident..
how do you do this? I've tried with both a wii s-video and wii component cable whilst having the video go over hdmi, and there is no sound being output. the wii mode menu and skyward sword make no noise at all.
the only sound options i can find anywhere in the wii u settings are to set whether you want surround or stereo :S
so after a lot of searching I found a post by someone saying that this used to work, but was removed in an update to the wii u firmware :'(
why would they do that???
so after a lot of searching I found a post by someone saying that this used to work, but was removed in an update to the wii u firmware :'(
why would they do that???
So I have a 7.1 surround sound system, and whenever I listen to 5.1 audio it comes out of the side speakers instead of the rear. Is there any way to fix this?
Wii U would have to delay gamepad sound output. It doesn't seem to do that, so no way but Nintendo patching it in some day. It's baffling that Nintendo didn't think about that.
btw. video-wise it's working fine? I thought the gamepad had almost no lag. Most LCD/LED TVs have quite a bit of lag, so do you see stuff first on the gamepad and then on the TV?
So far, i have only tried Nintendoland and to be honest i didn;t notice anything regarding a video latency..
Last night, i tried the official HDMI included in the package and i think i saw some kind of improvement...not sure though...
Something strange also, is this.While i have put my tv in surround sound mode, when i test the surround sound with the option provided by the OS, i can't hear the whole range of tunes....
What i find baffling is the truly limited range of options.For example, can i totally silence the sound from the gamepad and hear eveything from the Tv?Apparently with the slider you just mute the gamepad, but you don't hear from the tv the sounds that you "lose".
Thanx again for your patience. and btw, has anyone tried to test the component cables from the Wii, just in order to get the two "cords" for the sound?
Do you mean to put it on stereo on my tv menu?Cos, i already have it on stereo, through the Wiiu os..