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[IGN] Where the Hell is Naughty Dog?

One man destroyed the entire studio. Incredible.

Not like intergalactic even if it was a 10/10 masterpiece will sell even in the leagues of say GTA6, CODMW4, or Zelda remake.

Yet this clown will have a cost about the same as GTA6.

Congrats to Sony and ND. Ruined everything.
Are you slow? You think Intergalactic cost the same to make as GTA 6?
 
Remember, Druckmann is the vidoe game god, you can't just accept it, you MUST embrace it.

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Brutal.
 
If ND's discussion wasn't constantly wrapped in 'Cuckman vs ambitious guy', I could reasonably have a discussion about this studio.

American leadrship and Bungie getting Factions 2 cancelled at the last minute is what happened to them cue the Twitter PR nonsense they put out about how they suddenly realized at the end that it would be costly to support it (lol).

So the output has become Rockstar level, without a live service hit generating revenue. And if Intergalatic flops (which it likely won't but if it does) then modern day Sony could do anything.

What an absolute waste of the second greatest dev in the world. Bungie ruined it and Sony didn't deserve this company.

Factions 2 cancellation is like Take two cancelling Gta online back in 2012. New generation wouldn't even know Rockstar today and GTA 6 would certainly not be as hyped.
 
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Absolutely no chance, did you not read the rest of my post? They do a teaser, then a gameplay reveal then release with usually a year between gameplay and release. And Wolverine looks like it was knocked together in a few years.
I read your whole post. Wolverine development started in 2018.

This game's been in development for about 6 years now. It's not unreasonable to assume a 2027 release window.

Playstation has been revealing games 2 years out from release for a while now. What they stopped doing was announcing release dates years away.
 
Are you slow? You think Intergalactic cost the same to make as GTA 6?
We don't know yet… Also, DEI employees are expensive AF. But looking how expensive the development of Concord was, Intergalactic 100% is going to be more expensive than that. Half of the GTA6 development cost is not out of the equation for a small fraction of the sales.
 
Sheesh... let them cook.

It's like people forget the last game they released was TLOUp2 in 2020. The coalition released gears 5 in 2019, and has taken 7 years to make a sequel... not a new IP... a sequel. 6 to 7 years is about right for a new AAA game release, even more so when it's a new IP.
Except Coalition co-developed Gears Tactics in 2020, released a significant engine upgrade for Gears 5 in 2021 for Xbox Series / PC and also released a significant story expansion for Gears 5 in DLC built with the upgraded engine version.

Meanwhile Naughty Dog rebuilt TLOU1 in TLOU2's engine in 2022.

Coalition will release its new game in 2026 while ND is nowhere to be found.
 
We don't know yet… Also, DEI employees are expensive AF. But looking how expensive the development of Concord was, Intergalactic 100% is going to be more expensive than that. Half of the GTA6 development cost is not out of the equation for a small fraction of the sales.

ND hasn't produced shit to offset the cost to:
-Fail a GaaS
-Poop sales for PC ports
-Working on IG

I imagine it's probably 70% of the cost of GTA6 this studio has flushed down the toilet at this point.
LOL I have no idea what yall are smoking up in here but please gimmie a hit of that Za too...

GTA6 development budget is upwards of 3 BILLION dollars and is regarded as the most expensive entertainment product in human history....

Intergalactic is not even close to that... what the hell are you talking about? lol
 
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LOL I have no idea what yall are smoking up in here but please gimmie a hit of that Za too...

GTA6 development budget is upwards of 3 BILLION dollars and is regarded as the most expensive entertainment product in human history....

Intergalactic is not even close to that... what the hell are you talking about? lol
The development cost of GTA6 is estimated to be between 1.5 to 2 Billion, not 3. Also half of that is around 750M - 1 Billion like i said in my comment about the Intergalactic development cost. If you really think that Intergalactic is going to cost less than 500M to make, you are smoking some good shit.
 
LOL I have no idea what yall are smoking up in here but please gimmie a hit of that Za too...

GTA6 development budget is upwards of 3 BILLION dollars and is regarded as the most expensive entertainment product in human history....

Intergalactic is not even close to that... what the hell are you talking about? lol
3 billion.

Source? Trust me bro.
 
is that the same one that we've all been riding on this entire generation?...
It's the top 2 / top 3 attraction in one of the most visited theme parks of Europe.

Pretty likely it already had more users than Uncharted Lost Legacy, and unlike the game will continue getting a few million users per year during years.

GTA6 development budget is upwards of 3 BILLION dollars and is regarded as the most expensive entertainment product in human history....
3 Trillions
 
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A 7-8 year dev period from a studio with 400-600 employees, for a new game that will more than likely be a linear 30-40 hour experience at most, is pathetic.
Lol... 400-600 is a wild spread.

Anyways, doesn't matter if it's a 10hr or 70hr game. What matters is how well it sells. And if you look at any ND game, you can clearly see why it takes them so long to make them.

And while it may be trending now to knock ND... I stand by the fact that they are yet to miss. They are a studio with GOTY pedigree, not a lot of studios can say that, and as such, to me, they at the very least deserve the benefit of the doubt. I sure as hell know that if I were a publisher, I would want to have two to four studios that can churn out games at a steady cadence, but I will kill for at least one studio with GOTY prowess and just give them free reign to do whatever they want.

Until they fuck up... properly. And ND hasn't fucked up..... yet.
 
Naughty Dog is Rockstar level at this point. They don't have to show shit because it's a given it will be good and will sell incredibly well for a single console release.
 
