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Saros |OT| The King in Yellow

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Fucking lol at the Repeater Crossbow! It like 3 of Returnals most OP weapons rolled into one!

So Housemarque thought they would take the Dreadbound but make it useful at all ranges then add poison and then Replicating Rockets! Why stop there might as well add Portal Beam😂😂. Not to mention the Dispirter is basically Portal Rot.

I thought Saros was about as Difficult as Returnal but maybe not after this😂
 
Well, that was frustrating. I get a new weapon, some bullshit called Chakram Disc Spinner. It sucks dick. Makes no sense. Does no damage even at level 47 and i was forced to give up my Godly Repeater Crossbow for it. Was pretty much forced to go with this retarded weapon to the boss fight, and for some reason the boss fight;s health bar wasnt really moving with this shit fucking excuse for a weapon. Died after dodging non stop for what felt like 15 minutes. so dumb.

you just cant take away the player's weapon so late in the game.
 
Well, that was frustrating. I get a new weapon, some bullshit called Chakram Disc Spinner. It sucks dick. Makes no sense. Does no damage even at level 47 and i was forced to give up my Godly Repeater Crossbow for it. Was pretty much forced to go with this retarded weapon to the boss fight, and for some reason the boss fight;s health bar wasnt really moving with this shit fucking excuse for a weapon. Died after dodging non stop for what felt like 15 minutes. so dumb.

you just cant take away the player's weapon so late in the game.
This exact thing happened to me today. The game forces you to pick the Chakram up to open a gate to progress and dispossess your currently equipped gun. I was so pissed.

Also, I'm just now learning about Attribute Volatility. Sounds like you might of had Resilience → Arrogance.

Per GamingBolt
Attribute Volatility, which lets you break the cap on different stats, allowing something like Integrity to go much higher than intended — but with drawbacks. The three volatility states and their penalties:

  • Resilience → Arrogance: Makes it so you cannot see the health of any hostiles. This includes bosses — during fights you will see a gray bar that does not drop. GameRant
  • Command → Ignorance: Reduces the visibility of the corruption effects on Arjun's Soltari armor. GameRant
  • Drive → Negligence: If you die during the current cycle, you will lose all of your Lucenite regardless of any nodes unlocked in the Armor Matrix. No exceptions.
 
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Got this out of the way, should be able to wrap up and plat this evening:

wLt7lfEtQMF9stFe.jpg


Decided to start a new save file from scratch in Returnal and do it all over again, the game is so good. Will make a longer post on my overall thoughts on Saros and why Returnal is the superior game too 👌
Got this out of the way, should be able to wrap up and plat this evening:

wLt7lfEtQMF9stFe.jpg


Decided to start a new save file from scratch in Returnal and do it all over again, the game is so good. Will make a longer post on my overall thoughts on Saros and why Returnal is the superior game too 👌
Nice one my guy, which biome did you tick that off in?
 
Well, that was frustrating. I get a new weapon, some bullshit called Chakram Disc Spinner. It sucks dick. Makes no sense. Does no damage even at level 47 and i was forced to give up my Godly Repeater Crossbow for it. Was pretty much forced to go with this retarded weapon to the boss fight, and for some reason the boss fight;s health bar wasnt really moving with this shit fucking excuse for a weapon. Died after dodging non stop for what felt like 15 minutes. so dumb.

you just cant take away the player's weapon so late in the game.
lol I had the same experience as you last night. Went from a sexy repeater crossbow with busted power synergy with unlimited prominence shots that vacuum bullets to ....THAT THING.

It felt like such a bad time to introduce a new weapon, and honestly the experience put me off wanting to pick that gun up when it drops altogether.
 
Its a fantastic game. A bit on the easy side, but if you liked Returnal, you should get it asap.
9,5/10 for me, and only beaten by Resident Evil 9 so far this year.
I agree with you. It's one of the best games on the PS5 and was worth the day 1 purchase. Saros just looks and sounds amazing on the screen and is so much fun to play.

