Both of these reasons. More of the former though.
...I can't think of one good reason why they wouldn't address this head on and either admit their mistake and promise to rectify or say "Sorry but we can't do it, it was a mistake to imply otherwise."
The 3 biggest spanish videogame forums are following the controversy either on dedicated threads or angering the happy users in the OT. Yes, this is very much followed.
Those who care about the features are waiting for answers on the online mode, those that have standars are just following the subject of the lies and misinformation.
And in the meantime the smoke and hype about the game are dissapearing and reviews are going down.
As JaseC said earlier Sean wont talk about any of this until late next week when most of steam sales for the game will be secured.
The reason for the silence is most likely that it would seriously hurt sales if they admit to lying or coming up short, especially with the PC release still coming up.
You seriously couldn't think of that?
What's the point of the game then if it isn't in anyway multiplayer? I thought the whole point was you could see someone. That was the whole point. Now it turns out you can't. To be honest it looks like Grow Home, I don't know what all the fuss is about.
What's the point of the game then if it isn't in anyway multiplayer? I thought the whole point was you could see someone. That was the whole point. Now it turns out you can't. To be honest it looks like Grow Home, I don't know what all the fuss is about.
I'm still confident that they've a solid enough base to work with.
Yeah, flicking through even the last page is painful. That goes for people on both sides of this. It's like, people are replying to hyperbole with even more hyperbole and thus the cycle continues. Game is either best thing ever or awful and Sean should be hung, drawn and quartered.This thread is mental. GAF at its worst.
Yeah, flicking through even the last page is painful. That goes for people on both sides of this. It's like, people are replying to hyperbole with even more hyperbole and thus the cycle continues. Game is either best thing ever or awful and Sean should be hung, drawn and quartered.
Game is pretty cool, guys, maybe play it (or something you prefer) rather than devoting hours and hours to negativity. People enjoying the game, you don't have to defend it, just enjoy it.
Well, I didn't say that will happen, just that it might happen if securing pre-orders is the reason why Hello is being uncharacteristically silent. A possibility, not a prediction.
You're again spamming this in the thread without even acknowledging what's in the video.
No problem, I will ask you again.
Where is the MP like Journey and Dark Souls in NMS?
Because there're no trace of that either.
Q: One of the most asked question about the game is about multiplayer. If I travel to a planet on my game and at the same time, my friend goes to the same planet on his game. Would we be able to play together?
A: Yeah so eh multiplayer for the game, actually we've always said is kind of not really a big focus actually. You know if you want an MMO or a deathmatch game or something like that, then there's loads of other games that cater to that really well. Um, what we want is a sense of you playing, and a sense of other people being in that universe. So, actually what will happen reasonably often um, is going to a planet and finding that someone else has been there before you. And you see some traces of them, maybe creatures that they've named, things they've left behind perhaps. Um, but actually going to a planet and another player being in the same space at the same time is incredibly rare. Um, and it's something that, depending on how many people play the game, might not even happen, basically. Um but, if it does, we want people to have a little sense of that, but it's not a game about going and playing a deathmatch and you know, having a big battle with each other, but a little bit like Journey or Dark Souls, we want players to have a sense that there are other people playing the game at the same time.
Q: So yo uare saying that if my friend travels to the same place I am at, we could play together for a while?
A: Eh, no, that's not really what the game is about. It's not like...again with that, when you talk about multiplayer, I think it just gives people the wrong impression, like I said, that's not what we're trying to build, and it's not if uh it's not what people should be thinking about going into the game.
Wait what this is now a controversy? Please Gaf never change.
Citation needed. That's not true at all.Yeah, flicking through even the last page is painful. That goes for people on both sides of this. It's like, people are replying to hyperbole with even more hyperbole and thus the cycle continues. Game is either best thing ever or awful and Sean should be hung, drawn and quartered.
Game is pretty cool, guys, maybe play it (or something you prefer) rather than devoting hours and hours to negativity. People enjoying the game, you don't have to defend it, just enjoy it.
It's extremely misleading because the one common thing that people attribute to Journey and Dark Souls as far as SP/MP goes is that other players can pop up in your game. It's wilfully obtuse language - especially in context of him on earlier occasions also speaking of player lobbies, players meeting each other (just incredibly rare) etc. Just another example of the deceitful marketing for the game on Murray's part.I hate to be pedantic, but his wording here isn't saying "This game will have Dark Souls/Journey-esque multiplayer". It says he wants players to have a "sense" that others are playing, a little bit like Journey or Dark Souls. In Journey, you have that sense when you see the other character pop up from time to time. In Dark Souls, you see messages and player ghosts. In NMS, you get that "sense" from finding things other people discovered.
