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Does PlayStation's 85% digital figure represent consumer preference?

The digital platform I am referring to that you refuse to participate in is a thousand times better than the digital platform that Sony/Valve/MS/Nintendo

No i highly disagree with valve tho.

Sure you cant resell the game

But it is possible you share your games with a few people endlessly, have a great refund system and full support of cheaper key stores even at launch . Valve does it better and imo would be even better compared to your model.

I highly disagree

If everything goes as planned for sony i will just happily focus on pc tho.
 
My wife is about as casual as you can get as a gamer. I was buying her physical games (I'm digital only) and she asked if she can just download the games to the Nintendo.

I asked her why and she said "it's more convenient and I don't like the clutter".

I feel for you physical collectors and I used to be one myself, but I don't have the space for that sorta stuff anymore 😕

Before I went digital, I was trading in and selling games all the time. Now I just have a digital library, by default, mostly on Steam. So I can understand the allure of a physical library. Wish I had the space for it.
 
Additional points that are ignored:


There's not a clean split between "digital buyers" and "physical buyers". There's digital-only people at one end, people who buy physical wherever possible at the other and then a bunch of people in the middle who mix and match. I know plenty of people on PlayStation that aren't of my ilk, they're not gaf users or the like, they're not hardcore gamers or nerds like us. They're your average joes, many are primarily digital but they all still have some discs. I don't know anyone who has entirely digital. I'm sure there are plenty and this is a small sample, but it's a varied sample of pretty regular consumers.


Also, there's the matter of choice being important. Many people are mostly digital or even all digital but still choose the disc sku of their PS5 because they still like to maintain the option. There's a 17yr old kid next door who's your typical fortnite kid, he saved up to get his PS5 himself a couple years back and he purposely saved up the extra for a disc drive version because even though he's 99% digital he wants the option. We're all looking at software, but there's simply the matter of being able to maintain a choice whether or not you ever exercise it. Most people still choose the disc capable console when they have the choice and will pay the premium for it. That choice is a core appeal of PS consoles.

This isn't for eg. a case of of say, ~75% of gamers only want digital games and consoles because that's the proportion of digital purchases. It's more a case of 50-70% still want hardware capable of playing discs and that group consists of people who are all digital, people who are all physical where possible and many who use both. In turn, while many people will not doubt fold, this is likely gonna piss off a larger proportion of people than you'd initially think. It may not be the reason most split on PlayStation, but it could be a straw that breaks the camel's back. I've yet to encounter anyone in real life that is all that thrilled with the PS5 generation to begin with, frankly most think it sucked and are already considering just riding out PS5 'til the wheels fall off on their interest in gaming or moving to PC and/or even Nintendo(?!).


I believe there's a fundamental issue with these businesses as they progress, the core, original teams leave and it's almost entirely pure money men ruling it. Every element of the business comes under close scrutiny, everything becomes a victim of individualisation and over-metrification. Whether that be one department over another or one format over another..

The older bosses had an instinct for the overall brand and a much more holistic approach, there may be departments or components of that business that are not particularly lucrative in terms of the pure financials; and in some cases they may cause a direct loss. But closed console platforms (particularly PlayStation) are one of the best examples of a business/platform/ecosystem where you have to consider the many ways in which every moving part adds varying types of value. Just perceived value and brand identity can be important. again, it's holistic and it needs people at the top who understand this and have the instinct for what is vital or not. Not people who will cut everything that doesn't pull its weight in a direct financial sense; quite often with goals that are unrealistic these days. Some things should simply be considered a cost of doing business and butchering them is incredibly dangerous, particularly in an industry that is very much momentum based.

I wouldn't be all that confident in Sony's ability to run the numbers either, you only need to look to Bungie and Concord to see what a clusterfuck they can get themselves into. We also see folks like Shawn Layden say this is probably a pure spreadsheet decision more than anything else. Which is a terrible way to make decisions like these. A spreadsheet or something like it can't account for much other than the numbers and it's just not that simple, there are far more organic, unpredictable forces at play that requires someone who either knows the industry or at least has a respect for it.