I think they truly did improve on Returnal's overall formula. The built in difficulty modifier was interesting to use and felt flexible enough. I need to run through the game again without modifiers to get a real feel for the overall challenge as I had opted to take off the item curses, and while I really liked not having to juggle an extra layer of choices, I do wonder how much I shot myself in the foot with that on in terms of making the experience easier than intended. Will definitely start a clean slot and replay it with the intended challenge.

I liked Saros' story. I do feel like Returnal had a much better story and the bosses stuck with you longer however. Legion was my only real roadblock and that was 3 runs to beat.

While I have preferred Biome's, none of them where particularly annoying ( Maybe the 2nd one, because there are no shortcuts). That's quite a feat in itself.
 
I have pity for the people trying the chackram weapons at low level and thinking they were shit when in reality they are the most broken weapons in the game.

The one that i thought was actually shit, the reaping chackram, is actually the most op shit in the game, ALL enemies just pop like balloons and boss melts in less than a minute, third boss lasted exactly 5 sec, didnt had even the time to leave his initial position and 4th boss went down in less than 30...without even using power weapons...

No idea how this passed the betatesting tbh...
 
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Well, that was frustrating. I get a new weapon, some bullshit called Chakram Disc Spinner. It sucks dick. Makes no sense. Does no damage even at level 47 and i was forced to give up my Godly Repeater Crossbow for it. Was pretty much forced to go with this retarded weapon to the boss fight, and for some reason the boss fight;s health bar wasnt really moving with this shit fucking excuse for a weapon. Died after dodging non stop for what felt like 15 minutes. so dumb.

you just cant take away the player's weapon so late in the game.
That thing is the second most busted weapon in the game :lollipop_squinting:

Pick one with good perks and learn how to use it and it's gonna make feel the repeater like a toy for special kids...
 
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I have beaten Shepherd in one try, I think I was overpowered. I had almost everything at max, my powerlevel got corrupted because I had to many points (or whatever). I find the best weapon to be the Repeater Crossbow, it just melts everything from a far. Love it.

I went back after beating Shepherd to the passage because I had 116K so didnt want to lose it but I regret it now :( I should have gone further.
 
Well, that was frustrating. I get a new weapon, some bullshit called Chakram Disc Spinner. It sucks dick. Makes no sense. Does no damage even at level 47 and i was forced to give up my Godly Repeater Crossbow for it. Was pretty much forced to go with this retarded weapon to the boss fight, and for some reason the boss fight;s health bar wasnt really moving with this shit fucking excuse for a weapon. Died after dodging non stop for what felt like 15 minutes. so dumb.

you just cant take away the player's weapon so late in the game.
To be honest I think this is a pretty funny troll on the devs part!
 
Alright, any tips for the King? I haven't had trouble with any of the other bosses (most defeated on the first try, a couple took two or three tries), but the King is kicking my butt :messenger_grinning_sweat: I don't like that I don't have second chance. :pie_unamused: I did disable second chance in modifiers to get a couple extra points since I can't use it anyway, but I just can't avoid enough hits. I keep dying in the third phase.
 
That thing is the second most busted weapon in the game :lollipop_squinting:

Pick one with good perks and learn how to use it and it's gonna make feel the repeater like a toy for special kids...
Depends on the perks. I just got the Myriad Chakran and it blades that return much faster so you can continue spamming them. the one i got the first time was level 47 with five perks and absolutely useless against the Shepherd who is much farther away which means the blades take forever to return.

i think the game is not balanced well in biome 4 and 6. i went through both and got just 5 artifacts. This happened multiple times. I couldnt even beat the biome 4 boss because my repeater was low level and i had no artifacts to bump up my power recharge.

after dying a couple of times to him, i started at biome 3 and was able to beat the biome 4 boss with a Myriad Chakram pretty easily.

What is the best shotgun? I find that none of the shotguns are good against bosses.
 
Whats the verdict? Buy at full price or wait a bit?
Day one. Much better game than Returnal thanks to its leveling up mechanics. its still rather bare bones compared to say hades, but its much more fun because well, its a third person shooter.

story isnt nearly as interesting as the first game which at least had a couple of cool scenes even if they didnt make much sense in the end. its by far the weakest part of the game. but the gameplay is top notch. its a must play if you liked returnal.
 