Yeah, and not even once, they lied several times in those years. Also in my opinion if you are honest and a feature you talked about several times is dropped for some reason (inability to make it work properly or whatever), you NEED to state it before the game releases.
I hate to be pedantic, but his wording here isn't saying "This game will have Dark Souls/Journey-esque multiplayer". It says he wants players to have a "sense" that others are playing, a little bit like Journey or Dark Souls. In Journey, you have that sense when you see the other character pop up from time to time. In Dark Souls, you see messages and player ghosts. In NMS, you get that "sense" from finding things other people discovered.
Um, but actually going to a planet and another player being in the same space at the same time is incredibly rare. Um, and it's something that, depending on how many people play the game, might not even happen, basically. Um but, if it does, we want people to have a little sense of that, but it's not a game about going and playing a deathmatch and you know, having a big battle with each other, but a little bit like Journey or Dark Souls, we want players to have a sense that there are other people playing the game at the same time.
There is a reason why pedantry is a pejorative, because it involves ignoring the context.
It is impossible to tell whether he has suddenly shifted to talking generally about 'discovering things' being like Journey or Dark Souls, or still in the context of 'being in the same space at the same time' being like Journey and Dark Souls.
"A couple of seconds". Mhmmm.Nope, here's your brief mp experience
https://youtu.be/1ORFgfhj_hM
2:40 and 4:00
All this uproar over a what could be a couple of seconds of seeing someone else. And no, you can't explore with your friends.
It's not a huge leap when Murray himself has said so before.I just can't reconcile taking "we want people to have a sense of that" (others playing in the same universe) with anyone expecting that to mean "We can play together". To me, that's a huge leap.
I've followed the game since its announcement, and I never at all had the expectation that we'd be playing together like people play together in an MMO (i.e., being in the same place, same instance, and either interacting or exploring or whatever together), and have been continually baffled by people expecting that kind of gameplay.
I totally agree at this point that clarification is important, but I really do feel like most of the things Sean Murray has directly said himself (rather than clumsily agreeing with something an interviewer said, which he does seem to have a problem with) have indicated clearly what the "multiplayer" component of this game *isn't*, even if he's been bad at/unwilling to explain what it *is*.
Yes, the names are shared.Having not been following this craziness too much, has it at least been confirmed whether or not the naiming database is shared?
I just can't reconcile taking "we want people to have a sense of that" (others playing in the same universe) with anyone expecting that to mean "We can play together". To me, that's a huge leap.
I've followed the game since its announcement, and I never at all had the expectation that we'd be playing together like people play together in an MMO (i.e., being in the same place, same instance, and either interacting or exploring or whatever together), and have been continually baffled by people expecting that kind of gameplay.
I totally agree at this point that clarification is important, but I really do feel like most of the things Sean Murray has directly said himself (rather than clumsily agreeing with something an interviewer said, which he does seem to have a problem with) have indicated clearly what the "multiplayer" component of this game *isn't*, even if he's been bad at/unwilling to explain what it *is*.
You're again spamming this in the thread without even acknowledging what's in the video.
No problem, I will ask you again.
Where is the MP like Journey and Dark Souls in NMS?
Because there're no trace of that either.
I strongly disagree, in The Late Show with Stephen Colbert he doesn't simply mumble some 'yeah', he make some very specific statement like how the only way to know how you look like is to have someone else see you.I totally agree at this point that clarification is important, but I really do feel like most of the things Sean Murray has directly said himself (rather than clumsily agreeing with something an interviewer said, which he does seem to have a problem with) have indicated clearly what the "multiplayer" component of this game *isn't*, even if he's been bad at/unwilling to explain what it *is*.
So what is it? Did we misunderstand him or did he mean it at the time but the feature was cut? Please decide before we give you an answer.I wonder how you can watch an interview like this one and what you take from it is "I'm so looking forward to MP/meeting other players", then it becomes crucial to your experience with the game.
Sean even gets the release date wrong in this interview. It's likely he confirmed June because he meant it, just as likely that he meant players would be able to meet.
He doubled down on that "seeing other players" thing in the GI interview even more. And he talked about cooperation being necessary on other occasions.I strongly disagree, in The Late Show with Stephen Colbert he doesn't simply mumble some 'yeah', he make some very specific statement like how the only way to know how you look like is to have someone else see you.
