This is just as bad as the lazy devs excuse you know.
Calm down, I was just gently ribbing BlackJace. The CPU can't be to blame if they aren't even making games for it, can it?In before CPU is to bla..
Nevermind.
You crazy. Zombi-U is fantastic.Zombie U doesn't deserve to be in the same room with MH and NfS. Disappointing game, maybe a lot of potential, but ultimately just disappointing.
Come on guys, there is always a prejudice against Nintendo. If they made an ultra powerful console, sold it for $99 and offered you a puppy with every purchase, developers would still not get on board.
You cannot say that there isn't an anti-Nintendo feeling in the western game-development world
3D Mario and Zelda will barely move the needle.
Return the devs kits to Nintendo then.
A shame to see them being wasted on a company with no intention of supporting them when there are plenty of Indies who'd jump at the chance of a free kit.
When the console is bombing, apparently yes (see; Vita, Wii U)
It seems like that was the excuse publishers gave when the truth it seems is that they think wii u is doomed and want nothing to do with it
The WiiU is a poorly executed system from concept to completion. Games are the most important thing and that why you build the hardware and offer support developers and gamers want. MS and Sony will have far more games on their system at this rate while also having far more powerful hardware. The Wiiu is a system built by Nintendo for Nintendo.Because it's Nintendo. Nintendo doesn't do a "me too" thing often, nor focus solely upon power, seemingly foolishly thinking that it's games that matter, not tech and so the western companies and journalists seem to not like them and/or want them gone
Where is Avalanche based?Criterion is based in the UK. Nintendo at least tried to have presence there. Nintendo just doesn't happen to really care about the particular area of the world where Avalanche is based. Many positive comments coming from devs are from areas where Nintendo has traditionally had strong presence.
http://neogaf.com/forum/showthread.php?t=498093Who could have seen that coming??!!
Oh wait...almost everybody...except nintendo execs...
Well, the CPU is pretty bla.In before CPU is to bla..
Come on guys, there is always a prejudice against Nintendo. If they made an ultra powerful console, sold it for $99 and offered you a puppy with every purchase, developers would still not get on board.
You cannot say that there isn't an anti-Nintendo feeling in the western game-development world
Where is Avalanche based?
Only few months left to troll Wii U. Don't miss your chance!
In before CPU is to bla..
No way. It's way too early. There are still several dozen more development studios that have yet to shit on Nintendo.
These devs and publishers seem to be very invested in the failure of Nintendo. If Nintendo ever manages to turn it around these guys will have some mending to do.
All eggs in the PS4 basket!
Come on guys, there is always a prejudice against Nintendo. If they made an ultra powerful console, sold it for $99 and offered you a puppy with every purchase, developers would still not get on board.
You cannot say that there isn't an anti-Nintendo feeling in the western game-development world
hahahahaCome on guys, there is always a prejudice against Nintendo. If they made an ultra powerful console, sold it for $99 and offered you a puppy with every purchase, developers would still not get on board.
You cannot say that there isn't an anti-Nintendo feeling in the western game-development world
Calm down, I was just gently ribbing BlackJace. The CPU can't be to blame if they aren't even making games for it, can it?
Interesting that you expected to read comments to that effect though, blu.
You crazy. Zombi-U is fantastic.
- Avalanche has no plans for Wii U
- Have a couple of Wii U dev kits that only collects dust
- Too small install base according to Sundberg
- Nintendo is hard to reach, you never know how to contact them
- Believes Nintendo has a lot to win with copying Sony, reach out to developers, create enthusiasm
Doesn't seem to be the case judging by all the European devs who got approved recently.Interesting. Some seem to have no problems. This could be a regional thing though. Avalanche is based in Sweden, meaning it would be up to NOE to deal with them. Perhaps European contact is a bit iffy.
Or maybe....just maybe...people don't want to work for another weirdly designed architecture from Nintendo for a console selling like dogshit. But hey, maybe if we keep blaming it on prejudice things will get better despite the fact that publishers decide where to put games and not developers and if publishers saw a good chance for money they would go for it. But I'm sure 3rd parties will be even more open to developing reading about how they are lazy fucks who are out to destroy Nintendo.
It's disappointing.
It's not bad, but it clearly lacks budget, variety, a clear focus and actual gameplay design. If you told me it's a downloadable game like I Am Alive I would believe you.
Hey! After years of paying at most £30 for a game suddenly being asked to cough up £45+ for one was a big ask. I didn't even buy NSMBU day one until I managed to snag a cheaper copy with some discount vouchers. Also being in the UK has conditioned me to know that a month later the price of a game will be slashed.Blame WiiU owners.
Where is Avalanche based?
If the console was selling at crazy, they wouldn't support it. Look at the Wii. Yes, it was underpowered, but it was selling like crazy and if they put effort in, they could have got a decent selling game on it.
The western world is focused on power. If Nintendo went the power route again, like they did with the Gamecube, it would again fail, and it would destroy their financials
Interesting. Some seem to have no problems. This could be a regional thing though. Avalanche is based in Sweden, meaning it would be up to NOE to deal with them. Perhaps European contact is a bit iffy.
Interesting. Some seem to have no problems. This could be a regional thing though. Avalanche is based in Sweden, meaning it would be up to NOE to deal with them. Perhaps European contact is a bit iffy.
If the console was selling at crazy, they wouldn't support it. Look at the Wii. Yes, it was underpowered, but it was selling like crazy and if they put effort in, they could have got a decent selling game on it.
