PropellerEar
Member
I haven't bought any game that is day 1 on subscription.
without gamepass, 1 million users would have played it
It is like you deberately exclude Xbox and made it to look like it is a PS5/PC only game LOL
Gamepass is meaningless. These players haven't bought the game and their playtime is meaningless. Bravo for those who bought it
Remember that Xbox fans buy very few games and PlayStation fans don't like Xbox enough to buy an Xbox console and go there to rent games on Gamepass and Steam fans don't like Microsoft Store and Xbox App.Imagine to apply your logic to every game then. :./ 3 million players played the game, 2 million Gamepass users said fuck off to buy the game.
I've said : "imagine is some of these 2 million players..." Million would be great, that's 2 million then at launch.
even 3 million sold units would have meant it was a financial flop,
but it wouldn't have sold 3 million without gamepass either.
Nope, i'm not. Same happened with Gears 4. :/ Same will happen with Gears E Day.You're greatly overestimating the number of lost sales here.
Nope, i'm not. Same happened with Gears 4. :/ Same will happen with Gears E Day.
Phil said Gears 5 sold better than 4 in one interview when he was talking about how Game Pass didn't kill sales and that the thing that matters the most was the number of players a game can reach. But also, this was before GP on PC was a thing so... who knows how things would have been if Doom wasn't on Game PassGears 4 released before Gamepass, Gears 5 released after, and therefore in gamepass.
and I'm pretty sure I read somewhere that Gears 5 sold more copies
Phil said Gears 5 sold better than 4 in one interview when he was talking about how Game Pass didn't kill sales and that the thing that matters the most was the number of players a game can reach. But also, this was before GP on PC was a thing so... who knows how things would have been if Doom wasn't on Game Pass
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Ya if Xbox was making good games they wouldn't have been in a position to need to try something like gamepass. Xbox was an already failing brand. People just put all the blame on gamepass because they're still butthurt over Xbox fans throwing the perks of the service in their face.Every xbox studio killed themselves by releasing mid games that took forever to make.
it was still on Gamepass on PC... it's a play anywhere game. all play anywhere games were playable on PC by gamepass users, as well as many games that were not play anywhere, but were on the MS Store on PC while being in gamepass.
gamepass PC simply became its own thing to give PC users a cheaper alternative as they'd need to pay for games they couldn't play if they got the normal gamepass subscription.
Basically this, minus the masturbation bit. The constant need to add innovative gameplay mechanics. I already disliked the glory kill stuff in Doom 2016, but Eternal forced you even more into a damage rotation gamestyle and they piled even more stuff on top of it.I also think eternal rubbed people up the wrong way. And lost interest because of it.
I know a guy who would masterbate over 2016 but hated eternal.
How many people are playing Indie or any other gamepass games on PC? Wasn't the stats for gamepass player overwhelmingly on xbox hardware?While The Dark Ages is a huge departure from Eternal's mechanics, I respect id Software's ambition to shift the fundamentals with each entry. And I love TDA it's no less than a 8/10 game.
It also boggles my mind so much why it flopped so badly compared to Eternal.
Yeah Game Pass and that 70 bucks are the culprits I can think. Same thing can be said for Indy game too, aint no way a full-fledged AAA Indiana Jones game would only have 12k peak CCU on Steam had the game not been put on Game Pass.
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Also Doom Eternal released at the very peak of COVID lockdown so probably the sales got boosted a lot by the lockdown.
True, my bad. Yes, Gears 5 released later. And flopped badly in sales.Gears 4 released before Gamepass, Gears 5 released after, and therefore in gamepass.
and I'm pretty sure I read somewhere that Gears 5 sold more copies
Weird, I wonder what all those Forza Horizon and Clair Obscur Sales on the other platforms were caused by then.I really believe this. Yes. Absolutely it did.
When you get a game for free somewhere, nobody on other platforms are going to pay for it.
When it is on gamepass we view it as nothing. That is why gamepass is BAD. This is not our fault, this is the nature of all humans. Phil should have known this.
It doesn't matter if it is only free on Xbox. If the game has ever touched gamepass, then many people will spite not buy it knowing someone got it for a dollar a year. Disbelieve this is you will but the market will play it out everytime. YOU CANNOT DEVALUE YOUR OWN PRODUCT AND EXPECT OTHERS TO VALUE IT.
