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Breaking: Xbox is closing down Hellblade creator Ninja Theory

Most obvious one to shed, along with Double Fine.

Except at least Double Fine puts out more product, Ninja Theory took forever on a short non-replayable game whose best feature is the quality of the mo-cap during cutscenes.

They should've managed these studios better though.
 
MSxbox and Sony Ps had allot of disastrous failures, woke and dei infestations and bad decisions in the west. Only Nintendo remain strong. Continue that Nintendo
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thats why Nintendo fucks consumers twice as hard as everyone else

their main audience children just dont know any better
 
Well, saying that PS is more profitable than ever is nothing but a fact. Despite many missteps, they still have a successful gaming division.

Comparing Sony and Microsoft at this point is just bad faith.
I am not comparing.. I am saying that whats the point for us as a gamers of Sony being profitable when they are closing studios.
 
What the fuck is Microslop doing with a random decision like that? You either shut down the studio soon AFTER Hellblade 2 turned out be a huge flop or BEFORE announcing Senua (if you're not sure they'll deliver and don't want to invest xx million again).

The only reasonable explanation is that the studio had Geoff release the trailer as a way to help them survive and find a new publisher... but it's more likely Microslop is just that dumb.
 
What the fuck is Microslop doing with a random decision like that? You either shut down the studio soon AFTER Hellblade 2 turned out be a huge flop or BEFORE announcing Senua (if you're not sure they'll deliver and don't want to invest xx million again).

The only reasonable explanation is that the studio had Geoff release the trailer as a way to help them survive and find a new publisher... but it's more likely Microslop is just that dumb.

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Well, saying that PS is more profitable than ever is nothing but a fact. Despite many missteps, they still have a successful gaming division.

Comparing Sony and Microsoft at this point is just bad faith.
Despite of many bad decisions from ryan and hulst, Sony has to be thankful that PS fans are very patient, hopeful, and loyal to the PS brand. But its also running thin.
 
I am not comparing.. I am saying that whats the point for us as a gamers of Sony being profitable when they are closing studios.
Ask Xbox fans. I'm sure they'd love for the Xbox division to be in the same financial shape as PlayStation. If you own a console and like it, it's obviously better for the company behind it to be profitable rather than bleeding money like Microsoft, isn't it?

But I don't understand your point. Sony has made some terrible decisions this generation, but it hasn't made ONLY terrible decisions. Their best studios are still alive and developing games. Microsoft, on the other hand, is on the verge of laying off staff and shutting down a dozen studios.

There's no reason to downplay Sony's results. They have the numbers they do because they clearly got some things right. People are in their ecosystem and buying games for a reason, not by accident.
 
Now we know why all the influencers were gifted hardware last week. Just a little motivation to look on the bright side when they post about all this.

Bit of a waste of money imo, they would likely stay positive as the flesh melts off their bones as they stand in the house burning down.
 
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That's why people parroting the "record profits" are mostly useful brand idiots. When you actually dig into their "record" profits it's bleak as fuck. They're milking their current customers, are making new customers, and aren't selling games. When the majority of your profits are from subscriptions and MTX that's not a sustainable business model, much less something worth bragging about.
Sonytoo (tm)

How exactly did you dig into their record profits?

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They reported an increase in game sales and most of their income is not from subscriptions. You could argue that Digital software and addon content may be heavily driven by mtx but that's no different for the likes of Valve/Steam probably even more so for them. They cite game software titles sold as increasing and contributing to the increase in sales, not mtx.

I am not comparing.. I am saying that whats the point for us as a gamers of Sony being profitable when they are closing studios.
By mentioning Evolution Studios from 10 years ago?
 
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Also something else I wanted to mention real quick: anyone else realize that this bloodbath in studio closures, layoffs, cancelled games etc. is almost exclusively a Western problem, particularly in the AAA space?

Japan's going strong. South Korea & China are growing. The indie space is generally stable & healthy. It's almost as if all the bad shit is confined to Western publishers & studios. Once again, the Western games industry more or less chased fads and overinflated trends to attempt growing too big, too fast, and now everything's crashing down. Bad market practices, bad investment practices, bad market incentives tied to peddling socioeconomic messages that were not at all appealing to the vast majority of the customer base...everything (for Western games companies) is just falling apart.

I dunno how the Western AAA market as a whole recovers from this, and maybe it's a good thing if they don't. You still have some who are mostly impervious to this: Take-Two and Roblox are the two which immediately come to mind. But they are dwarfed by the sea of those who are highly compromised in one way or another.
 