Depends on the perks. I just got the Myriad Chakran and it blades that return much faster so you can continue spamming them. the one i got the first time was level 47 with five perks and absolutely useless against the Shepherd who is much farther away which means the blades take forever to return.

i think the game is not balanced well in biome 4 and 6. i went through both and got just 5 artifacts. This happened multiple times. I couldnt even beat the biome 4 boss because my repeater was low level and i had no artifacts to bump up my power recharge.

after dying a couple of times to him, i started at biome 3 and was able to beat the biome 4 boss with a Myriad Chakram pretty easily.

What is the best shotgun? I find that none of the shotguns are good against bosses.
Shotguns get much better when you get the power of melee-teleporting to stunned enemies, until you get that, it is a dangerous playstyle that imo is not worthy, but it is fun.

Generally, the annihilator is considered the best because it can stun like the others but it has the granade alt-fire that should demolish groups.

But yeah against bosses that cant be stunned they are a bit crap if you cant get close.

Weapons are all about perks but i'm telling you, all the chakram weapons left the repeater in the dust with the right perks, reaping chakram is absolutely disgusting.

When you get one with at least 3-4 good perks, ignore the explanation of the weapon, keep pressing the alt-fire and just spam r2 as fast as you can, you are not gonna believe your eyes...it work even faster if you press l2 and r2 fast with some rythm but i melted bosses even with "slowest" method that is still way faster tyan any other weapon.

Repeater may be the safe choice in a room where you have a cover because you can just spam the altfire on the ground and the homing bullets are gonna do the job, but is that a fun playstyle for you?

I always start from the first biome so i never have problems getting super strong.
 
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Having blasted through most of the game I've hit a real wall with the King. I'm considering using some carcosan modifiers, much to my disappointment and eternal shame.
 
Anyone experiencing a bug when fighting Shepherd? His life bar/hits dont show. Just lost my 2nd faceoff with him. Just strange, I destroyed him on my first try yesterday.
 
Depends on the perks. I just got the Myriad Chakran and it blades that return much faster so you can continue spamming them. the one i got the first time was level 47 with five perks and absolutely useless against the Shepherd who is much farther away which means the blades take forever to return.

i think the game is not balanced well in biome 4 and 6. i went through both and got just 5 artifacts. This happened multiple times. I couldnt even beat the biome 4 boss because my repeater was low level and i had no artifacts to bump up my power recharge.

after dying a couple of times to him, i started at biome 3 and was able to beat the biome 4 boss with a Myriad Chakram pretty easily.

What is the best shotgun? I find that none of the shotguns are good against bosses.
Annihilator shotgun. Grenade Launcher combined with recuperation and Broadside make it a beast for clearing mobs and Alphas.

It's a bit naff at lower levels but a monster later on although still worked terribly for me against legion.

Eruptor handgun is becoming a favourite of mine. Super Satisfying on the adaptive triggers.
 
Have you read the book The King in Yellow? It's inspired by that book and designed to be vague and drive the reader insane. It's not based on whatever Sunshine is.
Yeah that book ends with a bunch of reasonably happy romantic adventures. Housemarque should have followed it more closely.
 
I am pretty sure the game is broken right now. I cannot get any artifacts to save my life. just did a three biome run from 4-6 and had a total of six artifacts. the game just keeps giving me redraw keys or weapons.

Weapon pool has also been ruined by the dumb chakram weapons. i have gone two runs without a repeater crossbow.

Sitting on 85k cash that i cant spend because everything is maxed out except for the blue things which are very hard to come by. i finish each round with just 3. basically, ive completely stopped making progress 20 hours in.

Edit: Turns out i was sitting on that much cash because i had beaten shepherd but never unlocked his skill tree. Went back to it after finally beating the Priestess and went from around level 75 on all my attributes to level 125 thanks to the 150k or so orbs i was sitting on.

The artifacts still wont spawn in biomes 4-6 though. It's just weapons and redraw items, lots and lots of redraw items. whats weird is that its not the case in biomes 1-3. Final biome is the same. Got to the final boss after doing every single area in that biome, and had just 2 artifacts.
 
