Because Atlus has never done free to play and Pachinko games before. Nope. Definitely not a Persona 3 Pachinko. Nor have they done a Persona F2P game.
(Thank you conBLACK for the image. >.>)
pls no
Because Atlus has never done free to play and Pachinko games before. Nope. Definitely not a Persona 3 Pachinko. Nor have they done a Persona F2P game.
(Thank you conBLACK for the image. >.>)
The real problem is always when this crowds out their core content. Which is effectively what happened with SE (though it's probably more that much of their staff got swallowed up by FFXIV and FFXV) and we saw with Capcom deciding they can go bring back a NUMBERED BoF as a social F2P game. When it's stuff on the side while they still make the games we want it's just extra cash on the side, or spin-offs we can disregard.Because Atlus has never done free to play and Pachinko games before. Nope. Definitely not a Persona 3 Pachinko. Nor have they done a Persona F2P game.
(Thank you conBLACK for the image. >.>)
The real problem is always when this crowds out their core content. Which is effectively what happened with SE (though it's probably more that much of their staff got swallowed up by FFXIV and FFXV) and we saw with Capcom deciding they can go bring back a NUMBERED BoF as a social F2P game. When it's stuff on the side while they still make the games we want it's just extra cash on the side, or spin-offs we can disregard.
Is it really that much of a concern with sega though?
The real problem is always when this crowds out their core content. Which is effectively what happened with SE (though it's probably more that much of their staff got swallowed up by FFXIV and FFXV) and we saw with Capcom deciding they can go bring back a NUMBERED BoF as a social F2P game. When it's stuff on the side while they still make the games we want it's just extra cash on the side, or spin-offs we can disregard.
This is the Atlus USA CEO right? so they'll still be handling localisation for now?
With Sega the concern is if they ever feel like localizing something. See PSO2 for more information.
I know about those, but I do wonder where the whole mobile/ f2p only fears are coming from.
So other than yakuza and pso2, are there any other things to make atlus fans nervous?
To summarise; everything will carry on as normal, except now we have a european distribution arm!
great news thus far, and again, given sega's treatment of its recent teams, to be expected
you reassured a bit now, m'man? haha...i'm 100% with you in hoping the logical outcome is them utilizing the top-tier localization teams, another area they're clearly weak these days (as your posts reminded me).
The only thing that really worries me at this point is EU distribution. I expect timely releases from now on, but I'll probably have to wind up importing all their games anyway, because Sega Europe doesn't release physical games over here unless someone else handles it.
To summarise; everything will carry on as normal, except now we have a european distribution arm!
Dear fans and customers,
I would like to take this opportunity to express my gratitude for your support of Atlus products.
As announced Tuesday through various news channels, we are going to continue with our business operations as part of Sega Sammy Holdings effective November 1, 2013.
As you may already know, Index Corporation filed for Civil Rehabilitation Proceedings in Japan on June 27 and since then, has been searching for a solution which would allow us to continue our business of making great games.
Atlus has consistently received support and praise from our faithful and our respected customers, and made great progress in recent years. So the recent incident must have surprised and worried all of you dearly. For that, I would like to express my deepest apologies.
We have nurtured a great relationship with Sega Inc. for a long time, especially concerning our consumer games business in Japan. I believe the collaboration between the two companies at this time will be mutually beneficial for the following reasons:
- Sega understands our drive to achieve quality and to expand awareness of the Atlus brand.
- Our respective strengths in game development complement each other well.
- We are extremely happy to be able to continue with our business, and be able to report this good news to our fans and customers. Again, we would like to express our gratitude to everyone who has supported us.
- Currently, we at the Consumer Software Division in Japan are focusing on developing future titles, and are willing to take on new challenges to further achieve growth and success.
Please stay tuned for future updates.
Naoto Hiraoka
President and CEO