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Digital Foundry revisit Oblivion Remastered following its 1 year anniversary

Bethesda didn't bother to fix the Fallout 4 next gen update for 18 months and that was just using their Creation Engine, Oblivion Remastered uses Unreal as well, which the modding community cannot help with on their own,, i don't see them fixing anything to be honest, but they should!.
 
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Oh no, it has bugs? How could've anyone expected that???

Surprised Meme GIF
Highlighting issues ≠ being surprised of bugs
 
An odd sentence to say, but it was one of my favorite broken games I've played last year.

If they ever decide to give this game Skyrim's survival mode, I'd still play it again even with all of it's issues.

phxkdir01c1f1.jpeg


Oblivion has the perfect biome for a mode like this.
 
Man, thank God i didn't fall for the shadow drop and hype 'cause I'd be still regretting the purchase...

It's basically the same shit but with different and/or added performance issues and bugs.

Can't nor will fall for that Bethesda hype ever again, their last game that I liked was Fallout 3...
 
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Okaay Ok GIF by MOODMAN

I am still playing it. Dope game (on PC with mods). Probably the least buggy Bugthesda release I have experienced. Comparatively, Skyrim on PS3 still haunts me.
 
I enjoyed the game and even got the platinum, but that doesn't make up for how pisspoor this game was on PS5. By far, the most crashes I've ever had from any game on console.
That's so crazy because I played for ~80 hours on PS5 and it never crashed once. How is it possible for two users to have so vastly different experiences with the same product (not asking you specifically, just throwing this into the room, it's so weird )
 
One of the most important videos DF has put, really good on them to pick this issue, while I generally do find DF a bit pretentious, I applaud them for digging up old games and telling the consumer how bad it still runs, it's not fixed. Really important in this age where publishers don't give a fuck if you have low-end or medium specs.

Also this is imo not on Bethesda, they did not make the remaster, it was a contract studio. I think the contract ended and so patches or any fixes have stopped. That being said, it's a good game, very nostalgic and a really beautiful remaster. If you can run it*, I totally recommend getting this.

*: you need DDR5 RAM sticks! 16GB and above + a GPU which can do framegen because CPU stutter in UE5 openworld games are smoothed out using framegen and GPU load reduced as well and honestly the game runs and looks gorgeous even on medium with software lumen + SSR. I get around 80-100 fps outside and 120-140 fps inside caves, houses on a RTX 4070 mobile with 32GB DDR5 RAM, using framegen and DLSS Quality at 1440P.

Of course it's on Bethesda. Or whoever the publisher is. It's their responsibility to oversee the final product.
 
That's so crazy because I played for ~80 hours on PS5 and it never crashed once. How is it possible for two users to have so vastly different experiences with the same product (not asking you specifically, just throwing this into the room, it's so weird )
Yeah, I play the Gamepass version on PC, zero crashes. And I play it on a 60hz TV without VRR, so no masking fps dips here.
It has never been as bad as people online say. Some make it sound like it's unplayable.
What's the deal?
Is there a specific spot where you can repeatedly reproduce bigger problems? Or is it a late game problem? Builds up over time? I haven't finished it yet, I guess I'm 75% through the main quest.
 
Bethesda didn't bother to fix the Fallout 4 next gen update for 18 months and that was just using their Creation Engine, Oblivion Remastered uses Unreal as well, which the modding community cannot help with on their own,, i don't see them fixing anything to be honest, but they should!.
It's worse because any game before Skyrim uses Gamebryo, which is much more unstable. What modders have done with New Vegas is incredible.

I'm surprised it runs at all really. I had a great time but I have a pc with a 9070XT so appreciate that my experience may have not been the norm.
 
That's so crazy because I played for ~80 hours on PS5 and it never crashed once. How is it possible for two users to have so vastly different experiences with the same product (not asking you specifically, just throwing this into the room, it's so weird )
Can only tell you on PS5 Pro the quality mode makes me almost vomit (the entire screen becomes a blurry mess if you turn the camera), SSR are hilariously broken if you turn them on (sword reflecting on the entire lake from afar), and in performance mode you still have plenty of objects exhibiting motion artefacts and ghosting due to whatever temporal accumulation tricks they are running and this is on top of the crashes many other users are experiencing.
 
Okaay Ok GIF by MOODMAN

I am still playing it. Dope game (on PC with mods). Probably the least buggy Bugthesda release I have experienced. Comparatively, Skyrim on PS3 still haunts me.
That was indeed a shocker after 🤣 Oblivion PS3 which beat the Xbox 360 version graphically too and it was rare for early cross platform releases (but it was the port NOT done by Bethesda… unlike Skyrim).
 
It's worse because any game before Skyrim uses Gamebryo, which is much more unstable. What modders have done with New Vegas is incredible.

