Hezekiah
Banned
ThatPretty spot on.Both consoles are really close as every trustable insiders said.
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ThatPretty spot on.Both consoles are really close as every trustable insiders said.
OK so here is as close to a match in scenes from the vid as that driving section was, yet ps5 is ahead on most or give or take.
Not quite the 'win' for xbox in that mode its made out to be is it.....
Not for long
Waiting for the big turnaround uncle Phil has been working on for 10 years?
The PS5 has the DualSence the XboXseries X doesn't so it is an advantageXbox uses VRR, PS5 doesn't.
It's an advantage.
I pissed me pans and spit my coffee all over the table...that is a big burn
“Being fully Vsynced, you’ll see some stuttering kick in for battling, for road combat. This is where Xbox Series X has the crucial advantage. This is because on PS5 a Vsync’d framerate drop causes an 8.3ms hit on the frame time graph, but on Series X their is support for variable refresh rate or VRR. On a supporting TV it will do wonders for adjusting variable framtetimes in Borderlands 3. It makes that 90-100 fps range with all the variances in frame time smoother. It’s also something that Ps5 does not offer at a system level right now.”
Probably more comfortable to use Sloths eyes like analogues thoughI pissed me pans and spit my coffee all over the table...that is a big burn
I'm pretty sure ppl have mentioned this part is because of VRR.....that the PS5 will get in the near future...
The crucial advantage Series X has is VRR.
Weird how last gen people didn't give a bonus point towards multiplayer for the Xbox rumble triggers..The steering wheel is not part of a standard set up, the controller is sold as standard, stop being disingenuous thanks.
Where was this talk with the last few comparisons where Xbox performed better in the most played mode?..
yep, it amazes me, they are so damn desperate for a win, they are calling parity while ps5 holds the most popular mode and better foilage and shadows a win, you cant make this up lol.
Where was this talk with the last few comparisons where Xbox performed better in the most played mode?.
Grass density? Maybe. Otherwise they are really close.Do we know what the consoles compare in regards to pc settings?
e.g. ps5 = high, XsX = medium ??
Shadows?Makes me wonder who has interest in Borderlands 3 beyond this analysis : D
Grass density? Maybe. Otherwise they are really close.
Shadows sucks too? Sorry I just skipped through it mainly, I have no interest in this game, So I might have overlooked something. Fully possible, however medium > high is big jump I think and mostly consoles are using specially tuned settings which really don't have equivalent on PC. As seen on WD: Legion DF comparison.Shadows?
Where was this talk with the last few comparisons where Xbox performed better in the most played mode?.
No, that is not what Digital Foundry found in their comparative: "Series X also has a performance advantage at 120fps to begin with, which helps the endeavor" ... "There is one driving sequence which matches the two together pretty well, showing the Series X lead of between 5 to 15fps. It's variable but the load is matched here to show a lead. The bottom line, both consoles are prone to wild fluctuations some kicking in harder on the Series X at times, others on PS5. On the whole it does seem Series X has the lead. For anyone looking to get the best 120fps performance the vote has to go on the X. For the higher bassline performance and having VRR, it has that advantage. But that 60 fps mode is where most people will be playing, and it's pretty hard to split the two there."
The people above were cherry picking portions where the X has performance drops and where the PS5 does not, and then declaring that as a PS5 win. If you remember, digital foundry said the performance seems to fluctuate wildly between the two consoles during particular segments, but overall, according to the source of the screenshots they were using, the Series X has better 120fps performance overall and matches the PS5 at 60fps. If that's not a Series X win, then you live in a fanboy bizzaro world.
Thanks for quoting the video we all watched and i got the very receipts from. forget vrr as virtually nobody has it,great feature and advantage but lets focus on the actual performance 99% of people get.
Tom from DF says series x has the advantage, shows only that 1 scene in the video, unless there's others he decided not to show for wait for it.... no reason whatsoever.... the rest are what I showed from his very own video, showing ps5 advantages. If there's more consistent advantages on xbox you'd show them so its right there would you not? Nope instead I'll show ps5 generally in the lead.....
Maybe Series X comes out on top but with no averages or vgtech charts there's no actual more evidence of consistent drops provided.
