Popped back to see what folk were thinking now some actual gameplay footage is out there!
See this is interesting. Whenever we work on a classic IP we always try to capture the spirit and make it look how you remember it, we did this on Transformed and we are attempting to do it here.
In a way its great people think it looks like Crackdown as this is what we're aiming for!
It was always a bit comic book, hence the choice to go a little more stylised with the look. I think as we reveal new areas you'll see we've tried to make a much more diverse city than you've had in previous Crackdown games, but of course, this is the initial reveal so we dont want to ruin too many surprises...
I've seen a few comments on this. The first point to understand is we've tried to make a very reactive character, you can change direction almost instantly both on the ground and in the air, its more akin to making something more Japanese in nature. So we've tried to find the right mix between stylised poses, quick movement and try and avoid animation slowing down the ability to react quickly.
Its a challenge, not least when you can accelerate up to 60mph on foot and still need go be able to stop and turn on a dime.
The air-burst 'double jump' isn't actually designed to greatly extend your jump height or distance, its more of a saving throw when you're at low level to 'just make' a jump you may otherwise miss. As you level up you can use it to get further due to the increase in height, but this is still a platformer and about using the environment, not the means to fast travel ala Anthem. Thats not immediately apparent granted in videos, but it makes sense when you are hands on.
As with all things though, bear in mind the game is still very much in development, so everything will get more polished before we're done.
As I keep seeing people ask, yes the whole of Campaign can be played in 4 player Co-Op too. We're trying to bring the best parts of Crackdown back, we know folk love to play through the game together, so its a major part of the effort we're doing.
Nice to see people getting excited though. We have a genuine passion for the game, we've been working pretty hard to get this out in front of you and we're pushing like maniacs to make it worthy of the series.
I know the guys working on the 'other' side of the game are eager to show that off too, sorry to keep you all waiting on that front, but it was Campaigns turn this time!