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Can you go trough all Biomes and then fight
The King
at full strength? Or is it always return to passage and lose everything and enter
the yellow shore

I was at full strength beaten a certain boss and automatically came back to passage and lost everything. I was fighting him but was only lvl 25 when I entered
 
I've been pretty enamoured by MS FS in VR so hadn't given Saros a proper go until last night.

I've gotten to a point where I'm fully upgraded up to the 2nd boss. The 2nd biome was kicking my arse for a time, but that was because I was stupidly trying to complete the whole thing under the eclipse, rather than completing the first area normally.

I've reached the 2nd boss 3 times now and I'm getting pretty close to beating it. It's easy to get flustered when there are different coloured bullets all over the shop and you're bouncing around like a jack rabbit on those pads!

Anyway, I'm loving the game - there's nothing else quite like it, other than Returnal of course.
 
Yeah that book ends with a bunch of reasonably happy romantic adventures. Housemarque should have followed it more closely.
It's a collection of lightly connected stories so it would be difficult. Most people found anything after The Demoiselle D'Ys boring and a stark contrast to earlier stories though.
 
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Can you go trough all Biomes and then fight

No, you have to do it the hard way. Funny I actually beat him on my first attempt and I had the debuff that hides health bars lol, was using Onslaught Rifle. The only thing you can really do if your struggling is unlock as many things as you can in the skill tree, good luck.
 
No, you have to do it the hard way. Funny I actually beat him on my first attempt and I had the debuff that hides health bars lol, was using Onslaught Rifle. The only thing you can really do if your struggling is unlock as many things as you can in the skill tree, good luck.
Are you sure? So you basically always fight him "fresh"? How could you have debuff if evrything resets?
 
Are you sure? So you basically always fight him "fresh"? How could you have debuff if evrything resets?

lol, once your base stats are high enough (I had pretty much the entire skill tree unlocked through runs where I was taking in 250K+):

aC8yCL9AAoK7SttV.jpg


Then you take the risk of overloading your stats and taking a permanent debuff for that run. These are Arrogance, Ignorance and Negligence. Arrogance is the one that hides enemy health bars, here is the vid I recorded beating the King with that debuff active:

 
Alright, any tips for the King? I haven't had trouble with any of the other bosses (most defeated on the first try, a couple took two or three tries), but the King is kicking my butt :messenger_grinning_sweat: I don't like that I don't have second chance. :pie_unamused: I did disable second chance in modifiers to get a couple extra points since I can't use it anyway, but I just can't avoid enough hits. I keep dying in the third phase.
The King took me the most tries of any of the bosses.

For me, the difference was trying out a Repeater Crossbow after beating my head against him with the Smart Rifle. Also watching someone else's gameplay to see the King's moveset without fear of dying so I could actually absorb the information
 
I beat the king using the cabin bomb. Poor guy didn't stand a chance. I would've felt bad if it were not for him removing my second chance ability.

Still need to see the true ending. I really don't like the way they tell these stories. I still have no idea what's going on.
 
Really disappointed in this game compared to Returnal, unfortunately.

- Without the challenge, the roguelike structure becomes tedious quickly. I'm not really invested in the upgrades I'm getting because there's no real challenge to begin with. It's not exciting to make something that's already easy even easier.
- Poor weapon variety, they essentially all play the same way with you using the secondary fire from a safe distance and then the primary fire when enemies are close and you are moving a lot.
- They somehow decided to make the story more present than Returnal even though it's way worse. Just thoroughly boring characters that never shut up.
- It's really a shame that, instead of adding gyro aiming or MKB support for a mode where you actually have to aim, both those options are unsupported and the game just aims for you. This was less of a problem in Returnal because the game was still quite challenging even with the auto-aim, but here it stands out more as your brain starts looking for a challenge fast.

It's really a shame, Housemarque essentially caved on their own vision in an effort to make the game have a broader appeal, but it doesn't look like it worked out for them in a commercial sense either so far. I hope Sony does not close them, and they believe in themselves more in the future to put out a game at Returnal's quality.
 
I beat the king using the cabin bomb. Poor guy didn't stand a chance. I would've felt bad if it were not for him removing my second chance ability.

Still need to see the true ending. I really don't like the way they tell these stories. I still have no idea what's going on.
I stopped playing after beating him once, the story is so crap that i give 2 fucks about the secret ending...

