I have no idea if the person is trustworthy but here is the entire thread for those that don't deal with twitter (or have it blocked at work).
- The camera perspective is very similar to Resident Evil 2 Remake, but character movement feels more refined, including weapon handling.
- After trying a small prison section, zombie encounters felt much tougher. Zombies require multiple shots to go down and some areas can suddenly become crowded with groups of zombies. Taking damage feels similar to RE2 Remake, but improved overall.
- The prison area is slightly more interconnected, featuring locked doors that require specific items to open. There are also brand-new cutscenes.
- Some locations are extremely dark. Players who struggle with darkness or horror may want to stay close to light sources, as large numbers of zombies can appear in these areas.
- Inventory management and resource organization remain part of the game.
- Weapon switching works similarly to RE2 Remake
- Parts of the environment are now interactive.
- Puzzles are still present, including both classic puzzles and newly added ones. The prison section requires some problem-solving to obtain certain items.
- Backtracking is still in the game, but it reportedly isn't frustrating.
- Zombie behavior and movement have been improved and new gameplay mechanics have been added.
- Tyrant's appearances and positioning have been altered slightly.
- According to recent information, Steve has a larger role that in the original game, with more cutscenes and gameplay segments.
- Alfred's character has been significantly improved while still maintaining his classic personality. The same applies to Alexia. Some outfit designs have also been adjusted.
- Claire and Steve's first meeting has been changed slightly.
- The prison area is more difficult that in the original game, but it isn't considered the hardest section. There are other areas that may challenge players even more.
- The game places a heavy focus on story, characters and world-building details.
- There are multiple Easter eggs throughout the game
- Claire and Leon reportedly share more dialogue and additional story details
- This is not an action-focused game. It is a pure survival horror experience, with some locations leaning into psychological horror.
- Nothing has been removed from the game. Content has simply been reworked and some events or items have been relocated
- Dual-wielding weapons is still included
- There is no progression system similar to Resident Evil 4. The overall structure is said to be much closer to Resident Evil 2 Remake.
- Zombies do not appear in large groups everywhere; this only happens in specific locations.
Bonus:
- The community will probably be divided into two groups regarding Chris's new appearance.
- Personally, I think he looks great, although he appears younger than expected.
- Don't worry, he's still Chris
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Sounds good. I have my doubts about Alfred being the same fruit loop though. Maybe the "significant improvements" will be a slower descent into loopiness instead of going ham right out the gate.