I'm surprised it runs at all really. I had a great time but I have a pc with a 9070XT so appreciate that my experience may have not been the norm.
Yeah agreed, i can't play New Vegas without mods, they have done a great job with NV, Vanilla is no longer an option for me after what they have done.

As for Oblivion Remastered, even though it was the game that made me a Bethesda fan and got me into modding their games, if they don't fix it, i'm not going to buy or even play it if it gets given away at some point in the future, and it makes me concerned for the Fallout 3 remaster as well.
 
I enjoyed the game and even got the platinum, but that doesn't make up for how pisspoor this game was on PS5. By far, the most crashes I've ever had from any game on console.
I take it you didn't play Cyberpunk on base PS4 (well, Pro in my case, but same difference) at launch? One could always tell - "oh now I'm driving too fast apparently, she's starting to crash right now, better do a save". Like every 20 minutes or so.
 
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Optimization aside (still stutterfest with temporal smearing), game is still riddled by progression-blocking bugs, cumulative save data crashes and even good old softlocks from 2006.

The support for this Remaster is simply diabolical and EA or Sony probably would've been eaten alive for it.
 
The fact they improved xbox performance in first weekend, but havent done anything with ps5 is diabolical
 
creation + unreal 5
match made in tech heaven.
who even thought this mess is salvageable in first place. they made their highway robbery with the shadow drop before people can learn about technical issues and never looked back
 
Weirdly just checked this out on the steam page (I'd bought it day one but uninstalled due to poor performance) after reading the new patch notes for crimson desert, someone commented that the patches are thick and fast, unlike Oblivion

And yeah, they seriously haven't touched it since :messenger_tears_of_joy:

I doubt I'll be buying much else from Beth going forward. They seem a tad lost :unsure:
 
I doubt I'll be buying much else from Beth going forward. They seem a tad lost :unsure:
Technically Remaster is handled by Virtuos and not Bethesda, MS/Beth just chose not to bother spending money on post-launch support, thats' all.

And it's working for them, we saw people defending this shit even in this very thread.
 
Technically Remaster is handled by Virtuos and not Bethesda,
true :unsure:

MS/Beth just chose not to bother spending money on post-launch support, thats' all.
And even true er ra rer :unsure:

And it's working for them, we saw people defending this shit even in this very thread.
Yeah I noticed that :messenger_tears_of_joy:

I'll just stick to giving them a swerve for now. I have a strange, utterly unfounded, suspicion that we've seen the best from them.
 
I take it you didn't play Cyberpunk on base PS4 (well, Pro in my case, but same difference) at launch? One could always tell - "oh now I'm driving too fast apparently, she's starting to crash right now, better do a save". Like every 20 minutes or so.

Nah.....played Cyberpunk on PC thankfully, but even that wasn't very pleasant at launch.
 
That's so crazy because I played for ~80 hours on PS5 and it never crashed once. How is it possible for two users to have so vastly different experiences with the same product (not asking you specifically, just throwing this into the room, it's so weird )

The problems with the game crashing are well-documented so they are not isolated incidents. Why wasn't your game affected? No idea. Just one of the lucky few, I guess.
 
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I was hopping Bethesda and Virtuous would fix their game before buying it, but I guess I'll just forget about it and go play something else.
 
I was hopping Bethesda and Virtuous would fix their game before buying it, but I guess I'll just forget about it and go play something else.
You're a smarter man than I am. I pretty much bought it the minute it was available. Do I regret it? I wouldn't say that. I still put 120 hours into the game (1000+ in Oblivion), but looking back, I wouldn't have bought it, especially for the message it sends to publishers that we're suckers who just blindly throw away our money.

What is their incentive to ensure their next remaster has good performance and fewer bugs? Kindness? Lol.
 
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I enjoyed the game and even got the platinum, but that doesn't make up for how pisspoor this game was on PS5. By far, the most crashes I've ever had from any game on console.

I wonder why crashes became so apparent recently on PS5. Yesterday I launched Jedi Survivor and it crashed to "desktop" after 5 minutes. People reported many problems with Crimson Desert and other games.

This was pretty much not happening PS3 and I think it was rare on PS4 as well.
 
You're a smarter man than I am. I pretty much bought it the minute it was available. Do I regret it? I wouldn't say that. I still put 120 hours into the game (1000+ in Oblivion), but looking back, I wouldn't have bought it, especially for the message it sends to publishers that we're suckers who just blindly throw away our money.

What is their incentive to ensure their next remaster has good performance and fewer bugs? Kindness? Lol.

I'll think twice next time, but honestly I wasn't expecting a remaster of a game this old to have so many problems. Foolish, I guess, considering it is still a Bethesda game at its core.

I wonder why crashes became so apparent recently on PS5. Yesterday I launched Jedi Survivor and it crashed to "desktop" after 5 minutes. People reported many problems with Crimson Desert and other games.

This was pretty much not happening PS3 and I think it was rare on PS4 as well.

