SpartanN92
Banned
I just saw this thread...What is Thuway "No No No-ing" at?
The reviewer fanboyism? or KZSF getting a 7/10?
The reviewer fanboyism? or KZSF getting a 7/10?
I don't know many devs ashamed of who they work for, especially on the indie side of things. If it is true, you have a dev kit. What is the latest built of the dev kit OS?
Okay. So as long as Sony hasn't said that you aren't allowed to capture PS4 footage at all, then it doesn't seem like too big of a deal. It's still stupid on their part, but if it's easy to get around then it doesn't seem like something worth getting angry over.
Seriously...is all this really just about HDCP restrictions...I still think whatever CBOAT was alluding to is something else entirely...
Seriously...is all this really just about HDCP restrictions...I still think whatever CBOAT was alluding to is something else entirely...
So are you trying to predict something for the future... I can't see how that can be a issue for the launch.
There are a couple of cheap splitters and the like that accidentally strip the HDCP
I'm more curious how reviewers don't already know how to do this?
How for instance did Digital Foundry compare PS3 and X360 multiplats without capture?
Okay. So as long as Sony hasn't said that you aren't allowed to capture PS4 footage at all, then it doesn't seem like too big of a deal. It's still stupid on their part, but if it's easy to get around then it doesn't seem like something worth getting angry over.
Exactly. Which is why the tweets make no sense, these reviewers can easily find a workaround.
Hi Guys,
I heard today that my name was mentioned over here and I wanted to give you a fuller version of my views than Twitter allows:
There was a publisher preview event on the PS4 this week dont ask, I can name who, if I thought that it would impact your end experience I would- and there was some issues around connectivity. This is probably not going to be a big deal for launch and my guess is that it is going to be solved by the launch.
The press are alluding to the fact that said publisher has emailed them basically saying Dont even admit that there was a preview event.
I would like to breakout some other points though.
Launches:
It is my belief that both consoles will have day one patches, I reckon both will be large, but not to the extent that they will take days to download.
Both consoles are world class; they really are fantastic machines Admittedly I have only played with the Xbox One Retail, but I spent a long time on the PS4 dev kit. Do I think that the first few months will be a pain in the ass at times for both consoles? Sure! Thats tech for ya.
I think during the first quarter of 2014 both console houses will have teams working and on site 24X7. Well, small correction, I know Xbox already have that planned and I assume Sony will do the same, as it makes sense to have that redundancy in place.
However, this is a long game plan, PS and Xbox want to blow you away for the next ten years or so. They know that launching a new architecture in going to be tough, but I reckon they will both figure it out shortly.
Res:
1080P or 720?
Right now most outlets are capturing in 720. So you play the game at 1080P and capture at 720 to reduce the bandwidth needed for the upload/download. This is 100% up to the publisher and NOT the console guys.
The logic here is that more people will be inclined to upload smaller files, thus more eyeballs.
I have played a single game in 1080P. If a publisher decides to go that route, they just hate money and you as gamers should punish them for it by not buying their game. $60? As a gamer I say NO THANKS DAD, I AM A 1080P THUG.
Coverage and video:
I am 100% sure that Microsoft will get a ton more coverage than Sony. There is no conspiracy theory here, the simple truth is that Sony are providing one debug unit to one video outlet in North America (I dont know about the rest of the world) and only a select few wordy/written/text based outlets.
And before the question is asked, I dont actually know why Sony doesnt want established video outlets to have access to video footage of their console before or after launch. It has never been done before.
In my mind this is a huge mistake and I seriously doubt that, that decision was made in SCEA, but rather at the HQ in Japan. The folks over there need to settle down and have a box of juice or something, because as someone that develops games, I want to get in front of as many eyeballs as possible.
I dont know the reason behind this, but I do know that it is like giving Xbox a free advertisement on every 3rd party game review until Sony completes their inevitable ../Drum Roll 180.
The other reason behind this is that until Sony allows video capture with unrestricted HDCP, reviewers wont actually be able to review third party games on the PS4 as they will want to do post production.
That said, Sony are not stupid, they have already said that they will remove the HDCP restrictions to paraphrase We get it, you want this and we will resolve this issue after launch.
In the meantime, any blogger, youtuber or video reviewer will be able to slap an Elgato capture card on their Xbox One and do their reviews on the Xbox SKU.
Hence, free ads
I really, really hope Sony HQ comes to their senses on this, because this was just stupid on their part and I know a LOT of SCEA guys who are frustrated.
On the flip side with the Xbox you can capture from day one.
Actually you can capture on both devices on day one, but if you want to do post production i.e. voiceover or edits as most journos need to do, hence the video element of the review- you have to use the Xbox.
