Wow, they nailed that, fuck...Shell shock
Shell shock
You are mowing down shellshocked, poisoned people while wearing a gas mask. Watch this never being reflected in the story or the character's mental state.
I'll be incredibly impressed if this stuff will actually have any consequences for the story but for now I'm afraid of them trying to paint this purely in the light of an awesome entertainment blockbuster. And that would not work for me at all. You can either go for Call of Duty or full Spec Ops: The Line - but both at the sime time? Not so much.
You are mowing down shellshocked, poisoned people while wearing a gas mask. Watch this never being reflected in the story or the character's mental state.
I'll be incredibly impressed if this stuff will actually have any consequences for the story but for now I'm afraid of them trying to paint this purely in the light of an awesome entertainment blockbuster. And that would not work for me at all. You can either go for Call of Duty or full Spec Ops: The Line - but both at the sime time? Not so much.
You are mowing down shellshocked, poisoned people while wearing a gas mask. Watch this never being reflected in the story or the character's mental state.
I'll be incredibly impressed if this stuff will actually have any consequences for the story but for now I'm afraid of them trying to paint this purely in the light of an awesome entertainment blockbuster. And that would not work for me at all. You can either go for Call of Duty or full Spec Ops: The Line - but both at the sime time? Not so much.
The "person" who the player is controlling soon died after that, so their mental state is pretty poor.
Aside from the fact that that particular player controlled character died. The first few moments of the game pretty much show that the guy narrating this section isn't exactly okay. Just from what we've seen so far of the campaign and what DICE has said I don't think this will be as tone deaf as some of you are hoping it won't be.
They've done a good job so far of portraying that the soldiers are being bothered by the events of the game and that the war was incredibly violent.characters' instead of character's We already know there will be actualy main characters in the story, that's what I'm talking about.
These two scenes had better acting and nuance than the entirety of BF4 and Hardline.
You are mowing down shellshocked, poisoned people while wearing a gas mask. Watch this never being reflected in the story or the character's mental state.
I'll be incredibly impressed if this stuff will actually have any consequences for the story but for now I'm afraid of them trying to paint this purely in the light of an awesome entertainment blockbuster. And that would not work for me at all. You can either go for Call of Duty or full Spec Ops: The Line - but both at the sime time? Not so much.
You mean the game literally making the distinction between what the player is specifically doing and reflecting that? You don't think whatever character makes it out of their situation alive is going to be affected completely regardless? Have you played a video game before? What do you mechanically think what you're actually asking for looks like in the background? The different states of the DOOM guy in the HUD?
When I first saw this scene, I thought the game glitched or something, cuz it looked like enemy animation just stopped for no reason.Shell shock
Can't wait for them to go back WWII, it's going to be so good.
Do we know the length? 12 hours?
Considering the last campaigns DICE created and how their marketing puffed them up, I don't think anyone has room to push back hard against skeptics here.
What do people see in this?
The gameplay just looks like any standard military shooter. This one looks to be about five years late to the party.
Also, what is up with the cheesy as fuck narration over the cutscenes? It sounds like a military recruitment video, not some emotional tale of suffering. That stuff seems tonally out of wack with the game itself as well.
Battlefield 3 campaign reveal was absolutely nuts, yet the campaign was one of the worst I've ever played in my life.
Sounds like a historian is giving context.
It was cheesy, but that's not something you'd really find in a US military recruitment video, especially some of the other stuff you left out. I agree with your ultimate point, though.
It was cheesy, but that's not something you'd really find in a US military recruitment video, especially some of the other stuff you left out. I agree with your ultimate point, though.No it doesn't. It's just a bunch of meaningless dialogue that could be applied to an US military recruitment video.
"The world is the war, and the war is the world."
"We are the knights in the sky, the ghosts in the desert, and the rats in the mud"
"We are the bound to legend, and lost to history"
Agreed.Even so, you could probably apply that dialogue to any game with war in it, and it wouldn't feel out of place. If I never heard of Battlefield 1, and I saw this video, I would probably think it was a new Medal of Honor game or something.
What do people see in this?
The gameplay just looks like any standard military shooter. This one looks to be about five years late to the party.
Also, what is up with the cheesy as fuck narration over the cutscenes? It sounds like a military recruitment video, not some emotional tale of suffering. That stuff seems tonally out of wack with the game itself as well.
No it doesn't. It's just a bunch of meaningless dialogue that could be applied to any US military recruitment video.
"The world is the war, and the war is the world."
"We are the knights in the sky, the ghosts in the desert, and the rats in the mud"
"We are the bound to legend, and lost to history"
It's almost like they're applying this stuff to the trailers to hide any bad writing they may have cooked up for BF1.
Even so, you could probably apply that dialogue to any game with war in it, and it wouldn't feel out of place. If I never heard of Battlefield 1, and I saw this video, I would probably think it was a new Medal of Honor game or something.
what, 5-6 hours tops.
It looks as boring as any previous BF campaigns, better graphics tho.
That's not enough time to tell 4 stories well.
I dunno, there's no reason why a video game can't do an anthology story where each arc is only 90-120 minutes long.
Not for a shooter
More than half of that time will be spent on just gameplay with very little narrative being delivered to the player. I mean, we just saw a 12 minute gameplay clip from the campaign, and barely any of it was dedicated to progressing a plot or developing characters.
Because the point of this piece was purely thematic and aesthetic. It wasn't meant to progress a plot or develop characters.
It was meant for a trailer. And knowing DICE this is all its ever going to be.
Intro set a nice tone, incredible graphics, and then...hitmarkers.
They should have turned off the hud. Pulled me out of the mood they set instantly.
My thoughts exactly. I'll wait for reviews and if they confirm my suspicions, I'll wait for a steep discount. After the terrible multiplayer beta, my hype for this game drastically reduced and now this "campaign" gameplay is killing any hype I had left. It's still the same stupid whack a mole ai from the joke that was the bf3 and 4 campaign.looks incredibly boring