• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

KeplerL2: PlayStation handheld reportedly with 24GB memory, PS6 console with 30GB

When Mark Cerny said earlier that it's their continued goal to optimize for both efficiency and cost reduction, I loved hearing that.

Since I think that a) the PS5 still has some untapped power left and b) I just don't wish Playstation hardware to leave affordibility at release.

Quite frankly, 30GB RAM is 6 GB more than what I would had been satisfied with already.

And I hope they are going to continue the more modular design of the PS5, which is easy to clean.
 
Austin Powers Doctor Evil GIF
 
That is a lot of memory.
And games will still have loading screens. especially the 3rd party indy games.
2GB to download the entire game. Yet Loading screens every level on a machine with 10 times the memory.
 
Why even need to optmize your game when you can just throw specs and brute force the game...

Optimization is a lost art.
 
That would be a beautiful piece of hardware, I wonder what would be possible to make in terms of game, feels like PS5 is only getting true current gen games by its fifth year, I hope we can see something big showcasing the jump in its first year
 
Yeah, let's not get crazy here. This handheld isn't going to be inexpensive, even getting 5 mil a year would be good.

This won't be $250 ala Portal, think 3x that. Maybe 2x if Sony goes crazy and decides to lose $100+ on each unit sold.
 
Handheld won't even reach portal sales, its a 700-800 dollars, 3-4x portal price, all with the benefit of a download.
True, but I do blame the doubling of FPS and use of Ray-Tracing for why we didn't get a huge jump this gen.
I hate the fact that 1080p 30 fps isn't being targeted for base consoles. Only Rockstar has the guts...

Death stranding dev talked about this gen and was like 'yeah its not much of a difference' when DS1 was released on PS4 base at 1080p 30fps and DS2 is 1440p at 60fps on base ps5 performance mode. Like there's no proper AI upscaling on base PS5, where's all these extra frames and resolutions coming from? No next gen bump because they want to be like PC but not buy a PC.
 
This is old news

Ps6 plan to use 160bit bus or 32bit x5 "channels" of 3GB each, in clamshell format. So 5*3*2 =30GB total of gddr7 at 36-40gbps so that gives ps6 720-800gbps of memory bandwidth. Slow for 2027/28!


Psp2 uses 128bit bus of lpddr5x using high density micron mobile memory of 6GB per module. Or 32bit x4 channels of 6GB at 10.7gbps. So that it has around 170gbps memory bandwidth
 
Last edited:
RDNA5 will use that bandwidth more efficiently.
Using bandwidth more efficiently doesn't still mean it isn't low. The thing with AMD is that lots of their hardware features don't always turn out. At worst, there should be some sort of overhead in the event that it happens again.

Cerny made this mistake with both the PS4 pro and PS5 pro. Both are bandwidth starved. Now he's going to do it again for the ps6. It's pretty annoying ngl.
 
30 GB for the whole system my GPU alone as more then that…

Not even sure why the PS6 need that much anyway. their OS is shit empty that doesnt require 2 gigs. Their games will be at 2k upscaled. even 24gigs is pushing it. with the prices of whats going on, i wouldnt be surprised that number goes down to 24 or something.

like lets be honest. even our 5090 doesnt need that much outside of bragging rights for gaming lol
 
Using bandwidth more efficiently doesn't still mean it isn't low. The thing with AMD is that lots of their hardware features don't always turn out. At worst, there should be some sort of overhead in the event that it happens again.

Cerny made this mistake with both the PS4 pro and PS5 pro. Both are bandwidth starved. Now he's going to do it again for the ps6. It's pretty annoying ngl.

I agree. This console should be at least ~720GB/s territory (4080 level). And 4080 also has a lot of L2 cache to help with the BW, something that consoles most likely won't have (die space...).

In this aspect PS6 doesn't show big improvement over PS5 Pro.
 
I agree. This console should be at least ~720GB/s territory (4080 level). And 4080 also has a lot of L2 cache to help with the BW, something that consoles most likely won't have (die space...).

In this aspect PS6 doesn't show big improvement over PS5 Pro.
I am not expecting a big general leap in computing power to be honest. they are not focusing on that it seems and more into better upscaler and ray tracing
 
So based on some prelim stats, the PS6 handheld will blow away PS5 Pro?

PS5 Pro is about $700 US and $1000 CDN. So that alone will be $1000+ CDN?
 
