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Are there too many games being released?

Do you feel too many games are released each year?

  • Yes, but I have plenty of time to play the good releases

    Votes: 14 11.8%
  • Yes, and there's not enough time to play the good releases. I feel like I'm missing out.

    Votes: 74 62.2%
  • No, I easily know of most if not all of the highly rated games and have time to play them.

    Votes: 19 16.0%
  • No, I only play games I've heard of. I don't care about potentially good but less well known games.

    Votes: 7 5.9%
  • I never thought about this before. Maybe their are too many games.

    Votes: 5 4.2%

  • Total voters
    119
What about:

Yes, and there's not enough time to play the good releases. I do NOT feel like I am missing out though.
 
Isnt that just competition? I am fine with that...even if I dont see 90% of all these released games. I only have so much time. 🤷‍♂️
 
I feel it's hard to keep up sometimes, but I try to be selective and not give in to FOMO, playing what I have and just keep an eye out for the most interesting releases of the month. I've also gone back to being mostly one console gamer, instead of having multiple platforms trying to keep up with everything. It's very refreshing and helps keeping my wallet light and my sanity in check.
 
There is more than enough genuinely good stuff to play. If you have a PC alongside a console, you're pretty much set

I don't get hyped for every new title these days because truly fresh and inventive games are pretty rare. But I still love gaming and there's always something promising on the horizon
 
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Yes and definitely missing out because of limited time, but knowing there are so many excellent games in all different genres means pretty much everyone is being well served. I remember my childhood days of Nintendo game droughts, it sucked even though I would only get a few each year as gifts. Sometimes there was just not much to play, and now the possibilities are seemingly endless. More than I could play in my remaining life, for sure.
 
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Called having standards.
 
I envy GunBall gamers. Just play CoD and FIFA or madden. Never miss out on anything every year.
 
Yes, numerically, there are too many games being released for anyone to ever play them all.

Then again, most of the games that count towards that statistic are cash grab trash barely better than an asset flip… that or fart in the wind GaaS titles designed around engagement metrics and monetization rather than the game itself. So, once you filter out the garbage, no, there aren't too many good games coming out right now.

On the other hand, I'm at a place in life, personally and professionally, where I don't have enough free time to play even the handful of new games that I am interested in. So, for me, yes, but I wouldn't change it.

TL;DR - Never bet against a Sicilian when death is on the line.
 
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I need two years to catch up. C'mon guys, memory is expensive so why don't give us a break while stuff stabilises. Just stop at Halo CE this summer and see you again in 2028.
 
There may be a ton of games coming out but most are either terrible or mediocre at best. There's plenty of time to play the actually good games (which is only about 5 to 10 games per year for the last few years).
 
I prefer having the issue of "too many games" rather than "too few games". I still remember the super slow trickle of releases during the early N64 era...
 
I'd say so, yes. Even if you ignore the thousands of actual low effort, slop games. The attention of many gamers is also hyperfcused on a few games, which always has been the case (Fifa, MMOs and online shooters have been a thing for a while) but feels like it is needed by many more than before, with all those games going into their season 8 and whatnot. There is space for a few single player titles but when the previous baseline of just 1million is not close to be enough, you either are a big hit or go immediately under. Wheras AA was able to thrive with 500k or whatever. Being PC exclusive for basically only Germany with Anno 1602 and original Gothic was enough.
This gen feels a bit unoriginal but overall probably has a higher average quality on the top games. The devs hitting the right tastes were replaced in some parts though whereas some established ones did miss or even did not release anything.

The next months will definitely be a bloodbath. Avoiding GTA and than piling on each other which is hardly better. Too many games failed to land earlier and least now like Bond and Gothic. Don't know their numbers but their is some positive buzz and they got attention because people had time for them.
 
No.
There aren't enough great games being released if anything.
The amount of pointless boring shit being made may have increased but why would anyone consider playing that?

With that being said my backlog does increase slowly but this is mostly due to me spending less time playing now and even when I do play it's mostly older titles which I've played already some years ago.
Also, at this point, most of the stuff left on my backlog are games which I've bought cause someone said "it's great!", tried them and decided that I don't like them and don't really want to play them.
So it's a bit of a weird situation, to have 400+ games in the backlog and not finding anything you'd want to play which you haven't beaten already.
 
There are too many games releasing that end up disappointing me instead of meeting or exceeding my expectations.
Just a whiff of woke content has really been a good indication to just not bother with certain games.
 
I can play all the games i want to play, in fact sometimes i have nothing to play. And if i didnt, who cares? I dont need to play them all. I rather have always something i really want to play, and not have time to play them all, than having to wait for the next game i want to play.
 
There are legit at least 15 different games on both Switch 2 and PS5 that I want to play between Late June and Mid October and that's not even counting GTA6 and Zelda OOT. Yes, way too many games, and not nearly enough time.
 
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Honestly, yeah, the raw number of games dropping is insane, but if you filter out all the shovelware, asset flips, the number of actual good games isn't even that crazy. Personally, I'd way rather have a massive surplus of choices than have barely anything to play or be stuck waiting months for one decent release. You don't need to play everything, just pick the stuff you actually like and ignore the rest.
 
Oh yeah. The game industry is oversaturated. It has been a problem for a while.

That is why there is an avalanche of cool stuff coming out each year.
 
It's fine for variety purposes, I'm not buying them all, not even all AAA, in fact I wait YEARS to purchase the games I like since they get cheaper and I have plenty of stuff to play.
 
Obviously there is. The industry needs to shrink, not grow and we're starting to see the realities of that. It's not even factoring in cost, but the time to play everything is beyond ridiculous with backlogs growing and growing. People are buying shit only to never play them.

And on top of all the new stuff coming out, you still have your Fortnites, Roblox, Call of Duty, GTA, Gacha games all competing for that time too along with non-gaming stuff competing for attention with various streaming and TikTok doom scrolling. We like the idea of having all these games far more than we do buying them.
 
The problem of abundance is really a problem of discovery. There used to be relatively few channels through which to raise awareness of a given video game, and journos did a reasonably good job of filtering the crap and promoting the good. In the age of user-generated content and social media fragmentation, it's never been harder to fit a message to its intended audience. Influencers rally around (or are paid to rally around) the biggest releases, and big marketing budgets can still move the needle where awareness is concerned.

But smaller games depend on user reviews and word of mouth, lagging indicators both. These days I often learn about new games at the midpoint or end of a year, when I can ask Grok or ChatGPT or whatever to scrape the web and compile a top-ten list of must-play games.

Otherwise, I rely on you lovely degenerates to tell me what I've overlooked.
 
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I curse Nintendo for making the next Fire Emblem 4 Houses. I'm probably never gonna play as that wiener kid because I need to start as Alucard and then move on to the two busty protagonists. This will probably eat up 200+ hours, so I won't have time for other games.
 
I just prioritize Nintendo first party and Square Enix games and the occasional cool looking indie. Gives me more than enough to play.
 
Yes, and that's even if you ignore all of the slop. I'm a picky guy when it comes to genres, but if I wanted to play everything interesting coming out I'd have to quit my job and play all day... and even that may not be enough considering many games take 50-100 hours+ to finish.

That's also why it's getting harder and harder to survive in the gaming business. Only a handful of games become hits and that's usually when they introduce something cool and catch people's attention. If you've made a 100th metroidvania, a 1000th PS1-styled survival horror or a 10000th roguelike it's likely your product will bomb. And even if your indie game is cool it may get swallowed by 100 slop games released the same week.
 
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