Not really aware of widespread problems like there have been with Oblivion.
 
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Recall everyone thought the shadow drop was just them being bros. In reality, it was the only chance they had at recouping on the steam pile of code grease those unexperienced Indian guys worked so hard on.
 
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Weirdly just checked this out on the steam page (I'd bought it day one but uninstalled due to poor performance) after reading the new patch notes for crimson desert, someone commented that the patches are thick and fast, unlike Oblivion

And yeah, they seriously haven't touched it since :messenger_tears_of_joy:

I doubt I'll be buying much else from Beth going forward. They seem a tad lost :unsure:
I can understand games not receiving patches when they bomb and the studio goes under. But Bethesda has the money!
 
They made sales, they dont care and theyll do the same with Fallout 3, half-ass it to some shitty ass remake company and ppl will still consume like a bunch of sheep. Dont worry the new Elder Scrolls will be jut as shit as Starfield, but as long as they get sales, they'll never bother making good shit. Bethesda is pretty much dead as a gaming company.
 
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If you need to go to third party websites and do loads of tweeking to get it running somewhat acceptably then that's not acceptable in my book.
So if you can do something to make it better and you don't do it despite being told to do it, just look at how crappy it is? Congratulations!

Of course, everyone does it the way they want.
 
So if you can do something to make it better and you don't do it despite being told to do it, just look at how crappy it is? Congratulations!

Of course, everyone does it the way they want.
I expect the product to work as expected out of the box. Crazy eh?

Whether its possible to stick some band aids on myself is irrelevant. Customers should not have to do that.

Imagine if you bought a car from the manufacturer but had to do some work on it to get it running correctly. Have some standards.
 
One of the most important videos DF has put, really good on them to pick this issue, while I generally do find DF a bit pretentious, I applaud them for digging up old games and telling the consumer how bad it still runs, it's not fixed. Really important in this age where publishers don't give a fuck if you have low-end or medium specs.

Also this is imo not on Bethesda, they did not make the remaster, it was a contract studio. I think the contract ended and so patches or any fixes have stopped. That being said, it's a good game, very nostalgic and a really beautiful remaster. If you can run it*, I totally recommend getting this.

*: you need DDR5 RAM sticks! 16GB and above + a GPU which can do framegen because CPU stutter in UE5 openworld games are smoothed out using framegen and GPU load reduced as well and honestly the game runs and looks gorgeous even on medium with software lumen + SSR. I get around 80-100 fps outside and 120-140 fps inside caves, houses on a RTX 4070 mobile with 32GB DDR5 RAM, using framegen and DLSS Quality at 1440P.
This is absolutely on Bethesda. They picked the studio (probably as cheap as possible), they setup development milestones, they accepted the release.

And they didn't provide funding for patching. This shit show is 100% the fault of House of Todd.

And yes, the game looks still to be borked. Folks shouldn't be so accepting of such shoddy work from such a well funded company. This ain't an indie studio.
 
So if you can do something to make it better and you don't do it despite being told to do it, just look at how crappy it is? Congratulations!

Of course, everyone does it the way they want.

If you have to fix the game yourself then it doesn't "work fine".

Stop gaslighting man.
 
The fact they improved xbox performance in first weekend, but havent done anything with ps5 is diabolical

You know what .. that probably explains why I had a pretty decent experience with the Xbox version, it's the only one that got something worth of an improvement update and the VRR + LFC goes a long way mitigating a lot of the drops.

When I read people posting their terrible experiences, constant crashes like Topher Topher 's, I just simply can't relate cause that wasn't my experience at all.
 
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This is absolutely on Bethesda. They picked the studio (probably as cheap as possible), they setup development milestones, they accepted the release.

And they didn't provide funding for patching. This shit show is 100% the fault of House of Todd.

And yes, the game looks still to be borked. Folks shouldn't be so accepting of such shoddy work from such a well funded company. This ain't an indie studio.

Of course this is on Bethesda. lol.....what is going on in this thread man?

You know what .. that probably explains why I had a pretty decent experience with the Xbox version, it's the only one that got something worth of an improvement update and the VRR + LFC goes a long way mitigating a lot of the drops.

When I read people posting their terrible experiences, constant crashes like Topher Topher 's, I just simply can't relate cause that wasn't my experience at all.

Doesn't mean the problems are not real
 
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If you have to fix the game yourself then it doesn't "work fine".

Stop gaslighting man.
I understand the part that if there's nothing to do on console.

If the fix requires minimal follow-up and I can do it, then I'll just do it and enjoy the game. From then on, I can't scold, I just play with it.
 
If you have to fix the game yourself then it doesn't "work fine".

Stop gaslighting man.
Sick of crappy products. A few bugs here and there I can tolerate but this is remake of an old title. It should run like butter.

Makes it even worse that they can't even be arsed fixing it. Shows you what they think of their customers.
 
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