Ok thanks!If you have everything setup properly then scaling is done on the GPU before being sent to the monitor (I assume) so it shouldn't damage your monitor in any way.
Ok thanks!If you have everything setup properly then scaling is done on the GPU before being sent to the monitor (I assume) so it shouldn't damage your monitor in any way.
Is this why everyone's PC shots look better than mine?
It all depends on how bad the undersampling is. No matter how high you crank the sampling, you could construct a scene with high-frequency details that still shimmer badly.When you're downsampling (from say 4K to 1080p) does the shimmering on fences and railings go away? Most import an part to me is just the shimmering, also when running at native 4K is it noticeable ? (On a 4K display of course)
Uhm, I tried 2560x1440 and 3200x1800, and both resolutions make the image kind of blurry.
I had to move from 120hz to 60hz (got a BenQ 24" and a 770 4GB).
Is the blurry image supposed to happen? only@ desktop, though
It could be your monitor .
Some monitors handle higher resolutions then others .
For example , going up to 1800p on my monitor everything stays normal but at 4K it causes the image to darken or in some cases like someone put a green or red filter over it .
An easy test would be to run the game at either of those 2 res and take a screenshot .
If the blur is gone on that , it is your monitor that's causing it .
So there's no way to get downsampling to work on multiple displays that are cloned, correct? I can get it to downsample on my monitor and TV separately, but once clone mode is activated the option disappears and not available in-game either.
I guess it's worth it to change the display setting before I launch steam every time I want to downsample, just slightly annoying.
I haven't looked into downsampling too much because I have a 120hz monitor (1080p, DVI-D dual link), but I'm curious what the bandwidth limits would be while remaining at 120hz? If I had to go down to 60hz, is the windows setting what I'd ultimately have to change every time?
I have a really elementary question about downsampling.
I was playing Bioshock infinite at 1900x1200 downsampled from I think 2850x1800. Everything looked good to me but the HUD and menus were just unusable so I just went back to playing it at the monitor resolution. Is that just something you have to deal with?
Scale HUD: Navigate to (My) Documents\my games\BioShock Infinite\XGame\Config and open XUI.ini. Find the MaxResolutionUpScale cvar and adjust it according to your resolution (e.g. 0.5 works well for 2560x1600).
Followed the directions in the OP and the "Create Custom Resolution" button is greyed out (gtx 670). I was able to downsample a while ago using my set up, so I'm not sure why. Is it because I'm on the 337.50 beta drivers?
Same card, same drivers, works fine here.
Do you have multiple monitors/displays hooked up? This post might help then:
http://www.neogaf.com/forum/showpost.php?p=74126667&postcount=687
Playing on a PC monitor or HDTV?my only problem with downsampling is it seems to change my brightness to resally dark ):
Playing on a PC monitor or HDTV?
Sorry, I should have asked if you were using HDMI or DVI. Nvidia drivers have had this issue for a while where they would output Limited RGB values when using standard TV resolutions over HDMI like 1080p, 720p, etc. As soon as you downsample using non standard resolutions, it reverts back to Full RGB range.pc monitor
Kind of unrelated, but could this possibly be why, since i've changed from an ATI 5850 to an EVGA 780, whenever i use my PlasmaTV as a screen, everything is much much darker? I thought the TV settings screwed up, but they were the exact same i had calibrated.Sorry, I should have asked if you were using HDMI or DVI. Nvidia drivers have had this issue for a while where they would output Limited RGB values when using standard TV resolutions over HDMI like 1080p, 720p, etc. As soon as you downsample using non standard resolutions, it reverts back to Full RGB range.
Solutions:
1. If using a PC monitor, switch to using a DVI cable, you should notice no difference when downsampling.
2. If you're sticking with HDMI then download the RGB Full/Limited Range Toggler, set it to Full Range and calibrate your monitor.
http://blog.metaclassofnil.com/?p=83
No expert but from my experience, whenever downsampling made everything too dark, I had to change from RGB to ycbcr, or if you can, try RGB limited.
No expert but from my experience, whenever downsampling made everything too dark, I had to change from RGB to ycbcr, or if you can, try RGB limited.
For those of you with an Asus VG248QE, here you go.
3840 x 2160 @ 60hz via Dual link dvi
if there is a blinking problem, lower front porch and sync width proportionally until blinking dissapears
Corky, just for reference, your thread was mentioned a couple of days ago on Linus Tech Tips' YouTube channel.
Corky, just for reference, your thread was mentioned a couple of days ago on Linus Tech Tips' YouTube channel.
Can someone help me out. In my Nvidia Control panel I cannot select "Perform Scaling" to GPU, it's only got Display. My TV is a panasonic plasma. I found some info on if I set up EDID Override on my PC it should change that, but I cannot find a tutorial on it.
Same here. It seems as if this downsampling thing is really only viable on desktop monitors over DVI connection. I really wish that the OP had been clearer on that.
I also have a Panny plasma and I've even able to add custom resolutions of 2400x1350 (1.25x 1080p) and 2880x1620 (1.5x 1080p). Anything else gives me a black screen. Scaling is still set to "display" since that's the only option available.
I don't use either resolution though as my screen gets really dark on anything other than 1080p. I read about possibly using a different color profile but fuck that, my TV is immaculately calibrated and I use like 5 other devices on it besides the PC.
Too bad.
Same here. It seems as if this downsampling thing is really only viable on desktop monitors over DVI connection. I really wish that the OP had been clearer on that.
Thank you for the information. That sure is interesting. Maybe we can use Durante's Dark Souls II tool on all games then. Because I've been using that tool and downsampling from 4k without the need of changing color profiles, works perfectly. I'm going to try it out now on Burnout Paradise.
Edit - It worked beautifully. Awesome
��
Yeah, I 'm currently playing Dark Souls I at 2880x1620 using DSfix and it's working great. I'm just waiting for GeDoSaTo to start supporting more games before I really dive into it. I really want it for The Witcher 2. =P
EXPLAIN ��
Have my PC connected to my TV through HDMI. It just works for me. 40" 60hz Samsung TV .
ugh. =(