Wtf is a cabin bomb tho?
 
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So I have a really long history with Returnal, (I have a RTTP on here somewhere going through it) and yes I'm a masochist and bought this too, only for it to be much easier! And thats without the Modifiers, which make is sooooo easy that I turned them off
 
Been playing the game whenever I can over the past week. As a massive fan of Returnal, I am having a good time. Just beat the 4th boss. That Housemarque magic and polish is there although there are defintiely a few cons compared to the previous game.

Firstly, the artstyle hasn't grabbed me as much this time around. While visually very pretty, I think that they're all much brighter in comparsion to Returnal which makes them feel more flat? Less atmospheric in general.

I am liking the skill tree and meta progression features but it does feel that this will in the long run reduce the replayability.

Similarly, not having any levelling progression of the gun features removes a lot of the incentive to try out different guns. Finding myself sticking to one gun type (smart rifle). Generally the focus seems to have shifted to using the power attack rather than relying on the guns themselves.

Most of the guns so far feel a bit samey, the ones in Returnal felt more distinct from each other.

The shield feels like it is slowing the game down. The fact that there is a delay to equipping the shield means it's not really meant to be used in a reactive sense.

Mapping the sprint button to same as dash feels odd.

Finally, while it still poses a challenge, it is a lot easier than Returnal. I died a few times on the first boss but for 3rd and 4th I killed them on the first try.

Really loving my time with the game but overall the story and difficulty feels paired down compared to Returnal. Have a hard time seeing myself obsess about this game as much as I did for Returnal. I do hope the changes they made makes it reach a wider audience though.
 
The only boss giving me problems is The King
the second encounter
and I dont know why.
Same. I even added extra damage modifiers and he just tanks all damage. whats frustrating is that i beat him, but ended up punching him to trigger the QTE which shows the same ending again. Not the true one. So dumb. Why even give that as an option.

Have wasted 6 runs on him so far. I hate that the level is so short which means i cant really go in with my favorite weapons and assualt rifles dont do anything to him.

I will try some defensive modifiers to tank more hits. but i ended up just watching the true ending on youtube after failing the 6th time.
 
On Biome 6. Just got the Chakra weapon which is supposed to be OP but I"m not seeing it. I guess maybe I need better perks. It does do massive damage though.
 
On Biome 6. Just got the Chakra weapon which is supposed to be OP but I"m not seeing it. I guess maybe I need better perks. It does do massive damage though.
Yeah you need good perks on the chackrams for them to be godly.

I Think you discover the ripsaw first, for that one you want the perk that shoot all discs at once, the one that improve the damage while the disc are inside the enemy, the damage over time perk and the perk where the disc split to other targets when they hit something.

For the ripsaw to be good you need almost all of these perks to offeset the fact that is not a shot and forget type of weapon but a more involved one.
 
Defeated Architect and game is..... Easy and borning for me....

I am big Returnal fan, I love that game so I bought Saros and for me Returan is much better game!
Atmosphere, music, UI, Selene, interaction...

This is not how you make sequel in my opnion.

And why put those conversations with crew members in third person? Cardboar characters with no emotions and stiff Arjun looking like statue? OK, OK, its "about gameplay", but first party game and that looks so bad!
 
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Defeated Architect and game is..... Easy and borning for me....

I am big Returnal fan, I love that game so I bought Saros and for me Returan is much better game!
Atmosphere, music, UI, Selene, interaction...

This is not how you make sequel in my opnion.

And why put those conversations with crew members in third person? Cardboar characters with no emotions and stiff Arjun looking like statue? OK, OK, its "about gameplay", but first party game and that looks so bad!

I had an easier time with Returnal honestly. Once I got past the first Biome I was able to cruise through the game. Once I got that Spider web gun I almost never died at all. I beat like 3 or 4 of the Returnal bosses on the first try but I haven't been able to beat any of the bosses in Saros in 1 try.
 
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So finished and epilogue done, a fantastic game, not as good as Returnal and I can see how the easy modifiers break the game completely but yea

I'm not bothering with the Platinum though, just tedious stuff in there
 
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