The way people are talking about this game is starting to give me some Destiny launch day deja vu, meaning basically playing more and more of a game while I keep thinking "there has to be more than this right?"
I decided not to purchase the game, but Ive been interested in all the multiplayer talk and tried to understand it from a technical perspective. If you think of GTA Online as an example, there are only so many people on a particular server at one time (I forget the actual number but its pretty low). Now imagine the vast size of No Mans Sky, and imagine a limited number of people on the same server as you. How would you ever come across them?
As for the two people who tried to meet up but couldn't see each other, I imagine they were just on different servers and therefore a completely different instance of the game?
I just don't see how this can work, but then Im no expert.
Nobody is saying it is a crucial part of the experience. It would be a nice addition. And it has been talked about multiple times. Now that the game is released, it would only be decent of the developer to say if that feature made it in the game or not.I wonder how you can watch an interview like this one and what you take from it is "I'm so looking forward to MP/meeting other players", then it becomes crucial to your experience with the game.
Sean even gets the release date wrong in this interview. It's likely he confirmed June because he meant it, just as likely that he meant players would be able to meet.
The thing is the June bit was rectified when the game got delayed. No such luck for the multiplayer elements.I wonder how you can watch an interview like this one and what you take from it is "I'm so looking forward to MP/meeting other players", then it becomes crucial to your experience with the game.
Sean even gets the release date wrong in this interview. It's likely he confirmed June because he meant it, just as likely that he meant players would be able to meet.
I'm pretty sure 4chan is the most outraged. (as they tend to be) They are basically non stop making fun of the game, here is a sample.
From my experience:
Destiny:
- within three hours I could see the end of the content and I was repeating activities
- within 20 hours I was bored out of my mind and quit the game for good
No Man's Sky:
- 25-30 hours in and I haven't seen the end of the content (not even counting the inifinite procedural worlds - I'm talking actual hand-written story/narrative/player development
- the gameplay is getting a little bit stale but A) I've got my money's worth and B) adventuring and exploring itself is still enjoyable even if the loop/mechanics get a bit repetitive
The 3 biggest spanish videogame forums are following the controversy either on dedicated threads or angering the happy users in the OT. Yes, this is very much followed.
Those who care about the features are waiting for answers on the online mode, those that have standars are just following the subject of the lies and misinformation.
And in the meantime the smoke and hype about the game are dissapearing and reviews are going down.
As JaseC said earlier Sean wont talk about any of this until late next week when most of steam sales for the game will be secured.
No Man's Sky is more repetitive than Destiny.
I strongly disagree, in The Late Show with Stephen Colbert he doesn't simply mumble some 'yeah', he make some very specific statement like how the only way to know how you look like is to have someone else see you.
This too would be masterclass deception. It is clear what Colbert was asking there.In fairness - he never said you would be able to see each other in real time and play together, during the Colbert interview. Maybe the Easter Egg (which nobody has found yet) Sean has refered to allows you to see another player ghost at a Monument or some such.
...
He doubled down on that "seeing other players" thing in the GI interview even more. And he talked about cooperation being necessary on other occasions.
Yeah, how could we possibly ever assume that seeing other players would be a thing... I totally don' know how we got that idea.
In fairness - he never said you would be able to see each other in real time and play together, during the Colbert interview. Maybe the Easter Egg (which nobody has found yet) Sean has refered to allows you to see another player ghost at a Monument or some such.
Do you need me to post the crowbcat video again where he explicitly says you can play with your friends and grief them? Sometimes on national TV?
You probably do. https://www.youtube.com/watch?v=AE0nuW-mQ8A
Because it still leaves people with the hope it is there. We have people in this very thread saying it is and it didn't work because of servers being busy.Seen this contradictory argument pop up a few times now, so how is this "controversy" both widely followed and acknowledged but at the same time sneaky and unknown enough to lure people into buying the game under false pretenses (even though the Steam page explicitly says the game is single player)?
Seen this contradictory argument pop up a few times now, so how is this "controversy" both widely followed and acknowledged but at the same time sneaky and unknown enough to lure people into buying the game under false pretenses (even though the Steam page explicitly says the game is single player)?
No Man's Sky is more repetitive than Destiny.
Nah man, there's an interview (with appropriate GIF in this thread) where the interviewer asks "Can you play with your friends" and Sean says "Yes".
It's really unequivocal unfortunately.