A 7-8 year dev period from a studio with 400-600 employees, for a new game that will more than likely be a linear 30-40 hour experience at most, is pathetic.
Is it ideal? No. Not even close. But point me to another studio making a new AAA IP at the level of quality Naught Dog works that is doing it in less time.
 
The dumbest move ever was cancelling your game that was 90% complete, based on one of the most popular TV shows, and very similar to Arc Raiders which itself the same month you cancel your game SOLD 10 MILLION COPIES!

Why? because some knob gobblers at Bungie told you to, so the game wouldn't steal any spotlight from there soon to be released turd of a game in the same genre.

Some 200 IQ shit right there. They should still take that 90% complete game, Arc Raiderify it, sit back count the money as it 4x the CCU of Marathon.
 
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I read your whole post. Wolverine development started in 2018.

This game's been in development for about 6 years now. It's not unreasonable to assume a 2027 release window.

Playstation has been revealing games 2 years out from release for a while now. What they stopped doing was announcing release dates years away.
Well unless they've changed their strategy for hyping their games then I suppose it could I just don't think so. I guess they'll do a gameplay reveal next year and release for next generation or cross gen 2028 but it could be longer.
 
Well unless they've changed their strategy for hyping their games then I suppose it could I just don't think so. I guess they'll do a gameplay reveal next year and release for next generation or cross gen 2028 but it could be longer.
I'd bet money on gameplay reveal near the end of this year. And a release next year.
 
Intergalactic reveal just felt like mishmashed general X-illennial interests. Space ships. Han Solo vibe. Jordans. Porsche. Smirking. Boom bap hip-hop. Like Druck just winged it on the set of TLOU and sent it to the boys doing the actual work to try and carve a game out of it.

I want to know if there was a gameplay concept before there was the character concept.
 
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That company which burned a lot of their fans with their last big release and then wasted several years developing GAAS nonsense that they had to cancel last minute while their leader was away producing mediocre streaming service slop just to then announce something half the target audience already hates?

Episode 2 Whatever GIF
 
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I read your whole post. Wolverine development started in 2018.

This game's been in development for about 6 years now. It's not unreasonable to assume a 2027 release window.

Playstation has been revealing games 2 years out from release for a while now. What they stopped doing was announcing release dates years away.
They couldn't event put together a demo last December and all of the sudden you think they would release a full fledged version next year ?

Frog Wow GIF by Turbo Toad
 
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They couldn't event put together a demo last December and all of the sudden you think they would release a full fledged version next year ?

Frog Wow GIF by Turbo Toad
I believe the news came at the end of them forcing overtime to finish the internal demo.

Do I think they can release the game 18-24 months from when that happened? yes, I do.
 
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I believe the news came at the end of them forcing overtime to finish the internal demo.

Do I think they can release the game 18-24 months from when that happened? yes, I do.
If we are talking about being pressed to overtime, crunching, etc., yes, it might happen. But is that a healthy organic development cycle? I guess it would spark another batch of hyper heated discussion then.
 
The development cost of GTA6 is estimated to be between 1.5 to 2 Billion, not 3. Also half of that is around 750M - 1 Billion like i said in my comment about the Intergalactic development cost. If you really think that Intergalactic is going to cost less than 500M to make, you are smoking some good shit.
500 million is typical for a modern AAA game with any ambition. How is that a story at all.

500 Million is still a far cry from 2-3 Billion.

When it comes to anything The Last of Us, Neil Druckmann, or Naughty Dog related, no one on this forum uses any of their fucking brain cells.
3 billion.

Source? Trust me bro.

Based on a bunch of the latest financial data.

It's the most expensive piece of entertainment ever made (by far), they will spend a few billion to make sure its incredible and make it back in like 2 weeks.

LOL at any one thinking Intergalactic development costs will come anywhere close to GTA 6.

Just willful ignorance.
 
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They couldn't event put together a demo last December and all of the sudden you think they would release a full fledged version next year ?

Frog Wow GIF by Turbo Toad

I bet these are the type of guys who at the moment they enter the building starting boasting about how great they are to have created LoU, using it against other devs. They might barelly do anything inside there besides smelling their own farts, thats why they had to rush for doing a bloody internal demo.
 
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These threads are really just a hate beacon for social politics disguised as video game criticism. A lot of people exposing how much they lack sex in their life when they care about something so inconsequential. I've been there. Once you get a yourself a GF or wife and have kids, you care less about shit you have no control over, especially when it doesnt affect you.
 
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If we are talking about being pressed to overtime, crunching, etc., yes, it might happen. But is that a healthy organic development cycle? I guess it would spark another batch of hyper heated discussion then.
It's beyond unhealthy. It's also unfortunately the norm in this industry.
 
I was having this debate with a friend, he seems to think that Intergalactic is going to be a huge hit, but personally, I think the hype train has well and truly stopped. ND ended their new output on a divisive game in TLOU Pt 2 and then cancelled the game everyone was waiting for. People lose interest and start to look for the next best thing. Insomniac have been killing it in their absence in terms of output. I personally think that if Sony want their first party to go back to being the best of the best, they need to eat some humble pie, having closed loads of studios and changed their strong cinematic gameplay story driven approach for this GaaS shite.
 
They couldn't event put together a demo last December and all of the sudden you think they would release a full fledged version next year ?

Frog Wow GIF by Turbo Toad
There's also crunch to take into account, especially since crunch during ND's previous major releases were extremely brutal. It is very unlikely it will be different for Intergalactic. If anything, it may be even worse.
 
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