To then accuse people of cherry picking when the entire performance part he showed us was that driving scene, then the ones i posted is ridiculous.
How hard is it for df to do a chart like vgtech?
DF analyse the games, were analysing the footage they provided us with, it shows 1 closely 'matched' scene driving, ahead for xbox which isn't identical but close, same as other scenes though where ps5 is consistently ahead like inside, yet his conclusion is series x has higher base. In the similarly matched scenes ps5 also has an advantage from 1 2 3 4 or 5 to 15 or so frames, yet no mention of that specifically. Just it can go up or down on both.
Is his conclusion based off that one area he saw higher on series x or what because he saw it 'matched' and believed this is a fair place to say well its ahead here so therefore winner....
Wouldn't be the first time DF made a shaky conclusion, take Richards rdna1 test after cerny interview where he overclocked a card with less cu to see of it beat one with more cu at lower clock, no it didn't so that's that then, nice try amd, Sony etc....terrible terrible test and seems that conclusion caused them some confusion.
If a console is ahead in a mode you'd expect to see it in like for like scenes if not all at least the majority, yes the even more like for like scenes I posted from his vid are ahead on ps5, so I think waiting for an average fps from long run through is a bit more sensible thanks.
Do you realize how peculiar it is for you to use, as a source, images from a professional reviewer when you're calling into question the veracity of his conclusions? Either the data is correct, and therefore useful, or it is incorrect and you shouldn't use it. Again the reviewer himself says that the FPS fluctuates wildly, but that the Series X has an advantage in the 120FPS mode.
The only reason for you to cherry pick pictures as you did when we know there can be frame variance scene to scene, and for you to misconstrue the reviewers conclusion, is you're trying to muddy the waters on a clear Xbox win.
One thing I wanna add which some people are adding on here is the losing time is better on PS5 due to the quick SSD which is true, people are then adding that the loading time is still to long as the SSD still isn’t being used to its full potential yet and again I fully agree on this, I will also add to the Xbox being more powerful TF wise and maybe that isn’t being used to its full potential yet.
Both sides have a lot to look forward to still
damn man at the last possible moment i decided to cancel my series x preorder because i was not sold on it.
having that 3080 and all and it not really having games i can't play.
seems like my original idea getting the series x for the best multiplat console experience is not really even worth it.
esp after experiencing dual sense
You seem desperate to call this an xbox win lol, I know times have been tough for the 'worlds most powerful but can't perform ahead of PS5... console' but come one, not having this. I only showed what he showed us but didn't mention the leads like he did for the xbox.
Also how is it a series x win?
I recall some info a while ago saying shadow quality is one o the biggest performance penalties. If suffering performance issues on PC, look to shadows as one of the 1st things to scale back.You keep aimlessly posting this and weve covered it, clinging to one scene we've all admitted runs better on sx, how about answer about the ps5 running at higher settings. Still an xbox win?
Better shadows and higher foliage density means a more taxing and demanding game, better looking. Better in 60fps mode.
Talk about cherry picking, you have cherry picked a win by trying to ignore the better 60fps mode on ps5 and faster loading and better 120fps in some areas.
Anyway getting nowhere so may as well not bother.
You keep aimlessly posting this and weve covered it, clinging to one scene we've all admitted runs better on sx, how about answer about the ps5 running at higher settings. Still an xbox win?
Better shadows and higher foliage density means a more taxing and demanding game, better looking. Better in 60fps mode.
Talk about cherry picking, you have cherry picked a win by trying to ignore the better 60fps mode on ps5 and faster loading and better 120fps in some areas.
Anyway getting nowhere so may as well not bother.
That40%18% extra power turned to slim, then turned to zero real quick.
That's only due to VRRThey did not mention anything about the dualsense advantage, but they gave the overall W to the series x on this one..
Flawless victory. DF at it again and don't forget with better shadows and much better foliage...OK so here is as close to a match in scenes from the vid as that driving section was, yet ps5 is ahead on most or give or take.
Not quite the 'win' for xbox in that mode its made out to be is it.....
Flawless victory. DF at it again and don't forget with better shadows and much better foliage...
Flawless victory. DF at it again and don't forget with better shadows and much better foliage...