Also something else I wanted to mention real quick: anyone else realize that this bloodbath in studio closures, layoffs, cancelled games etc. is almost exclusively a Western problem, particularly in the AAA space?

Japan's going strong. South Korea & China are growing. The indie space is generally stable & healthy. It's almost as if all the bad shit is confined to Western publishers & studios. Once again, the Western games industry more or less chased fads and overinflated trends to attempt growing too big, too fast, and now everything's crashing down. Bad market practices, bad investment practices, bad market incentives tied to peddling socioeconomic messages that were not at all appealing to the vast majority of the customer base...everything (for Western games companies) is just falling apart.

I dunno how the Western AAA market as a whole recovers from this, and maybe it's a good thing if they don't. You still have some who are mostly impervious to this: Take-Two and Roblox are the two which immediately come to mind. But they are dwarfed by the sea of those who are highly compromised in one way or another.
Perhaps the path to recovery should be 'make games people want' not insert ideology into shitty passion projects or genderswaps
 
Also something else I wanted to mention real quick: anyone else realize that this bloodbath in studio closures, layoffs, cancelled games etc. is almost exclusively a Western problem, particularly in the AAA space?

Japan's going strong. South Korea & China are growing. The indie space is generally stable & healthy. It's almost as if all the bad shit is confined to Western publishers & studios. Once again, the Western games industry more or less chased fads and overinflated trends to attempt growing too big, too fast, and now everything's crashing down. Bad market practices, bad investment practices, bad market incentives tied to peddling socioeconomic messages that were not at all appealing to the vast majority of the customer base...everything (for Western games companies) is just falling apart.

I dunno how the Western AAA market as a whole recovers from this, and maybe it's a good thing if they don't. You still have some who are mostly impervious to this: Take-Two and Roblox are the two which immediately come to mind. But they are dwarfed by the sea of those who are highly compromised in one way or another.
As much as I wanna shit on western game developers in general, the correlation here doesn't equal causation. The only commonality these studios that are in trouble have is that they're all owned by Microsoft.
 
We are truly witnessing the complete and absolute decline on Western corporations throughout the world, it never used to be such a pathetic clownshow before, Sony conference is a joke full of DEI trash and the same old, boring "cinematic" recipe for games, Microsoft promises games and then a few days later closes down the devs, one after another old legendary developers release mid af games, meanwhile, hardware corps are fleecing customers as they focus more and more on providing hardware for AI slop grifting companies. They are all deeply unserious

It has come to the point where I'm starting to root for Chinese corporations to save us from this hell
 
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Ask Xbox fans. I'm sure they'd love for the Xbox division to be in the same financial shape as PlayStation. If you own a console and like it, it's obviously better for the company behind it to be profitable rather than bleeding money like Microsoft, isn't it?

But I don't understand your point. Sony has made some terrible decisions this generation, but it hasn't made ONLY terrible decisions. Their best studios are still alive and developing games. Microsoft, on the other hand, is on the verge of laying off staff and shutting down a dozen studios.

There's no reason to downplay Sony's results. They have the numbers they do because they clearly got some things right. People are in their ecosystem and buying games for a reason, not by accident.
If you drop the warrior cape for a second you will understand, i am against any company closing studios. I am not attacking Sony. Just saying that Sony while been profitable still closing studios too.
 
Also something else I wanted to mention real quick: anyone else realize that this bloodbath in studio closures, layoffs, cancelled games etc. is almost exclusively a Western problem, particularly in the AAA space?

Japan's going strong. South Korea & China are growing. The indie space is generally stable & healthy. It's almost as if all the bad shit is confined to Western publishers & studios. Once again, the Western games industry more or less chased fads and overinflated trends to attempt growing too big, too fast, and now everything's crashing down. Bad market practices, bad investment practices, bad market incentives tied to peddling socioeconomic messages that were not at all appealing to the vast majority of the customer base...everything (for Western games companies) is just falling apart.

I dunno how the Western AAA market as a whole recovers from this, and maybe it's a good thing if they don't. You still have some who are mostly impervious to this: Take-Two and Roblox are the two which immediately come to mind. But they are dwarfed by the sea of those who are highly compromised in one way or another.
That's not entirely true though. Tango Gameworks was Japanese. So was Japan Studios. Cancelled games, we've had those too, deep down, scalebound, NCSofts Project M. There are plenty, especially ones that just silently disappear.
 