The western world is focused on power. If Nintendo went the power route again, like they did with the Gamecube, it would again fail, and it would destroy their financials
Or maybe....just maybe...people don't want to work for another weirdly designed architecture from Nintendo for a console selling like dogshit. But hey, maybe if we keep blaming it on prejudice things will get better despite the fact that publishers decide where to put games and not developers and if publishers saw a good chance for money they would go for it. But I'm sure 3rd parties will be even more open to developing reading about how they are lazy fucks who are out to destroy Nintendo.
You, Sir, are awesome!Fair. Not everybody has plans for every system. Lots of factors to consider.
Wasn't sure they'd have devkits, but point No.1 kinda makes this obvious.
Correct, and from what we've heard software attachment rates are quite low (unless your name is New Super Mario Bros. U and Lego City). This is particularly true when Avalanche is no doubt dealing with publishers funding their projects. They are, for example, apparently making a Mad Max game. Given that would be published by Warner, Warner would have a pretty big say on which platforms their willing to fund development for.
Interesting. Some seem to have no problems. This could be a regional thing though. Avalanche is based in Sweden, meaning it would be up to NOE to deal with them. Perhaps European contact is a bit iffy.
If they've personally had a better time with Sony than Nintendo, then I can't really argue with that. Their experience is as subjective and relevant as anybody else, and they can only go off what they know.
Ok would that mean they have to deal with NOE?If so other companies in that region seem to have no problem contacting Nintendo.Sweden.
Yep, this has nothing to do with Nintendo prejudice, but rather their decisions. As soon as I heard about the Gamepad, I knew this system was headed for trouble. You could see it coming from a mile away. The Gamepad is not going to capture the large casual audience the Wii attracted and it is going to affect the console in such a negative way in power and resources that developers would stay away as well.
If the Wii U dropped the Gamepad and stuck with the Pro Controller, boosted the performance of the machine , made it x86 architecture, and kept the price $300-$350, then I for sure would have bought one around launch and most likely there would be more games on it by now and I bet stories like this wouldn't have existed. Even Nintendo seems to be affected by the Wii U's design! Iwata just admitted in their investors call that they are behind on development.
The Nintendo difference has always been their franchises, not their control scheme. Instead of realizing that they tried to catch lightning in a bottle again with the Gamepad, and that was a poorly conceived idea in my opinion.
I hope we get a WiiU HD announcement at E3.
Come on guys, there is always a prejudice against Nintendo. If they made an ultra powerful console, sold it for $99 and offered you a puppy with every purchase, developers would still not get on board.
You cannot say that there isn't an anti-Nintendo feeling in the western game-development world
What stops people from outside the country from contacting the UK branch? Games aren't local like that, I'm sure these guys work with tons of people from abroad... I don't see how that could be it.Criterion is based in the UK. Nintendo at least tried to have presence there. Nintendo just doesn't happen to really care about the particular area of the world where Avalanche is based. Many positive comments coming from devs are from areas where Nintendo has traditionally had strong presence.
Bulletpoints, translated by me
- Nintendo is hard to reach, you never know how to contact them
So you'd really want a third, near identical, system? How exactly would that sell?
So you'd really want a third, near identical, system? How exactly would that sell?
So you'd really want a third, near identical, system? How exactly would that sell?
If the console was selling at crazy, they wouldn't support it. Look at the Wii. Yes, it was underpowered, but it was selling like crazy and if they put effort in, they could have got a decent selling game on it.
The western world is focused on power. If Nintendo went the power route again, like they did with the Gamecube, it would again fail, and it would destroy their financials
It is. With Frozenbyte and Trine 2 (based in Finland, basically the same situation as in Sweden) it worked because NoE approached them and made the project happen.
Frozenbyte (Trine 2 DC) is based in Finland (right next door to Sweden). They seemed happy working with Nintendo (although it does seem like most Indie stuff is run through NOA).
What I don't understand is the Wii U has an advantage in the userbase regarding nextgen, even if it is not selling well right now, PS4 and Durango have 0 install base, so that argument is flawed IMHO.
Like the Gamecube....oh wait.
True. I'll be way too busy for that when the next gen consoles arrive
They are discontinuing it that soon?
Nintendo already planing on Nintendo Next for E3.
3D Mario and Zelda will barely move the needle.
Bulletpoints, translated by me
- Avalanche has no plans for Wii U
- Have a couple of Wii U dev kits that only collects dust
- Too small install base according to Sundberg
- Nintendo is hard to reach, you never know how to contact them
- Believes Nintendo has a lot to win with copying Sony, reach out to developers, create enthusiasm
[UPDATE]
Article translated with google translate:
Source (Norwegian)
http://www.pressfire.no/spesialer/gdc-13/6919/-Utviklermaskinene-stvet-bare-ned
With the case of PS4/X720 and Wii U, publishers may be gambling on the former harder than the latter, simply because they project their success as greater. The perceived power gap between the systems may also make building primarily PS4/X720 games difficult to port down to the Wii U (obviously not counting cross generation titles). And finally, software attachment rates need to be considered. The PS4/X720 have no market penetration at all, but that's exactly what makes them a fresh gamble. The Wii U does, and it's crappy, meanwhile software attachment rates are apparently low.
At the moment it's probably not very appealing to publishers, publishers who are in the middle of dealing with high gambles and expenses of a two more soon-to-launch platforms.
No, it's because of the audience, simple as that. EDIT: beatenOr maybe....just maybe...people don't want to work for another weirdly designed architecture from Nintendo for a console selling like dogshit.