OK so here is as close to a match in scenes from the vid as that driving section was, yet ps5 is ahead on most or give or take.
Not quite the 'win' for xbox in that mode its made out to be is it.....
You must be thelastword `s alt account. I can't believe there are two people who would butcher the use of ellipses like this.They don't care as long as the boss (Richard Leadbetter) is happy. Everybody's got bills to pay after all.
More power to VGTech and NXGamer to exploit the obvious.
Exactly. Pushing the VRR narrative and then to dispel any notion of doubt due to the weakness of the argument... cherry picked a scene without providing the averages in print. We saw the same crap in Call of Duty Cold War......with NXGamer analysis pretty much refuting some of the claims by default and highlighting selective omissions..... and we definitely saw how DF tried to manipulate the narrative on the 120 fps mode in DMC5:SE. It's a running joke for those that pay attention. They can cry fanboys all they want by employing the victim card...to enlist their own fanboys defense....but the reality is the content just doesn't pass muster.
Devil May cry edged out on 60fps mode from memory. A bug that affects performance in a performance comparison is a factor in my opinion.Just the call of duty comparison, and that discrepancey is due to a glitch from an update which wasn't found by VG tech prior to the update. we know it's a glitch because it doesn't reliably happen you can reload the checkpoint and it doesn't show up not to mention it's not there prior to the patch. it is still similar to this comparison because there are missing effects nx gamer discovered things like missing muzzle flashes which could be due to the ray tracing stress the muzzle flashes create and so they just turned them off during intense scenes.
Devil May cry edged out on 60fps mode from memory.
Edited my last comment to late, apologies. I would think bringing up a bug that hits performance to be fair in a performance comparison. I doubt they will bother with a follow up but who am I, would be interesting to see none the less.That was patched on PS5 but it was also among the first showdowns, it was made to sound like the last few were XSX victories, DMC V was def the first and again the problem was it forced 120 on every mode, a patch has fixed this, though there has been no post-patch analysis I've seen I'm assuming it's fine now.
Edited my last comment to late, apologies. I would think bringing up a bug that hits performance to be fair in a performance comparison. I doubt they will bother with a follow up but who am I, would be interesting to see none the less.
Regardless. It should still be pushing out more FPS and higher resolution via brute force alone. However, it hasn't in many cases. This could be done to many things such as immature tooling or the system just isn't efficient enough to actually hit/get close to its theoretical 12 TF.
It's a bug only because DF said it was a bug. But for COD cutscene that dropped at 40fps on PS5, oddly it wasn't a bug for them and they were happy to say it was a performance problem. well until others proved them it was actually a random bug so they had to update their article. Do you understand?Devil May cry edged out on 60fps mode from memory. A bug that affects performance in a performance comparison is a factor in my opinion.
To be fair at 120hz XSX should be declared winner thanks to VRR, even if both versions perform similarly overall.You are right contrary to AC, Dirt and COD comparisons they didn't hesitate a declare a winner this time based on specific scenes in 120 FPS mode. I would expect this very interesting situation to continue in the future especially with Tom.
NoProbably more comfortable to use Sloths eyes like analogues though
I knew that Ricky and Mister fun socks would disagree with meThe PS5 has the DualSence the XboXseries X doesn't so it is an advantage
how can a system not be efficient enough to push its own power? the programming may not be efficient that maybe true but to say the xbox can't hit 12tf is just silly
Some dev said on twitter that XSX GPU is supposedly currently running games in GCN legacy mode, not utilizing any architecture gains from RDNA2, so all it really takes for the PS5 is to run the games on the GPU's native mode, which is an equivalent of like 15 GCN TFlops, so it's possible that despite having more on-paper computing power, it's actually the PS5 that has more performance at its disposal.
Take it with a grain of salt of course, because A) I wouldn't trust anything that comes from Twitter, and B) nobody knows if the games on PS5 are running in native or PS4 Pro legacy mode.
Some of the settings look custom as I couldn't replicate on PC. Only compared to the PS5 shots. Didn't bother comparing texture detail etc as impossible from the compressed video but I might compare some screens on PC to XSX later if I get time as I have the game on both.Do we know what the consoles compare in regards to pc settings?
e.g. ps5 = high, XsX = medium ??