I am not expecting a big general leap in computing power to be honest. they are not focusing on that it seems and more into better upscaler and ray tracing

2x CPU power, more than 2x more memory, bump in memory BW, 2.5-3x jump in raster power vs. base PS5 (1.7-2x jump vs. Pro).

Much bigger jumps in ML and RT power, so that's clearly the focus here.

So based on some prelim stats, the PS6 handheld will blow away PS5 Pro?

PS5 Pro is about $700 US and $1000 CDN. So that alone will be $1000+ CDN?

HH has much weaker GPU than base PS5 (0.5x). It has more memory (but with lower memory BW) and CPU much newer but with less cores.
 
Last edited:
Handheld won't even reach portal sales, its a 700-800 dollars, 3-4x portal price, all with the benefit of a download.
You don't know that, but even then, it would still surpass Portal's sales.
 
Last edited:
Sonys output this gen sucks and yet my stupid ass bought base and pro. Will buy this crap too, can't help it.
I used my Pro less than 10 hours last year. I ain't buying anything new from Sony. Unless they pull the PC ports and add full PS1-PS5 backwards compatibility, that would get me to do it.
 
I used my Pro less than 10 hours last year. I ain't buying anything new from Sony. Unless they pull the PC ports and add full PS1-PS5 backwards compatibility, that would get me to do it.
I see where you're coming from, but I don't care for exclusives anymore, just want them to be good games without woke slop. After spiderman 2 I didn't even bother with yotei and won't buy anything that resembles that kinda crap.

I mostly play 3rd party games from asian devs like Stellar blade and wuchang etc on the console, sony dropped the ball really hard, especially with no new killzone.

But full backwards compatibility would be awesome and necessary at this point.
 
I see where you're coming from, but I don't care for exclusives anymore, just want them to be good games without woke slop. After spiderman 2 I didn't even bother with yotei and won't buy anything that resembles that kinda crap.

I mostly play 3rd party games from asian devs like Stellar blade and wuchang etc on the console, sony dropped the ball really hard, especially with no new killzone.

But full backwards compatibility would be awesome and necessary at this point.
Their output this gen has been shocking really. Other than astrobot and gt7, it's been really bad. Even their lynch pins like MLB the show are now 6 years into the gen with ps4 graphics.

They're coasting and they're going to find out with the ps6 if they don't fix their output. The games they're greenlighting? Top tier rubbish.
 
Their output this gen has been shocking really. Other than astrobot and gt7, it's been really bad. Even their lynch pins like MLB the show are now 6 years into the gen with ps4 graphics.

They're coasting and they're going to find out with the ps6 if they don't fix their output. The games they're greenlighting? Top tier rubbish.
Yeah, astrobot, gt7 and demon souls are the only games that did it for me. Everything else sucked.

If they keep that up, I hope they crash and burn, even if I game since ps1. I won't simp for this company just because I am mainly playing on their console like the green gremlins.
 
I see where you're coming from, but I don't care for exclusives anymore, just want them to be good games without woke slop. After spiderman 2 I didn't even bother with yotei and won't buy anything that resembles that kinda crap.

I mostly play 3rd party games from asian devs like Stellar blade and wuchang etc on the console, sony dropped the ball really hard, especially with no new killzone.

But full backwards compatibility would be awesome and necessary at this point.
I bought the PS5 because I expected lots of 1st party exclusives. I can play everything else on PC. I got some games and was generally satisfied at first.

Then they started doing PC ports…
So started double dipping for higher framerates and better visuals and mods. Got into a mindset that it's better to wait for their ports than being there day 1 on a subpar console version.

Then I bought the Pro because I fell for the hype… I thought I could get the best version of their 1st party games and not having to wait on ports.

And since then they've released… Yotei. Which I'm not playing since I haven't finished Tsushima yet.
😞

Worst PlayStation generation yet for me.
 
Joy Cons get a lot of grief for good reason, but the idea is sound. For an expensive handheld, I want an easy way to replace the sticks/buttons. Valve gets around this with having the Deck being somewhat easy to self service. Sony would need to do something similar for me to consider a device that will be well north of $500.
 
And since then they've released… Yotei.
Were you not interested on Death Stranding 2? (or MLB I guess, not exclusives, but not on PC either). Midnight Murder Club and Lost Soul Aside did come out day 1 on PC, so they would not count, yeah.
 
