Welcome to development. If all devs were as open as Squenix is being you'd think all games were a mess. There is something real, it's the demo you mentioned, and it's fairly good of them to keep updating it to let us know where the gameplay is.
Nope.
A ton of mmos werent playable from start to end, they had a lot of content locked, lvl cap, content cap, etc.
Same with some non mmo games ^^
So happy with this update. Hope they something at the jump festa at least.
I hope they're taking advantage of that new PS4 CPU core available for games.
1080/30 with no visual compromises would be a dream.
1. The game can be played from beginning to the end.
Isn't "feature-complete" more of a beta than a game just being playable from start to end? They could still have some unfinished & unimplemented features even though the playable content of the game is otherwise more or less done (though unpolished/-optimized).Usually, "everything playable from start to finish" is called "beta"...
I wouldn't expect nothing mindblowing graphics-wise.
I wouldn't expect nothing mindblowing graphics-wise.
『Inaba Resident』;187531536 said:I just want a locked framerate.
I think they talked about this at PAX but I'm probably remembering incorrectly.
Hmm? Ramuh, Adamantoise, Titan, the possible Shiva attack & such are already pretty mind-blowing graphics-wise and even Episode Duscae had awe-inspiring moments like an enemy airship dropping enemies to attack you at night that showcase some top-of-the-line visuals. The Leviathan battle throughout the city will be mind-blowing if that actually makes it into the game in even remotely similar a state as the E3 trailer showed (which I'll remain somewhat doubtful of).I wouldn't expect nothing mindblowing graphics-wise.
I wouldn't expect nothing mindblowing graphics-wise.
Yes the game has gone past alpha, the next stage is beta, so yeah the game is pre-beta.
They already explained earlier why they called it pre-beta. They still have to kind of go through everything and see if there's anything bigger that needs to be done before they'll "officially" consider the game to be in beta. So it's pretty much literally in between an alpha & beta, hence: pre-beta. It's a big project so there are a lot of moving parts, so they'll just go through everything thoroughly one more time before they move on to beta phase and all that entails.The way you worded it makes absolutely zero sense. If the next stage after the Alpha is the Beta, and it has gone beyond the Alpha stage, then call it what it is: Beta.
They already explained earlier why they called it pre-beta. They still have to kind of go through everything and see if there's anything bigger that needs to be done before they'll "officially" consider the game to be in beta. So it's pretty much literally in between an alpha & beta, hence: pre-beta. It's a big project so there are a lot of moving parts, so they'll just go through everything thoroughly one more time before they move on to beta phase and all that entails.
Alpha is the stage when key gameplay functionality is implemented, and assets are partially finished. A game in alpha is feature complete, that is, game is playable and contains all the major features. These features may be further revised based on testing and feedback. Additional small, new features may be added, similarly planned, but unimplemented features may be dropped. Programmers focus mainly on finishing the codebase, rather than implementing additions. Alpha occurs eight to ten months before code release, but this can vary significantly based on the scope of content and assets any given game has.
I wonder if they finalized the airship gameplay yet. Kinda nervous about that part.
I wonder if they finalized the airship gameplay yet. Kinda nervous about that part.
Usually, "everything playable from start to finish" is called "beta"...
What is the source of that? I dunno, that's just not how I've understood alpha. The way I've understood it is that alpha is basically the game when it's playable to a certain extent but NOT feature complete and alpha (usually) ends when a game IS feature complete. Beta stage is then (usually) just getting rid of bugs, optimizing the game to run well, gameplay balancing & polish as well as finishing some possibly unfinished assets and such, though it can also include some (usually more minor) feature additions as well as cutting content/features if required for whatever reason. Though the definition of an alpha & beta really isn't set in stone & there can be some variation on its usage based on who's using the terms (see: relatively finished "betas" that stay in beta forever while some major new content & features are still added).What you described is still the Alpha stage.
It seems like a translation error more than anything else.
