Sounds like this didnt help
South of Midnight reached an all-time peak of 1,436 concurrent players on Steam
We happy PHILLWe happy few.
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tbf my understanding is that a lot of those little games from that period didn't cost very much to make. Like also Massive Chalice and Hack n' Slash (which was actually a cool game imo)Starbase df 9 or whatever that was called says hi.
Although I think that was before their MS days.
Edit : Spacebase df9
Some people hate on the Steam concurrent players threads failing to realise how valuable it is.Sounds like this didnt help
South of Midnight reached an all-time peak of 1,436 concurrent players on Steam
tbf my understanding is that a lot of those little games from that period didn't cost very much to make. Like also Massive Chalice and Hack n' Slash (which was actually a cool game imo)
That sucksThey wanted to make a space station dwarf fortress with this.
But then, they abandoned it suddenly nowhere near complete and bug ridden after taking people's money and making promises. It got a major spanking for that.
Nothing confirmed solid as of yetSince this happened yesterday has this been confirmed anywhere or just another for real this time type of rumor?
That's pretty much what I was getting at. I think Xbox is about to become what Activision was, a bunch of teams working on the biggest sellers and maybe a few mid-tier games for game pass fodder, unless it's cheaper to just make deals for game pass filler stuff.Obsidian in the recent past has refused to develop games with more than 100 people. They like working on smaller projects. But that is why both Avowed and The Outer Worlds 2 are super average. Obsidian could actually make a good game if they dedicated the full resources of the studio
Microsoft needs to put a gun to their head and tell them to develop a proper AAA Fallout game or else mass layoffs. Microsoft can't wait until 2035 for the next Fallout. It would be malpractice
For real.No idea why Microsoft bought them in the first place
The setting was really cool. I like games placed in the south (a reason why I also enjoyed the most recent Alone in the Dark). But South of Midnight is just not a fun game to play. You can even skip the fighting altogether to it's like the studio knew it wasn't fun.They had the chance to make a game with a setting that people like (samurais or zombies, for example). But they choose Southern US setting, which nobody cares.
Not sure I understand why studios get shuttered rather than just 'released'?
They shouldn't be buying up studios telling them to make gamepass games to just turn around and their jugular.
At least just release them instead of shutting down
The problem with all of this is once you start telling studios what to do talented people start to walk. Sure the people who can't afford to leave won't but the people who can and who matter will.Obsidian in the recent past has refused to develop games with more than 100 people. They like working on smaller projects. But that is why both Avowed and The Outer Worlds 2 are super average. Obsidian could actually make a good game if they dedicated the full resources of the studio
Microsoft needs to put a gun to their head and tell them to develop a proper AAA Fallout game or else mass layoffs. Microsoft can't wait until 2035 for the next Fallout. It would be malpractice
Lionhead was a prestigious studio that was responsible for one of the IP most closely associated with the Xbox brand.New CEOs are all happy news till like Phil they send Lionhead studios to hell... now Compulsion got Sharma'd
With all the hope they are entrusting Clockwork with... I can totally see inXile being closed in a year.
Yeah, I'm glad I waited to pick it up and was able to find out what it was before dropping money. I eventually tried it via Game Pass and found it incredibly boring.Yup. I was so excited for it based on the trailers. Bought it and almost immediately realized I was fucking baited. Hated this studio ever since.
What do you even mean by this?Not sure I understand why studios get shuttered rather than just 'released'?
What do you even mean by this?
It wasn't even a game pass filler. No one care to play itFree to your opinion, but aside from that think it is pretty clear the game had very little commercial appeal. It was Game Pass filler.
Yeah - I could have played this for free via PC gamepass, but it held no interest for me at all, and I'm partial to a shit game, having several hundred hours in Ark, and 7 Days to DieI just searched the story of South of midnight and this is what it said:
South of Midnight follows Hazel Flood, a young woman in the devastated, impoverished town of Prospero, Louisiana. After a catastrophic hurricane causes massive flooding, Hazel's home is destroyed and her mother, Lacey Flood, is swept away.
Setting out to rescue her mother, Hazel discovers that the storm has torn the veil between the material world and a shadowed, magical reality. She awakens ancient powers and becomes a Weaver—someone who can see the magical threads of the world, mend broken bonds, and heal the lingering traumas of restless spirits.
I mean that sounds absolutely fucking lame as hell for a "video game", it reads like a documentary on Peacock. I lately been thinking of the appeal as a kid and how exactly would this fucking stupid ass story even remotely be interesting to kids? What are these people doing that makes this trash? Good riddance, they need to be bagging groceries not making games.
It is better than Xbox losing 10's of millions of dollars greenliting games like Avowed or South of Midnight. Games that have very little chance of ever turning a profit. It is not financially feasible for studios like Obsidian to exist as isThe problem with all of this is once you start telling studios what to do talented people start to walk. Sure the people who can't afford to leave won't but the people who can and who matter will.
If Todd Howard doesn't want anyone else working on Fallout do you think he's just going to take MS telling him to F off laying down? They've already lost some of the talent at Bethesda as it is.
It has 76 on OC it hasn't great reviews even looking at the aggregate score, and don't even mention that this score is inflated due to game being woke garbageThe game has great reviews from both professionals and people who played it. If it didn't have mass appeal, that's Microsoft's fault for publishing it, not Compulsion for developing a great game.
Congratulations, you're predestined for an Xbox leadership position.No idea why Microsoft bought them in the first place
It has 76 on OC it hasn't great reviews even looking at the aggregate score, and don't even mention that this score is inflated due to game being woke garbage
Right when I saw the first trailer of South of Midnight I knew it would be a massive flop. I think everyone with a brain did. Phil or Booty or whoever greenlit these types of games, I think it was Booty who was in charge or 1st party studios, but whoever did it is a fucking moron in terms of their business sense.
Unless Tim Schaefer's game is a new Banjo or something, Double Fine should be next. What in the flying fuck were Keeper and Kiln?
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Congratulations, you're predestined for an Xbox leadership position.
South of Midnight realistically lost over $100 million. It took 6-7 (!!!!!) years to make and didn't even sell 250,000 copies.
They're luxuries for a publisher. It's an outdated reference, but when you are Disney and making gazillions of dollars in the 1990s with Lion King and all that you can afford to fund Miramax to put artsy shit out there that doesn't make any money. When you are struggling, they are the first to go.
If she keeps doing more based things like this (taking out the woke trash) then yeah my approval rating of her will definitely improve.
Oh come on. You just clumsily walk around for 4 hours as a light house. Some of the visuals were ok but that's about it.Keeper was freaking incredible.
Ya'll bitch about "no one taking risks" and "every game is the same" and "what happened to creativity in this industry" and then all rag on every game that actually tries to do something different.
It's so tiresome.
Oh come on. You just clumsily walk around for 4 hours as a light house. Some of the visuals were ok but that's about it.
That's not true at all. There's puzzles, exploration, story. It's in the same genre as a game like Journey or Sword of the Sea.