Last edited:
I bought the PS5 because I expected lots of 1st party exclusives. I can play everything else on PC. I got some games and was generally satisfied at first.

Then they started doing PC ports…
So started double dipping for higher framerates and better visuals and mods. Got into a mindset that it's better to wait for their ports than being there day 1 on a subpar console version.

Then I bought the Pro because I fell for the hype… I thought I could get the best version of their 1st party games and not having to wait on ports.

And since then they've released… Yotei. Which I'm not playing since I haven't finished Tsushima yet.
😞

Worst PlayStation generation yet for me.
Tsushima is all you need, was expecting a sequel but of course they had to fuck it up with that crap yotei.

Unfortunately I can't get into pc gaming, not my thing and I only use it for other things like editing and animating.
I thought about it, but updating the pc is just too costly at this point.

The only thing I miss out are these damn mods. Wished it was possible on consoles.
 
2x CPU power, more than 2x more memory, bump in memory BW, 2.5-3x jump in raster power vs. base PS5 (1.7-2x jump vs. Pro).

Much bigger jumps in ML and RT power, so that's clearly the focus here.



HH has much weaker GPU than base PS5 (0.5x). It has more memory (but with lower memory BW) and CPU much newer but with less cores.
So based on what you said to Devil, handheld is about 2x Pro.

If PS5 Pro is $1000 CDN. This thing in handheld mode has got to be $1000+.
 
So based on what you said to Devil, handheld is about 2x Pro.

If PS5 Pro is $1000 CDN. This thing in handheld mode has got to be $1000+.

I was talking about normal PS6. Handheld will have 0.5x of PS5 GPU power (with ML and better RT), 4 core Zen 6 CPU (low power, 4 cores for games but overall 6 I think?).

In fact difference between HH and PS6 will be quite spectacular - 5x or 6x in GPU power (vs. 3x between SS and SX).
 
Last edited:
If they add an option to insert a sim( with related stuff like a calling app, messaging app, etc, kind of a hybrid of handheld and phones) it will sell bonkers amount even with a price tag of 1000$
 
the bandwitch is low
Mark Cerny already hinted at that during this video. Timestamped.

Also, for the guys calling out the limited bandwidth, please remember PS6 will not be designed to render most games at 4K native, that would just be wasted resources when RDNA 4+ can provide amazing 1440p - 4K upscaling. Shoot, I bet it can even give great results scaling from 1080p to 4K.

 
Last edited:
Again with this?

1st party: you own the IP
2nd party: you fund the development but own nothing and get some kind of exclusivity deal
3rd party: you don't do shit
1st party: you fund the general production expenses, oversee the project, and publish the title (there are virtually no examples of a publisher funding a game and not publishing it for that máster)
3rd party: you don't do shit

That's how it is, Sony only reports software revenue between first-party and third-party, and the stuff you consider second-party goes to the former. Let's not derail the thread any more, especially with concepts that you do not understand.
 
I bought the PS5 because I expected lots of 1st party exclusives. I can play everything else on PC. I got some games and was generally satisfied at first.

Then they started doing PC ports…
So started double dipping for higher framerates and better visuals and mods. Got into a mindset that it's better to wait for their ports than being there day 1 on a subpar console version.

Then I bought the Pro because I fell for the hype… I thought I could get the best version of their 1st party games and not having to wait on ports.

And since then they've released… Yotei. Which I'm not playing since I haven't finished Tsushima yet.
😞

Worst PlayStation generation yet for me.
I'd say it's objectively the worst Playstation generation if you're into the 1st party exclusives, that Sony magic. And why wouldn't you be...

Can't see myself buying the PS6 which would be the first time ever that I don't have any interest in a new PS console.
 
Were you not interested on Death Stranding 2? (or MLB I guess, not exclusives, but not on PC either). Midnight Murder Club and Lost Soul Aside did come out day 1 on PC, so they would not count, yeah.
Death Stranding 1 was fun for a little while but I stopped quite early, so no interest in DS2.
The rest, no.

In short I play the big Sony studio games on PlayStation. Or used to, now I play them on PC, if I'm still interested when they come, if the port is good.

For me they've ruined everything with the PC ports. It's cool to have nearly everything from all platforms on PC now but Sony's delays mess with my head. I have everything but I don't like double dipping. So how do I deal with it? Should I play a lower end version day 1 on console? or play an improved but late version on PC when there is no hype left and the story might already be spoiled?
 
Top Bottom