"everything playable from start to finish" is what Alpha is IMO. The game may not be able to play continuously from start to finish in this stage, but at least every feature is there.
Beta is when your game can be played pretty much as a whole, with game balance and such done. Only some bug fixing are required before certification.
Really they put the "please be excited" thing?
Also...pre-beta? What does this mean? I read the article, but of course a beta is a beta, is not the final product so it's clear it needs to be polished and bugs ironed out. This pre-beta thing is stupid, so I call it an Alpha Plus.*
The more I hear about this game, the more I think it will be a mess.
And I love FF franchise (well, excluding Fabula Nova), so I'm not a hater or whatever.
*I don't want to give SE ideas, knowing them they could sell a FFXV Alpha Plus version with the same area of Episode Duscae but with Moogles on.
Of course I'm not calling it a mess because of this article, but because the game was/is in development from a HUGE amount of time, they keep changing stuff even now (and plot related, not only the character design of the king, how can you change a plot related thing with no impact on the story?), they keep updating the demo etc.
This is my opinion, of course, and I hope the game will turn out to be great because I'm really interested into it, but for now, until I see something real (and no cutscenes and redux version of cutscenes), I am pessimistic.
Really they put the "please be excited" thing?
Lmao at the "please be excited"
Are they reading GAF posts?
I think when this releases we are going to see a lot of patches and bug fixes over the course of a few months or so after the games release, though I personally am fine with that.. Critic scores may not be so kind early on.
I don't think it will have any more patches than most open world/large games had this year. SE wouldn't ship a main installment of their tentpole franchise in a broken state.I think when this releases we are going to see a lot of patches and bug fixes over the course of a few months or so after the games release, though I personally am fine with that.. Critic scores may not be so kind early on.
Why? Square has never been known for releasing buggy games in the past, why do you think this would suddenly start now out of the blue?I think when this releases we are going to see a lot of patches and bug fixes over the course of a few months or so after the games release, though I personally am fine with that.. Critic scores may not be so kind early on.
Lol, I didn't think of this at all. I was wondering what they could bundle a FFVIIR demo with and only thought of FFXII, which seemed like a strange decision (don't know why, they just don't have any connection), or Crisis Core HD, lol.Fall 2016 it is! Include the FFVIIR demo and this will be the biggest release next year in terms of sales and hype.
Seriously? After 9 years you still haven't accepted it?Or fully playable female characters.
What makes you say that ? The game has nearly a year of polishing time now.
Why? Square has never been known for releasing buggy games in the past, why do you think this would suddenly start now out of the blue?
What makes you say that ? The game has nearly a year of polishing time now.
I think when this releases we are going to see a lot of patches and bug fixes over the course of a few months or so after the games release, though I personally am fine with that.. Critic scores may not be so kind early on.
Different companies have different definitions for alpha/beta. At my old company which did mainly work-for-hire licensed games for various publishers, alpha meant what this "pre-beta" is - the game is feature-complete, can be played from start to finish, but doesn't necessarily have all the art and music and effects done, definitely still needs polish and has lots of bugs. Beta meant everything about the game was complete and we were going into 100% bug-hunt-and-fix mode.I think he is right. Alpha means the game is not feature complete, but Beta means it is.
Not really - GTA V didn't have a ton of bugs at launch, Xenoblade X doesn't either. Skyrim and Fallout, sure, but that's because of the developer, not the type of game; even Bethesda's non-open-world games are buggy as crapTo be fair, it is their first "open-world" FF of this huge a scale, which creates a ton of sources for bugs, even more than most games already do, anyway.
I'm surprised how much they've modernized their development process over time.
They first time they even made a vertical slice was unintentionally Final Fantasy 13's demo, and now they're basically sitting with standard Western development practices for the whole cycle.
Or fully playable female characters.
There is only 200 or so devs on the team, even one year is not enough to get every nook and cranny.
This is their first Triple A Open World ARPG in a while unless i'm forgetting something especially not in this generation