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Also something else I wanted to mention real quick: anyone else realize that this bloodbath in studio closures, layoffs, cancelled games etc. is almost exclusively a Western problem, particularly in the AAA space?

Japan's going strong. South Korea & China are growing. The indie space is generally stable & healthy. It's almost as if all the bad shit is confined to Western publishers & studios. Once again, the Western games industry more or less chased fads and overinflated trends to attempt growing too big, too fast, and now everything's crashing down. Bad market practices, bad investment practices, bad market incentives tied to peddling socioeconomic messages that were not at all appealing to the vast majority of the customer base...everything (for Western games companies) is just falling apart.

I dunno how the Western AAA market as a whole recovers from this, and maybe it's a good thing if they don't. You still have some who are mostly impervious to this: Take-Two and Roblox are the two which immediately come to mind. But they are dwarfed by the sea of those who are highly compromised in one way or another.
And the two poison of western gaming and all industry: Woke and twisted DEI
 
I would actually tried Bleeding Edge if it had bots.
Huge misstep to not have that option. I can't believe devs are spending 6+ years of their lives on projects and not including backup plans like private lobbies or bots. BE was a good time at launch but it was already clear it had no future before the first post-launch character came out. In terms of fun it was leagues above Hellblade II, at least.
 
Colossal failure of leadership. Nutella's head should be the one that rolls as well.
Nah. Microsoft went from 300 billion to 3 trillion under his leadership. Xbox is practically a rounding error and he doesn't give a fuck about it.

He let Phil run it to the ground.
 
If you drop the warrior cape for a second you will understand, i am against any company closing studios. I am not attacking Sony. Just saying that Sony while been profitable still closing studios too.
And I agree with that. But it's not comparable to Microsoft. Not at all, not even close.

If Sony didn't have such a successful division, many more studios would have been shut down.
 
If Hellblade 2 was released alongside Series consoles I would complain about Microsoft cutting Ninja Theory, but since they took a lot of time and money to release a longer tech demo, I'm with Xbox on this. Too much promisses, too late to the party
 
Also something else I wanted to mention real quick: anyone else realize that this bloodbath in studio closures, layoffs, cancelled games etc. is almost exclusively a Western problem, particularly in the AAA space?

Japan's going strong. South Korea & China are growing. The indie space is generally stable & healthy. It's almost as if all the bad shit is confined to Western publishers & studios. Once again, the Western games industry more or less chased fads and overinflated trends to attempt growing too big, too fast, and now everything's crashing down. Bad market practices, bad investment practices, bad market incentives tied to peddling socioeconomic messages that were not at all appealing to the vast majority of the customer base...everything (for Western games companies) is just falling apart.

I dunno how the Western AAA market as a whole recovers from this, and maybe it's a good thing if they don't. You still have some who are mostly impervious to this: Take-Two and Roblox are the two which immediately come to mind. But they are dwarfed by the sea of those who are highly compromised in one way or another.


Step 1: Hire a bunch of unqualified diversity hires in order to be on the right side of history™
Step 2: Extend the DEI tactics to characters and stories as you condescendingly lecture the disgusting white males that are your main audience, and declare that you don't need them anymore
Step3: ???
Step 4: Loss
 
Well... it was a bad game, schizofrenic shit.

If XBOX want to do the things right, they should acquire and revive "mudang two hearts" and "gangs of dragon"
 
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Western creative as a whole is in the shitter rn, however the pendulum is def swinging back even ever so slowly.

You see it with Hail Marry, but turds still remain like Supergirl.

At some point everyone will realize they want to make money again, and where that money is.
 
Now we know why all the influencers were gifted hardware last week. Just a little motivation to look on the bright side when they post about all this.

Bit of a waste of money imo, they would likely stay positive as the flesh melts off their bones as they stand in the house burning down.
First time hearing about this, what hardware were they gifted?
 
We're talking about peoples' livelihoods here so you don't want to be callous but yeah, cut the fat. Chance after chance for these studios and they release flop after flop. Ninja Theory, Compulsion, Double Fine, they're all literally just burning money.

I bet Turn 10 gets hit as well, or they have them move to the Playground Forza team.
 
We're talking about peoples' livelihoods here so you don't want to be callous but yeah, cut the fat. Chance after chance for these studios and they release flop after flop. Ninja Theory, Compulsion, Double Fine, they're all literally just burning money.

I bet Turn 10 gets hit as well, or they have them move to the Playground Forza team.
I thought Turn 10 already got canned?
 
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