deriks
4-Time GIF/Meme God
Remember that time when GTA III was launched and then we got True Crime, The Godfather, Mafia...?
Actually this happens since ever. And I guess that every generation has this. Let's check:
- We have Mario and then came others, mostly notable Sonic
- Doom came and then we got Marathon, Duke Nukem, Heretic...
- Resident Evil came and a lot of games went dark and scary - even fucking Square with Parasite Eve
- Mario 64 came and wrote the book of the collectathon, with Gex, Glover, Crash...
- Gears of War came and every third person adapted to the cover base - I know that we have Winback and Headhunter before, but you know...
- Call of Duty changed his direction to something close to arcade(?) and basically every first person shooter used this rule
For the next gen I believe we will see the refine of the open world games, mostly based on Breath of the Wild. The game has the main thing to do all over the place instead one or two main things in a big map. Also, gameplay before cinematics, techniques that can be applied everywhere and side quests that doesn't threat you like a moron
And one request for the developers: STOP THE OBLIGATORY WALKING SEGMENTS
Actually this happens since ever. And I guess that every generation has this. Let's check:
- We have Mario and then came others, mostly notable Sonic
- Doom came and then we got Marathon, Duke Nukem, Heretic...
- Resident Evil came and a lot of games went dark and scary - even fucking Square with Parasite Eve
- Mario 64 came and wrote the book of the collectathon, with Gex, Glover, Crash...
- Gears of War came and every third person adapted to the cover base - I know that we have Winback and Headhunter before, but you know...
- Call of Duty changed his direction to something close to arcade(?) and basically every first person shooter used this rule
For the next gen I believe we will see the refine of the open world games, mostly based on Breath of the Wild. The game has the main thing to do all over the place instead one or two main things in a big map. Also, gameplay before cinematics, techniques that can be applied everywhere and side quests that doesn't threat you like a moron
And one request for the developers: STOP THE OBLIGATORY WALKING SEGMENTS