Embargoes:
I have seen a few stupid tweets saying that Sony, MSFT or both of them are issuing embargoes on 3rd party titles.
To be clear; neither Kaz nor Balmer can tell a publisher what to have for lunch, never mind tell them what they can do with their game. That is just stupid talk.
Long-Story short for developers:
I have two dogs in this race, I want both consoles to succeed because that means that I make more money and then I can make more games. I also dont want a monopoly, both devs and gamers lose out on that score. Less games will be made.
That said, right now I am pro-Xbox from a developer perspective and I know a lot of my fellow devs feel the same way.
The reason for this is not because Steve Balmer makes my toes curl, its just a simple case of economics:
Developer costs using a smallish studio as an example:
Xbox One Dev Kits 10 X $500.00= $5,000.00
Sony PS4 Dev kits 10X $2,500.00= $25,000.00
So from day one that represents $20,000.00 more that I can put into the game, I know that might now sound like much, but for a small team that is HUGE.
It lowers the barrier of entry to make a game, it might work, it might not. It worked out well for Apple though.
In fairness, Sony has been great at lending developers dev kits and that is fantastic because that costs me zilch. HOWEVER, that doesnt scale, they cant give that to every dev in the world. They cant give that to the kid in Iowa who is mashing the keys in his moms basement making a game that is going to blow us away.
Make no mistake about it, the features of both boxes will mean very little, its going to be all about the games that we can play.
/SuperClicheMode: Content is king.
Anyway, all of this talk about winning and losing is BS ultimately, Xbox will find their audience and Sony theirs.
At the end of the day you WANT both of them to succeed as that will force them to fight for your eyeballs. Everyone benefits from an all-out fight for your eyeballs.
The bottom-line here is that the stronger the ecosystem is the better the games will be, as more companies will invest their money to make games better.
99.999999% of devs want nothing more than to make you happy and make money in doing so.
Anyway, thats my 2cents guys, I did proof this so bite me
Enjoy the rest of your weekend.
UPDATE: But not at launch. Microsoft's Marc Whitten just told us that devkit functionality will be added at a later date.
Isn't there an easy capture workaround when it comes to HDCP enabled devices?
I dunno if you guys know this but Kevin Dent is kind of a scumbag and probably worth just ignoring
Maybe that's why MS still haven't shown the charts detailing Kinect voice support :/IMO, voice recognition doesn't work. At all.
Kevin sounds like he's trying to put a pro-xbox spin on things. It doesn't sound anything like what anyone else like Cboat has been referring to.
When he got to the pricing of dev kits, I knew it was bullshit. Sony has been loaning out dev kits kits to indie studios for free, so I don't know where he's coming up with these ridiculous costs.
Not just angry...full Sessler family meltdown angry...
OK seriously, we need a new thread. This thread is so off topic, it has nothing to do with COD or 1080p or anything.
You are on fucking drugs. I mean that literally. There's no way you made this post sober.
You are on fucking drugs. I mean that literally. There's no way you made this post sober.
You are on fucking drugs. I mean that literally. There's no way you made this post sober.
But for me it bares the same result Depression and confusionOK seriously, we need a new thread. This thread is so off topic, it has nothing to do with COD or 1080p or anything.
You are on fucking drugs. I mean that literally. There's no way you made this post sober.
UPDATE: But not at launch. Microsoft's Marc Whitten just told us that devkit functionality will be added at a later date
Not just angry...full Sessler family meltdown angry...
You are on fucking drugs. I mean that literally. There's no way you made this post sober.
You are on fucking drugs. I mean that literally. There's no way you made this post sober.
I don't know many devs ashamed of who they work for, especially on the indie side of things. If it is true, you have a dev kit. What is the latest built of the dev kit OS?
Anyway, that’s my 2cents guys.
I know about that... I'm just saying you pointed a issue that is not ready for the launch.... it is a future issue.
You are on fucking drugs. I mean that literally. There's no way you made this post sober.
If they're journalists at heart they should be in another line of work. Plenty of actual journalism jobs to be had out there.Nah. I think the point Kevin Dent brought up about being asked to not to report on the publisher event is quite insulting to journalists. Even if they are video game journalists and hence their job depends largely on their relationship with big publishers, it doesn't mean they are not journalists at heart.
Ok, now i'm fucking lost.You are on fucking drugs. I mean that literally. There's no way you made this post sober.
I dunno if you guys know this but Kevin Dent is kind of a scumbag and probably worth just ignoring
You are on fucking drugs. I mean that literally. There's no way you made this post sober.
You are on fucking drugs. I mean that literally. There's no way you made this post sober.