I also suspect that a large number of those people who are pissed off about this are longer term PlayStation fans. That core userbase is foundational, they're less fickle and more reliable as long as you treat them reasonably. The 14yr old kid who needs his next dopamine fix or even the 30yr old guy who's lost value and reverence for the things he interacts with, Sony can rinse them in the short term, but they'll disappear in the drop of a hat when they see a new shiny thing or just get bored. The quality and consistency of a customer is sometimes as important as the quantity. Even if it's just 10-20% of players, they're a handy buffer when things go wrong, all they cost is a little reason and respect.

Sony seem to be steadily stripping back every part of their identify in an effort to achieve predatory ideals and increase the bottom line by a few percent. Some things just need to be non-negotiable.
 
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Yep, people need to stop fighting for what is already gone and start fighting for what's next.

The conversation should be about how to ensure Sony and the other console manufacturers ensure their store is an environment that is a fair and friendly environment for consumers. So that means things like their refund policy and the availability of game keys via 3rd party stores.

In effect, despite still making a console Sony are putting themselves in a position where their direct competition will no longer be other consoles, but it will be PC (in particular, Steam), because that is what they will be compared with going forwards as far as their digital store is concerned.

They've got away with shitty policies on their store for the longest time because of the fact that it has been optional for many consumers (dependant on what games they primarily play), but the moment they make it the only option is the moment it promotes direct comparisons to Steam because in effect they become the same thing - gaming platforms where digital is the only option.

If people want the real reason why they are ceasing PC ports, this is it.
If you give up fighting, you give up and allow them to do the complete opposite this.
You'll be giving them permission to do it.
This thing you hope to happen will never happen if this battle is lost.
And if it's already lost, then so have you.
 
As 'manipulative' as the Steam model may be ('can you afford NOT to buy this while it's on sale??') it still ends up being excellent value overall imo, unless you have no impulse control whatsoever.

I don't particularly mind the 'maybe I'll get around to playing it and maybe I won't, depending on my mood' aspect (I end up playing around half of what I buy), because it's still cheap af. It ends up feeling more like a curated subscription, except you don't have to keep paying to maintain access.

If I have been manipulated, I feel like I've been manipulated into a pretty great deal overall.
 
It's bigger than that. The availability and production of discs themselves has been decreasing for some time now.


Would Capcom have ordered more if more were available? Who knows.

But the fact is that consumers have continually shown that in the scenario where no physical copy is available, they will simply substitute in a digital copy, even at the same cost. Perfect substitutes in economic terms.
You're talking about those
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That's Recordable Blu-ray, completely different to what ships at retail with games & UHD's
 
No i highly disagree with valve tho.

Sure you cant resell the game

But it is possible you share your games with a few people endlessly, have a great refund system and full support of cheaper key stores even at launch . Valve does it better and imo would be even better compared to your model.

I highly disagree

If everything goes as planned for sony i will just happily focus on pc tho.
And you my friend, are clearly part of the problem. There is nothing good about valve, they basically set the trends that everyone is trying to follow and emulate, and you have just become accustomed to it as your normal. You cannot resell games or rent them out; that is the single biggest differentiator between physical and digital. I refuse to give them a pass because they allow you shop for digital codes from other sites so you can save a buck or two here or there. You are still selling your soul off; they are just going about it in a way that you don't feel bad about it.

And you can also share games on PS.

Look, lets keep this simple: the one thing physical has over digital is true ownership. And the embodiment of that is not refunds, sharing or even deals.... its that you can resell your games and/or be able to use them without ever once connecting to the internet. Anything other than that is part of the problem.

You and others are just moving the posts and allowing whatever tribalism you have filter into it. If you want to talk about the problem honestly, there is no chance in hell that valve is exempt. All for what? That they give you deals? You shop around and get stuff cheaper? Fuck that, wait long enough, and everything is cheaper across any platform (except Nintendo). You can come talk to me about Valve when they offer everything you get if you were buying physical, or not. What the hell is the difference?
 
You and others are just moving the posts and allowing whatever tribalism you have filter into it. If you want to talk about the problem honestly, there is no chance in hell that valve is exempt. All for what? That they give you deals? You shop around and get stuff cheaper? Fuck that, wait long enough, and everything is cheaper across any platform (except Nintendo). You can come talk to me about Valve when they offer everything you get if you were buying physical, or not. What the hell is the difference?

