So it's even MORE amazing than I initially thought!
Ox Cart fast travel doesn't not take you where you want, but instead it takes you where it's currently headed to.
The more damage you take, the smaller your health bar becomes, forcing you to rest in camps or inns
And if you cook food in camp, there's the risk of attracting creatures!
This is how games should be designed!
but I still can't accept that it still looks like that old PS3 game.
Sorry but it looks NOTHING like the PS3 version other than the art direction.
When I first played the game back then, I had to deal with low resolution textures and black bars because the game had to run at a lower resolution.
I barely cared about the technical aspects issues because I was having so much fun with it.
I'd rather devs sacrifice graphics and focus on using the hardware for bringing us innovative and unique games.