Not convinced? Last try. People do not buy good deals. You will go out of business offering good deals. They buy what they perceive to be a good deal. The sizzle. When Xboxers get a game for free on gamepass and they talk about that online, it kills the sales on all platforms. Sorry guys.
Pretty much this.It killed Xbox
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Enjoy fuckers.
Im not defending the game im defending difficulty sliders. Whether there balancing was recieved well or not isnt proof of difficulty sliders being at fault. There are other games with them that havent been unbalanced. I personally didnt have an issue with its default settings even if others did.....so its not "everyone" even for that game.well, it wasn't tho.
literally everyone you'll see on twitter or forums who likes the game, only likes it after changing the game speed and changing things like the parry timing and stuff like that.
the game feels completely out of tune. like a guitar with 2 broken strings and 3 loose ones.
Im not defending the game im defending difficulty sliders. Whether there balancing was recieved well or not isnt proof of difficulty sliders being at fault. There are other games with them that havent been unbalanced. I personally didnt have an issue with its default settings even if others did.....so its not everyone even for that game.
One of the first games to have these sliders was Operation Flashpoint in 2001 and it worked really well on that game. Some people for instance dont mind bullet sponge enemies. I certaintly dont and love adjusting the enemey health seperate from there ai and tactical intelligence. So i can fight enemies that ars smart but not bullet proof. People are different ....there isnt some special "game was made for this setting". Thats a narrative many tell themselves after they like something and better reflects a lack of imagination of other configurations that may also work.
Jfyi i dont like dark ages its a brown unreadable mess outside cutscenes.
Personally, I found the Ps5pro version was subpar until a month ago.
Just bad timing, but pro version is probably 25% of the ps5 market.
I loved 2016 and hated Dark Ages. They completely changed the gameplay loop by overinvolving the shield as a block mechanic. I got bored and annoyed really quicklyDOOM flew too close to the sun. Too many casuals bitched about Eternal enough because it wasn't 2016 part two, then TDA double down on it being more a character action game than FPS. It became niche. Also, they kind of miss Mick Gordon badly, that's my one complaint.
Gears 4 wasn't released on Steam. And E-Day isn't releasing on PS5. You're mixing everything up here. Doom TDA was day 1 on Steam and PS5. Why would a Gamepass release kill sales on those gigantic platforms? Like I said PS5 gamers aren't playing on Xbox and Steam gamers aren't playing on Xbox App. If they would you would see a huge spike in numbers for Gamepass. Or do you think 250M or whatever gamers on the world's most popular platforms are skipping playing a game because 30M on a hugely impopular store/platform can "rent" it?Nope, i'm not. Same happened with Gears 4. :/ Same will happen with Gears E Day.
Gears 4 wasn't released on Steam. And E-Day isn't releasing on PS5. You're mixing everything up here. Doom TDA was day 1 on Steam and PS5. Why would a Gamepass release kill sales on those gigantic platforms? Like I said PS5 gamers aren't playing on Xbox and Steam gamers aren't playing on Xbox App. If they would you would see a huge spike in numbers for Gamepass.
Or do you think 250M or whatever gamers on the world's most popular platforms are skipping playing a game because 30M on a hugely impopular store/platform can "rent" it?
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Yeah, and what about all the other games that did well? Just an example, forza Horizon or Clair obscure. I know. it's hard to admit but the dark ages wasn't that good of a Doom gameAbsolutely one hundred percent. Microsoft needs to kill off the day 1-perk of Game Pass, it's obvious now it's not only killing the games commercial viability but also the studios making them as well.
If a game is good and there is hype, well yes, obviously. That's how it always is. Bigger userbase, higher sales numbers. Gamepass means there is more talk too, a game people like always get more exposure, user talk and streaming and videos becomes advertising. So I'd say sales will increase from Gamepass, assuming it's also on a platform where people buy games, as in Steam, PS5, Switch. Unless it's bad of course. If a game isn't good it's obviously not going to sell. Even on big userbases.You think Steam and PS5 will always do a heavy lifting on sales, just for Xbots to rent it and play it via Gamepass. Sure. :/
Keep telling people. This is what the new Painkiller should have been instead.It was a Doom game with turret and flying dragon sections.
Big focus on a boomarang shield.
I want to reiterate, this was a Doom game.