It's the lesser evil in a digital-only future.

Your model, where you pay these platforms more money just to have basic consumer rights, isn't ideal either. I don't want to wait years for maybe a 50% discount if I can get that almost day one on PC. If the only option is bad consumer rights anyway, then at least give it to me at a reasonable price.

You can also share your Steam games within a larger group, which beats the weird system on console.

And don't just downplay the refund system like that, either.

I agree PC isn't perfect, but it's the best we've got and under your circumstances, it would still be the better option.
 
You and others are just moving the posts and allowing whatever tribalism you have filter into it. If you want to talk about the problem honestly, there is no chance in hell that valve is exempt. All for what? That they give you deals? You shop around and get stuff cheaper? Fuck that, wait long enough, and everything is cheaper across any platform (except Nintendo). You can come talk to me about Valve when they offer everything you get if you were buying physical, or not. What the hell is the difference?

It's clear Steam gets a pass because people can go on 1000 chinese sites to buy cheap(er) keys and that proves the only things that really matter are price and convenience

It has nothing to do with spinning discs or true ownership
 
The leak only had first party games not third party; Digital sales doesn't stop they continue to grow and widen the gap further.

It's clear Steam gets a pass because people can go on 1000 chinese sites to buy cheap(er) keys and that proves the only things that really matter are price and convenience

It has nothing to do with spinning discs or true ownership
But they are only couple of dollars cheaper and not by much And its not like a customer can create create these cards. They are done by publishers or studios. They can give enough discounts.
 
'There is nothing good about Valve' overlooks a lot of context. The status quo ante was not a healthy PC gaming market; it felt like piracy was the default and that maybe a handful in a hundred PC gamers were actually supporting it financially. Steam providing an alternative good enough to compete with easy piracy has been pivotal. I consider PC gaming to be in a much healthier place now because of Steam than it was then, and than it would be without it.

Also, as dominant as Steam is, being on an open platform means its ability to abuse this is nothing compared to what Sony's will be if/when it has a large install base and there is no alternative to the PS store. Steam's audience is not actually captive, unlike PS6's audience which effectively will be.

The existence of alternative stores for PS digital would not solve all the problems of no longer having physical, but it would be far better than having zero competition to PS store.
 
I just want people to understand this simple point, even if the 85/90% digital sales figure was right ( it isn't ) that still wouldn't justify going full digital in the future.

Believe or not 10% makes a big difference in this industry, for example Playstations first party game sales are roughly 10 to 15% of all game sales on the PS5 ( 85% are third party ), and yet it's those first party games that made people decide to buy a PS5 over a Series X . I single exclusive, a single physical copy is enough for a consumer to decide buy one system over the other, seems like Sony has forgotten this very important lesson, hopefully it bites them in the ass sooner or later.
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Like it or not, the statistics speak for themselves
 
They are including DLC/extras so that's not completely accurate.
Yup. A real reflection and look at data would be how much dlc / microtransactions spending was tied to people who have the game physically.

They definitely have this data and it's kind of telling they won't reveal it.

Like, if they have data showing physical buyers buy the game and nothing else, then it's clear why they want to kill it.

But if the data show physical buyers do buy dlc and such, it just shows physical buyers are still an important part of the ecosystem and their decision to axe it would be seen as definitely not because of market trends but as an attack on ownership and the second hand market.
 
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The leak only had first party games not third party; Digital sales doesn't stop they continue to grow and widen the gap further.


But they are only couple of dollars cheaper and not by much And its not like a customer can create create these cards. They are done by publishers or studios. They can give enough discounts.


Digital grows because there are no more copies to sell (they printed low volumes).

40% physical is still a decent number.
 
Yup. A real reflection and look at data would be how much dlc / microtransactions spending was tied to people who have the game physically.

They definitely have this data and it's kind of telling they won't reveal it.

Like, if they have data showing physical buyers buy the game and nothing else, then it's clear why they can't to kill it.

But if the data show physical buyers do buy dlc and such, it just shows physical buyers are still an important part of the ecosystem and their decision to axe it would be seen as definitely not because of market trends but as an attack on ownership and the second hand market.

First question that I had as well.
 
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